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📄 qpluginloader.cpp

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtCore module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qplatformdefs.h"#include "qplugin.h"#include "qpluginloader.h"#include <qfileinfo.h>#include "qlibrary_p.h"#include "qdebug.h"#ifndef QT_NO_LIBRARY/*!    \class QPluginLoader    \reentrant    \brief The QPluginLoader class loads a plugin at run-time.    \mainclass    \ingroup plugins    QPluginLoader provides access to a \l{How to Create Qt    Plugins}{Qt plugin}. A Qt plugin is stored in a shared library (a    DLL) and offers these benefits over shared libraries accessed    using QLibrary:    \list    \o QPluginLoader checks that a plugin is linked against the same       version of Qt as the application.    \o QPluginLoader provides direct access to a root component object       (instance()), instead of forcing you to resolve a C function manually.    \endlist    An instance of a QPluginLoader object operates on a single shared    library file, which we call a plugin. It provides access to the    functionality in the plugin in a platform-independent way. To    specify which plugin to load, either pass a file name in    the constructor or set it with setFileName().    The most important functions are load() to dynamically load the    plugin file, isLoaded() to check whether loading was successful,    and instance() to access the root component in the plugin. The    instance() function implicitly tries to load the plugin if it has    not been loaded yet. Multiple instances of QPluginLoader can be    used to access the same physical plugin.    Once loaded, plugins remain in memory until the application    terminates. You can attempt to unload a plugin using unload(),    but if other instances of QPluginLoader are using the same    library, the call will fail, and unloading will only happen when    every instance has called unload().    In order to speed up loading and validation of plugins, some of    the information that is collected during loading is cached in    persistent memory (through QSettings). For instance, the result    of a load operation (e.g. succeeded or failed) is stored in the    cache, so that subsequent load operations don't try to load an    invalid plugin. However, if the "last modified" timestamp of    a plugin has changed, the plugin's cache entry is invalidated    and the plugin is reloaded regardless of the values in the cache    entry. The cache entry is then updated with the new result of the    load operation.    This also means that the timestamp must be updated each time the    plugin or any dependent resources (such as a shared library) is    updated, since the dependent resources might influence the result    of loading a plugin.    See \l{How to Create Qt Plugins} for more information about    how to make your application extensible through plugins.    \sa QLibrary, {Plug & Paint Example}*//*!    Constructs a plugin loader with the given \a parent.*/QPluginLoader::QPluginLoader(QObject *parent)    : QObject(parent), d(0), did_load(false){}/*!    Constructs a plugin loader with the given \a parent that will    load the plugin specified by \a fileName.    To be loadable, the file's suffix must be a valid suffix for a    loadable library in accordance with the platform, e.g. \c .so on    Unix, - \c .dylib on Mac OS X, and \c .dll on Windows. The suffix    can be verified with QLibrary::isLibrary().    \sa setFileName()*/QPluginLoader::QPluginLoader(const QString &fileName, QObject *parent)    : QObject(parent), d(0), did_load(false){    setFileName(fileName);}/*!    Destroys the QPluginLoader object.    Unless unload() was called explicitly, the plugin stays in memory    until the application terminates.    \sa isLoaded(), unload()*/QPluginLoader::~QPluginLoader(){    if (d)        d->release();}/*!    Returns the root component object of the plugin. The plugin is    loaded if necessary. The function returns 0 if the plugin could    not be loaded or if the root component object could not be    instantiated.    If the root component object was destroyed, calling this function    creates a new instance.    The root component, returned by this function, is not deleted when    the QPluginLoader is destroyed.    The component object is a QObject. Use qobject_cast() to access    interfaces you are interested in.    \sa load()*/QObject *QPluginLoader::instance(){    if (!d)        return 0;    if (!d->pHnd)        load();    if (d->instance)        return d->instance();    return 0;}/*!    Loads the plugin and returns true if the plugin was loaded    successfully; otherwise returns false. Since instance() always    calls this function before resolving any symbols it is not    necessary to call it explicitly. In some situations you might want    the plugin loaded in advance, in which case you would use this    function.    \sa unload()*/bool QPluginLoader::load(){    if (!d)        return false;    if (did_load)        return d->pHnd && d->instance;    if (!d->isPlugin())        return false;    did_load = true;    return d->loadPlugin();}/*!    Unloads the plugin and returns true if the plugin could be    unloaded; otherwise returns false.    This happens automatically on application termination, so you    shouldn't normally need to call this function.    If other instances of QPluginLoader are using the same plugin, the    call will fail, and unloading will only happen when every instance    has called unload().    \warning The root component of a plugin, returned by the instance()    function, becomes invalid once the plugin is unloaded. Delete the    root component before unloading the plugin. Attempting to access    members of invalid root components will in most cases result in a    segmentation fault.    \sa instance(), load()*/bool QPluginLoader::unload(){    if (did_load) {        did_load = false;        return d->unload();    }    if (d)  // Ouch        d->errorString = tr("The plugin was not loaded.");    return false;}/*!    Returns true if the plugin is loaded; otherwise returns false.    \sa load() */bool QPluginLoader::isLoaded() const{    return d && d->pHnd && d->instance;}/*!    \property QPluginLoader::fileName    \brief the file name of the plugin    To be loadable, the file's suffix must be a valid suffix for a    loadable library in accordance with the platform, e.g. \c .so on    Unix, \c .dylib on Mac OS X, and \c .dll on Windows. The suffix    can be verified with QLibrary::isLibrary().    \sa load()*/void QPluginLoader::setFileName(const QString &fileName){#if defined(QT_SHARED)    if (d) {        d->release();        d = 0;        did_load = false;    }    d = QLibraryPrivate::findOrCreate(QFileInfo(fileName).canonicalFilePath());#else    if (qt_debug_component()) {        qWarning("Cannot load %s into a statically linked Qt library.",            (const char*)QFile::encodeName(fileName));    }    Q_UNUSED(fileName);#endif}QString QPluginLoader::fileName() const{    if (d)        return d->fileName;    return QString();}/*!    \since 4.2    Returns a text string with the description of the last error that occurred.*/QString QPluginLoader::errorString() const{    return d->errorString.isEmpty() ? tr("Unknown error") : d->errorString;}typedef QList<QtPluginInstanceFunction> StaticInstanceFunctionList;Q_GLOBAL_STATIC(StaticInstanceFunctionList, staticInstanceFunctionList)/*!    \relates QPluginLoader    Registers the given \a function with the plugin loader.*/void Q_CORE_EXPORT qRegisterStaticPluginInstanceFunction(QtPluginInstanceFunction function){    staticInstanceFunctionList()->append(function);}/*!    Returns a list of static plugin instances (root components) held    by the plugin loader.*/QObjectList QPluginLoader::staticInstances(){    QObjectList instances;    StaticInstanceFunctionList *functions = staticInstanceFunctionList();    if (functions) {        for (int i = 0; i < functions->count(); ++i)            instances.append((*functions)[i]());    }    return instances;}#endif // QT_NO_LIBRARY

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