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📄 qsvgfont.cpp

📁 奇趣公司比较新的qt/emd版本
💻 CPP
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/******************************************************************************** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtSVG module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qsvgfont_p.h"#include "qpainter.h"#include "qpen.h"#include "qdebug.h"QSvgGlyph::QSvgGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX)    : m_unicode(unicode), m_path(path), m_horizAdvX(horizAdvX){}QSvgFont::QSvgFont(qreal horizAdvX)    : m_horizAdvX(horizAdvX){}QString QSvgFont::familyName() const{    return m_familyName;}void QSvgFont::addGlyph(QChar unicode, const QPainterPath &path, qreal horizAdvX ){    m_glyphs.insert(unicode, QSvgGlyph(unicode, path,                                       (horizAdvX==-1)?m_horizAdvX:horizAdvX));}void QSvgFont::draw(QPainter *p, const QPointF &point, const QString &str, qreal pixelSize) const{    p->save();    p->translate(point);    p->scale(pixelSize/m_unitsPerEm, -pixelSize/m_unitsPerEm);    // since in SVG the embedded font ain't really a path    // the outline has got to stay untransformed...    qreal penWidth = p->pen().widthF();    penWidth /= (pixelSize/m_unitsPerEm);    QPen pen = p->pen();    pen.setWidthF(penWidth);    p->setPen(pen);    QString::const_iterator itr = str.constBegin();    for ( ; itr != str.constEnd(); ++itr) {        QChar unicode = *itr;        if (!m_glyphs.contains(*itr)) {            unicode = 0;            if (!m_glyphs.contains(unicode))                continue;        }        p->drawPath(m_glyphs[unicode].m_path);        p->translate(m_glyphs[unicode].m_horizAdvX, 0);    }    p->restore();}void QSvgFont::setFamilyName(const QString &name){    m_familyName = name;}void QSvgFont::setUnitsPerEm(qreal upem){    m_unitsPerEm = upem;}

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