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📄 qgraphicssvgitem.cpp

📁 奇趣公司比较新的qt/emd版本
💻 CPP
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtSVG module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qgraphicssvgitem.h"#ifndef QT_NO_GRAPHICSVIEW#include "qpainter.h"#include "qstyleoption.h"#include "qsvgrenderer.h"#include "qpixmapcache.h"#include "qdebug.h"#include "private/qobject_p.h"class QGraphicsSvgItemPrivate : public QObjectPrivate{public:    Q_DECLARE_PUBLIC(QGraphicsSvgItem)    QGraphicsSvgItemPrivate()        : renderer(0), maximumCacheSize(1024, 768), shared(false),          dirty(true), cached(true)    {    }    void init()    {        Q_Q(QGraphicsSvgItem);        renderer = new QSvgRenderer(q);        QObject::connect(renderer, SIGNAL(repaintNeeded()),                         q, SLOT(_q_repaintItem()));    }    void _q_repaintItem()    {        q_func()->update();    }    inline void updateDefaultSize()    {        QRectF bounds;        if (elemId.isEmpty()) {            bounds = QRectF(QPointF(0, 0), renderer->defaultSize());        } else {            bounds = renderer->boundsOnElement(elemId);        }        boundingRect.setSize(bounds.size());    }    QSvgRenderer *renderer;    QRectF boundingRect;    QSize  maximumCacheSize;    bool shared;    bool dirty;    QString elemId;    bool cached;};/*!    \class QGraphicsSvgItem    \ingroup multimedia    \brief The QGraphicsSvgItem class is a QGraphicsItem that can be used to render           the contents of SVG files.    \since 4.2    QGraphicsSvgItem provides a way of rendering SVG files onto QGraphicsView.    QGraphicsSvgItem can be created by passing the SVG file to be rendered to    its constructor or by explicit setting a shared QSvgRenderer on it.    Note that setting QSvgRenderer on a QGraphicsSvgItem doesn't make the item take    ownership of the renderer, therefore if using setSharedRenderer() method one has    to make sure that the lifetime of the QSvgRenderer object will be at least as long    as that of the QGraphicsSvgItem.    QGraphicsSvgItem provides a way of rendering only parts of the SVG files via    the setElementId. If setElementId() method is called, only the SVG element    (and its children) with the passed id will be renderer. This provides a convenient    way of selectively rendering large SVG files that contain a number of discrete    elements. For example the following code renders only jokers from a SVG file    containing a whole card deck:    \code    QSvgRenderer *renderer = new QSvgRenderer(QLatin1String("SvgCardDeck.svg"));    QGraphicsSvgItem *black = new QGraphicsSvgItem();    QGraphicsSvgItem *red   = new QGraphicsSvgItem();    black->setSharedRenderer(renderer);    black->setElementId(QLatin1String("black_joker"));    red->setSharedRenderer(renderer);    red->setElementId(QLatin1String("red_joker"));    \endcode    Size of the item can be set via the setSize() method or via    direct manipulation of the items transformation matrix.    By default the SVG rendering is cached to speedup    the display of items. Caching can be disabled by passing false    to the setCachingEnabled() method.    \sa QSvgWidget, {QtSvg Module}, QGraphicsItem, QGraphicsView*//*!    Constructs a new SVG item with the given \a parent.*/QGraphicsSvgItem::QGraphicsSvgItem(QGraphicsItem *parent)    : QObject(*new QGraphicsSvgItemPrivate(), 0), QGraphicsItem(parent){    Q_D(QGraphicsSvgItem);    d->init();}/*!    Constructs a new item with the given \a parent and loads the contents of the    SVG file with the specified \a fileName.*/QGraphicsSvgItem::QGraphicsSvgItem(const QString &fileName, QGraphicsItem *parent)    : QObject(*new QGraphicsSvgItemPrivate(), 0), QGraphicsItem(parent){    Q_D(QGraphicsSvgItem);    d->init();    d->renderer->load(fileName);    d->updateDefaultSize();}/*!    Returns the currently use QSvgRenderer.*/QSvgRenderer *QGraphicsSvgItem::renderer() const{    return d_func()->renderer;}/*!    Returns the bounding rectangle of this item.*/QRectF QGraphicsSvgItem::boundingRect() const{    Q_D(const QGraphicsSvgItem);    return d->boundingRect;}/*!    \internal    Highlights \a item as selected.    NOTE: This function is a duplicate of qt_graphicsItem_highlightSelected() in qgraphicsitem.cpp!*/static void qt_graphicsItem_highlightSelected(    QGraphicsItem *item, QPainter *painter, const QStyleOptionGraphicsItem *option){    const QRectF murect = painter->transform().mapRect(QRectF(0, 0, 1, 1));    if (qFuzzyCompare(qMax(murect.width(), murect.height()), qreal(0.0)))        return;    const QRectF mbrect = painter->transform().mapRect(item->boundingRect());    if (qMin(mbrect.width(), mbrect.height()) < qreal(1.0))        return;    qreal itemPenWidth;    switch (item->type()) {        case QGraphicsEllipseItem::Type:            itemPenWidth = static_cast<QGraphicsEllipseItem *>(item)->pen().widthF();            break;        case QGraphicsPathItem::Type:            itemPenWidth = static_cast<QGraphicsPathItem *>(item)->pen().widthF();            break;        case QGraphicsPolygonItem::Type:            itemPenWidth = static_cast<QGraphicsPolygonItem *>(item)->pen().widthF();            break;        case QGraphicsRectItem::Type:            itemPenWidth = static_cast<QGraphicsRectItem *>(item)->pen().widthF();            break;        case QGraphicsSimpleTextItem::Type:            itemPenWidth = static_cast<QGraphicsSimpleTextItem *>(item)->pen().widthF();            break;        case QGraphicsLineItem::Type:            itemPenWidth = static_cast<QGraphicsLineItem *>(item)->pen().widthF();            break;        default:            itemPenWidth = 1.0;    }    const qreal pad = itemPenWidth / 2;    const qreal penWidth = 0; // cosmetic pen    const QColor fgcolor = option->palette.windowText().color();    const QColor bgcolor( // ensure good contrast against fgcolor        fgcolor.red()   > 127 ? 0 : 255,        fgcolor.green() > 127 ? 0 : 255,        fgcolor.blue()  > 127 ? 0 : 255);    painter->setPen(QPen(bgcolor, penWidth, Qt::SolidLine));    painter->setBrush(Qt::NoBrush);    painter->drawRect(item->boundingRect().adjusted(pad, pad, -pad, -pad));    painter->setPen(QPen(option->palette.windowText(), 0, Qt::DashLine));    painter->setBrush(Qt::NoBrush);    painter->drawRect(item->boundingRect().adjusted(pad, pad, -pad, -pad));}/*!    \reimp*/void QGraphicsSvgItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,                             QWidget *widget){//    Q_UNUSED(option);    Q_UNUSED(widget);    Q_D(QGraphicsSvgItem);    if (!d->renderer->isValid())        return;    QMatrix m = painter->worldMatrix();    QRect deviceRect = m.mapRect(d->boundingRect).toRect();    if (!d->cached ||        deviceRect.size().width() > d->maximumCacheSize.width() ||        deviceRect.size().height() > d->maximumCacheSize.height()) {        if (d->elemId.isEmpty())            d->renderer->render(painter, d->boundingRect);        else            d->renderer->render(painter, d->elemId, d->boundingRect);        if (option->state & QStyle::State_Selected)            qt_graphicsItem_highlightSelected(this, painter, option);        return;    }    QString uniqueId = QString::fromLatin1("%1_%2_%3_%4_%5").arg((long)this)                       .arg(m.m11()).arg(m.m12()).arg(m.m21()).arg(m.m22());    QPixmap pix;    if (!QPixmapCache::find(uniqueId, pix)) {        pix = QPixmap(deviceRect.size());        d->dirty = true;#if 0        qDebug()<<"Cache doesn't contain item "<<uniqueId                <<", size = "<<QPixmapCache::cacheLimit();#endif    }    QPointF viewPoint = m.mapRect(d->boundingRect).topLeft();    QPointF viewOrigo = m.map(QPointF(0,  0));    if (d->dirty) {        pix.fill(Qt::transparent);        QPainter p(&pix);        QPointF offset = viewOrigo - viewPoint;        p.translate(offset);        p.setWorldMatrix(m, true);        p.translate(m.inverted().map(QPointF(0, 0)));        if (d->elemId.isEmpty())            d->renderer->render(&p, d->boundingRect);        else            d->renderer->render(&p, d->elemId, d->boundingRect);        p.end();        QPixmapCache::insert(uniqueId,  pix);        d->dirty = false;    }    const QTransform xformSave = painter->transform();    painter->setWorldMatrix(QMatrix());    painter->drawPixmap(viewPoint, pix);    if (option->state & QStyle::State_Selected) {        painter->setTransform(xformSave);        qt_graphicsItem_highlightSelected(this, painter, option);    }}/*!    \reimp*/int QGraphicsSvgItem::type() const{    return Type;}/*!    Sets the maximum cache size of the item to \a size.    This function doesn't take the current transformation matrix into    account and sets the untransformed size.    The cache correspods to the QPixmap which is used to cache the    results of the rendering.    Use QPixmap::setCacheLimit() to set limitations on the whole cache    and use setMaximumCacheSize when setting cache size for individual    items.*/void QGraphicsSvgItem::setMaximumCacheSize(const QSize &size){    Q_D(QGraphicsSvgItem);    if (size.isEmpty()) {        qWarning("Can't set the size of a QGraphicsSvgItem cache to an empty rectangle");        return;    }    d->maximumCacheSize = size;    d->dirty = true;    update();}/*!    Returns the current maximum size of the cache for this item.    This function doesn't take the current transformation matrix into    account and returns the untransformed size.    The default maximum cache size is 1024x768.    QPixmapCache::cacheLimit() sets the    cumulative bounds on the whole cache, maximumCacheSize refers    to a maximum cache size for this particular item.*/QSize QGraphicsSvgItem::maximumCacheSize() const{    Q_D(const QGraphicsSvgItem);    return d->maximumCacheSize;}/*!    Sets the XML ID of the element that this item should render to \a    id.*/void QGraphicsSvgItem::setElementId(const QString &id){    Q_D(QGraphicsSvgItem);    d->elemId = id;    d->dirty = true;    d->updateDefaultSize();    update();}/*!    Returns the XML ID the element that is currently    being renderer. Returns an empty string if the whole    file is being rendered.*/QString QGraphicsSvgItem::elementId() const{    Q_D(const QGraphicsSvgItem);    return d->elemId;}/*!    Sets \a renderer to be a shared QSvgRenderer on the item. By    using this method one can share the same QSvgRenderer on a number    of items. This means that the SVG file will be parsed only once.    QSvgRenderer passed to this method has to exist for as long as    this item is used.*/void QGraphicsSvgItem::setSharedRenderer(QSvgRenderer *renderer){    Q_D(QGraphicsSvgItem);    if (!d->shared)        delete d->renderer;    d->renderer = renderer;    d->shared = true;    d->dirty = true;    d->updateDefaultSize();    update();}/*!    If \a caching is true, enables caching on the item; otherwise    disables it.    By default, caching is on. For performance reasons, it is advised    to keep the caching enabled.    Note that caching will not work if either the amount of cached    items exceeded QPixmapCache::cacheLimit() or if the current    item on the given view is greater than the    QGraphicsSvgItem::maximumCacheSize().*/void QGraphicsSvgItem::setCachingEnabled(bool caching){    Q_D(QGraphicsSvgItem);    d->cached = caching;    d->dirty = true;    update();}/*!    Returns true if the contents of the SVG file to be    renderer is cached.    Note that caching will not work if either the amount of cached    items exceeded QPixmapCache::cacheLimit() or if the current    item on the given view is greater than the    QGraphicsSvgItem::maximumCacheSize().*/bool QGraphicsSvgItem::isCachingEnabled() const{    Q_D(const QGraphicsSvgItem);    return d->cached;}#include "moc_qgraphicssvgitem.cpp"#endif // QT_NO_GRAPHICSVIEW

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