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📄 qiterator.h

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtCore module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QITERATOR_H#define QITERATOR_H#include <QtCore/qglobal.h>QT_BEGIN_HEADERQT_MODULE(Core)namespace std { struct bidirectional_iterator_tag; struct random_access_iterator_tag; }#define Q_DECLARE_SEQUENTIAL_ITERATOR(C) \\template <class T> \class Q##C##Iterator \{ \    typedef typename Q##C<T>::const_iterator const_iterator; \    Q##C<T> c; \    const_iterator i; \public: \    inline Q##C##Iterator(const Q##C<T> &container) \        : c(container), i(c.constBegin()) {} \    inline Q##C##Iterator &operator=(const Q##C<T> &container) \    { c = container; i = c.constBegin(); return *this; } \    inline void toFront() { i = c.constBegin(); } \    inline void toBack() { i = c.constEnd(); } \    inline bool hasNext() const { return i != c.constEnd(); } \    inline const T &next() { return *i++; } \    inline const T &peekNext() const { return *i; } \    inline bool hasPrevious() const { return i != c.constBegin(); } \    inline const T &previous() { return *--i; } \    inline const T &peekPrevious() const { const_iterator p = i; return *--p; } \    inline bool findNext(const T &t) \    { while (i != c.constEnd()) if (*i++ == t) return true; return false; } \    inline bool findPrevious(const T &t) \    { while (i != c.constBegin()) if (*(--i) == t) return true; \      return false;  } \};#define Q_DECLARE_MUTABLE_SEQUENTIAL_ITERATOR(C) \\template <class T> \class QMutable##C##Iterator \{ \    typedef typename Q##C<T>::iterator iterator; \    typedef typename Q##C<T>::const_iterator const_iterator; \    Q##C<T> *c; \    iterator i, n; \    inline bool item_exists() const { return const_iterator(n) != c->constEnd(); } \public: \    inline QMutable##C##Iterator(Q##C<T> &container) \        : c(&container) \    { c->setSharable(false); i = c->begin(); n = c->end(); } \    inline ~QMutable##C##Iterator() \    { c->setSharable(true); } \    inline QMutable##C##Iterator &operator=(Q##C<T> &container) \    { c->setSharable(true); c = &container; c->setSharable(false); \      i = c->begin(); n = c->end(); return *this; } \    inline void toFront() { i = c->begin(); n = c->end(); } \    inline void toBack() { i = c->end(); n = i; } \    inline bool hasNext() const { return c->constEnd() != const_iterator(i); } \    inline T &next() { n = i++; return *n; } \    inline T &peekNext() const { return *i; } \    inline bool hasPrevious() const { return c->constBegin() != const_iterator(i); } \    inline T &previous() { n = --i; return *n; } \    inline T &peekPrevious() const { iterator p = i; return *--p; } \    inline void remove() \    { if (c->constEnd() != const_iterator(n)) { i = c->erase(n); n = c->end(); } } \    inline void setValue(const T &t) const { if (c->constEnd() != const_iterator(n)) *n = t; } \    inline T &value() { Q_ASSERT(item_exists()); return *n; } \    inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \    inline void insert(const T &t) { n = i = c->insert(i, t); ++i; } \    inline bool findNext(const T &t) \    { while (c->constEnd() != const_iterator(n = i)) if (*i++ == t) return true; return false; } \    inline bool findPrevious(const T &t) \    { while (c->constBegin() != const_iterator(i)) if (*(n = --i) == t) return true; \      n = c->end(); return false;  } \};#define Q_DECLARE_ASSOCIATIVE_ITERATOR(C) \\template <class Key, class T> \class Q##C##Iterator \{ \    typedef typename Q##C<Key,T>::const_iterator const_iterator; \    typedef const_iterator Item; \    Q##C<Key,T> c; \    const_iterator i, n; \    inline bool item_exists() const { return n != c.constEnd(); } \public: \    inline Q##C##Iterator(const Q##C<Key,T> &container) \        : c(container), i(c.constBegin()), n(c.constEnd()) {} \    inline Q##C##Iterator &operator=(const Q##C<Key,T> &container) \    { c = container; i = c.constBegin(); n = c.constEnd(); return *this; } \    inline void toFront() { i = c.constBegin(); n = c.constEnd(); } \    inline void toBack() { i = c.constEnd(); n = c.constEnd(); } \    inline bool hasNext() const { return i != c.constEnd(); } \    inline Item next() { n = i++; return n; } \    inline Item peekNext() const { return i; } \    inline bool hasPrevious() const { return i != c.constBegin(); } \    inline Item previous() { n = --i; return n; } \    inline Item peekPrevious() const { const_iterator p = i; return --p; } \    inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \    inline const Key &key() const { Q_ASSERT(item_exists()); return n.key(); } \    inline bool findNext(const T &t) \    { while ((n = i) != c.constEnd()) if (*i++ == t) return true; return false; } \    inline bool findPrevious(const T &t) \    { while (i != c.constBegin()) if (*(n = --i) == t) return true; \      n = c.constEnd(); return false; } \};#define Q_DECLARE_MUTABLE_ASSOCIATIVE_ITERATOR(C) \\template <class Key, class T> \class QMutable##C##Iterator \{ \    typedef typename Q##C<Key,T>::iterator iterator; \    typedef typename Q##C<Key,T>::const_iterator const_iterator; \    typedef iterator Item; \    Q##C<Key,T> *c; \    iterator i, n; \    inline bool item_exists() const { return const_iterator(n) != c->constEnd(); } \public: \    inline QMutable##C##Iterator(Q##C<Key,T> &container) \        : c(&container) \    { c->setSharable(false); i = c->begin(); n = c->end(); } \    inline ~QMutable##C##Iterator() \    { c->setSharable(true); } \    inline QMutable##C##Iterator &operator=(Q##C<Key,T> &container) \    { c->setSharable(true); c = &container; c->setSharable(false); i = c->begin(); n = c->end(); return *this; } \    inline void toFront() { i = c->begin(); n = c->end(); } \    inline void toBack() { i = c->end(); n = c->end(); } \    inline bool hasNext() const { return const_iterator(i) != c->constEnd(); } \    inline Item next() { n = i++; return n; } \    inline Item peekNext() const { return i; } \    inline bool hasPrevious() const { return const_iterator(i) != c->constBegin(); } \    inline Item previous() { n = --i; return n; } \    inline Item peekPrevious() const { iterator p = i; return --p; } \    inline void remove() \    { if (const_iterator(n) != c->constEnd()) { i = c->erase(n); n = c->end(); } } \    inline void setValue(const T &t) { if (const_iterator(n) != c->constEnd()) *n = t; } \    inline T &value() { Q_ASSERT(item_exists()); return *n; } \    inline const T &value() const { Q_ASSERT(item_exists()); return *n; } \    inline const Key &key() const { Q_ASSERT(item_exists()); return n.key(); } \    inline bool findNext(const T &t) \    { while (const_iterator(n = i) != c->constEnd()) if (*i++ == t) return true; return false; } \    inline bool findPrevious(const T &t) \    { while (const_iterator(i) != c->constBegin()) if (*(n = --i) == t) return true; \      n = c->end(); return false; } \};QT_END_HEADER#endif // QITERATOR_H

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