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📄 qscriptmember_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtScript module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSCRIPTMEMBER_P_H#define QSCRIPTMEMBER_P_H#include "qscriptmemberfwd_p.h"#ifndef QT_NO_SCRIPT////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists purely as an// implementation detail.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//inline void QScript::Member::resetFlags(uint flags){    m_flags = flags;}inline void QScript::Member::setFlags(uint flags){    m_flags |= flags;}inline void QScript::Member::unsetFlags(uint flags){    m_flags &= ~flags;}inline uint QScript::Member::flags() const{    return m_flags;}inline bool QScript::Member::testFlags(uint mask) const{    return m_flags & mask;}inline bool QScript::Member::isValid() const{    return m_flags & 0x00000300;}inline bool QScript::Member::isWritable() const{    return !(m_flags & QScriptValue::ReadOnly);}inline bool QScript::Member::isDeletable() const{    return !(m_flags & QScriptValue::Undeletable);}inline bool QScript::Member::dontEnum() const{    return m_flags & QScriptValue::SkipInEnumeration;}inline bool QScript::Member::isObjectProperty() const{    return m_flags & ObjectProperty;}inline bool QScript::Member::isNativeProperty() const{    return m_flags & NativeProperty;}inline bool QScript::Member::isUninitializedConst() const{    return m_flags & UninitializedConst;}inline bool QScript::Member::isGetter() const{    return m_flags & QScriptValue::PropertyGetter;}inline bool QScript::Member::isSetter() const{    return m_flags & QScriptValue::PropertySetter;}inline bool QScript::Member::isGetterOrSetter() const{    return m_flags & (QScriptValue::PropertyGetter | QScriptValue::PropertySetter);}inline int QScript::Member::id() const{    return m_id;}inline QScriptNameIdImpl *QScript::Member::nameId() const{    return m_nameId;}inline QScript::Member QScript::Member::invalid(){    Member m;    m.m_flags = 0;    return m;}inline void QScript::Member::invalidate(){    m_flags = 0;}inline void QScript::Member::native(QScriptNameIdImpl *nameId, int id, uint flags){    Q_ASSERT(! (flags & ObjectProperty));    m_nameId = nameId;    m_id = id;    m_flags = flags | NativeProperty;}inline void QScript::Member::object(QScriptNameIdImpl *nameId, int id, uint flags){    Q_ASSERT(! (flags & NativeProperty));    m_nameId = nameId;    m_id = id;    m_flags = flags | ObjectProperty;}inline bool QScript::Member::operator==(const QScript::Member &other) const{    return m_nameId == other.m_nameId;}inline bool QScript::Member::operator!=(const QScript::Member &other) const{    return m_nameId != other.m_nameId;}#endif // QT_NO_SCRIPT#endif

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