📄 qsvgrenderer.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtSVG module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSVGRENDERER_H#define QSVGRENDERER_H#include <QtGui/qmatrix.h>#include <QtCore/qobject.h>#include <QtCore/qsize.h>#include <QtCore/qrect.h>QT_BEGIN_HEADERQT_MODULE(Svg)class QSvgRendererPrivate;class QPainter;class QByteArray;class Q_SVG_EXPORT QSvgRenderer : public QObject{ Q_OBJECT Q_PROPERTY(QRectF viewBox READ viewBoxF WRITE setViewBox) Q_PROPERTY(int framesPerSecond READ framesPerSecond WRITE setFramesPerSecond) Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame)public: QSvgRenderer(QObject *parent=0); QSvgRenderer(const QString &filename, QObject *parent=0); QSvgRenderer(const QByteArray &contents, QObject *parent=0); ~QSvgRenderer(); bool isValid() const; QSize defaultSize() const; QRect viewBox() const; QRectF viewBoxF() const; void setViewBox(const QRect &viewbox); void setViewBox(const QRectF &viewbox); bool animated() const; int framesPerSecond() const; void setFramesPerSecond(int num); int currentFrame() const; void setCurrentFrame(int); int animationDuration() const;//in seconds QRectF boundsOnElement(const QString &id) const; bool elementExists(const QString &id) const; QMatrix matrixForElement(const QString &id) const; public Q_SLOTS: bool load(const QString &filename); bool load(const QByteArray &contents); void render(QPainter *p); void render(QPainter *p, const QRectF &bounds); void render(QPainter *p, const QString &elementId, const QRectF &bounds=QRectF());Q_SIGNALS: void repaintNeeded();private: Q_DECLARE_PRIVATE(QSvgRenderer)};QT_END_HEADER#endif // QSVGRENDERER_H
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