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📄 qsvgstructure_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtSVG module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSVGSTRUCTURE_P_H#define QSVGSTRUCTURE_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists purely as an// implementation detail.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "qsvgnode_p.h"#include "QtCore/qlist.h"#include "QtCore/qhash.h"class QSvgTinyDocument;class QSvgNode;class QPainter;class QSvgDefs;class QSvgStructureNode : public QSvgNode{public:    QSvgStructureNode(QSvgNode *parent);    ~QSvgStructureNode();    QSvgNode *scopeNode(const QString &id) const;    QSvgStyleProperty *scopeStyle(const QString &id) const;    void addChild(QSvgNode *child, const QString &id, bool def = false);    virtual QRectF bounds() const;    virtual QRectF transformedBounds(const QMatrix &mat) const;    QSvgNode *previousSiblingNode(QSvgNode *n) const;    QList<QSvgNode*> renderers() const { return m_renderers; }protected:    QList<QSvgNode*>          m_renderers;    QHash<QString, QSvgNode*> m_scope;    QList<QSvgStructureNode*> m_linkedScopes;    mutable QRectF m_bounds;};class QSvgG : public QSvgStructureNode{public:    QSvgG(QSvgNode *parent);    virtual void draw(QPainter *p);    Type type() const;};class QSvgDefs : public QSvgStructureNode{public:    QSvgDefs(QSvgNode *parent);    virtual void draw(QPainter *p);    Type type() const;};class QSvgSwitch : public QSvgStructureNode{public:    QSvgSwitch(QSvgNode *parent);    virtual void draw(QPainter *p);    Type type() const;private:    void init();private:    QString m_systemLanguage;    QString m_systemLanguagePrefix;private:    static QHash<QString, bool> m_features;    static QHash<QString, bool> m_extensions;};#endif // QSVGSTRUCTURE_P_H

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