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📄 ftsmooth.c

📁 奇趣公司比较新的qt/emd版本
💻 C
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/***************************************************************************//*                                                                         *//*  ftsmooth.c                                                             *//*                                                                         *//*    Anti-aliasing renderer interface (body).                             *//*                                                                         *//*  Copyright 2000-2001, 2002, 2003, 2004, 2005, 2006 by                   *//*  David Turner, Robert Wilhelm, and Werner Lemberg.                      *//*                                                                         *//*  This file is part of the FreeType project, and may only be used,       *//*  modified, and distributed under the terms of the FreeType project      *//*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     *//*  this file you indicate that you have read the license and              *//*  understand and accept it fully.                                        *//*                                                                         *//***************************************************************************/#include <ft2build.h>#include FT_INTERNAL_OBJECTS_H#include FT_OUTLINE_H#include "ftsmooth.h"#include "ftgrays.h"#include "ftsmerrs.h"  /* initialize renderer -- init its raster */  static FT_Error  ft_smooth_init( FT_Renderer  render )  {    FT_Library  library = FT_MODULE_LIBRARY( render );    render->clazz->raster_class->raster_reset( render->raster,                                               library->raster_pool,                                               library->raster_pool_size );    return 0;  }  /* sets render-specific mode */  static FT_Error  ft_smooth_set_mode( FT_Renderer  render,                      FT_ULong     mode_tag,                      FT_Pointer   data )  {    /* we simply pass it to the raster */    return render->clazz->raster_class->raster_set_mode( render->raster,                                                         mode_tag,                                                         data );  }  /* transform a given glyph image */  static FT_Error  ft_smooth_transform( FT_Renderer       render,                       FT_GlyphSlot      slot,                       const FT_Matrix*  matrix,                       const FT_Vector*  delta )  {    FT_Error  error = Smooth_Err_Ok;    if ( slot->format != render->glyph_format )    {      error = Smooth_Err_Invalid_Argument;      goto Exit;    }    if ( matrix )      FT_Outline_Transform( &slot->outline, matrix );    if ( delta )      FT_Outline_Translate( &slot->outline, delta->x, delta->y );  Exit:    return error;  }  /* return the glyph's control box */  static void  ft_smooth_get_cbox( FT_Renderer   render,                      FT_GlyphSlot  slot,                      FT_BBox*      cbox )  {    FT_MEM_ZERO( cbox, sizeof ( *cbox ) );    if ( slot->format == render->glyph_format )      FT_Outline_Get_CBox( &slot->outline, cbox );  }  /* convert a slot's glyph image into a bitmap */  static FT_Error  ft_smooth_render_generic( FT_Renderer       render,                            FT_GlyphSlot      slot,                            FT_Render_Mode    mode,                            const FT_Vector*  origin,                            FT_Render_Mode    required_mode )  {    FT_Error     error;    FT_Outline*  outline = NULL;    FT_BBox      cbox;    FT_UInt      width, height, height_org, width_org, pitch;    FT_Bitmap*   bitmap;    FT_Memory    memory;    FT_Int       hmul = mode == FT_RENDER_MODE_LCD;    FT_Int       vmul = mode == FT_RENDER_MODE_LCD_V;    FT_Pos       x_shift, y_shift, x_left, y_top;    FT_Raster_Params  params;    /* check glyph image format */    if ( slot->format != render->glyph_format )    {      error = Smooth_Err_Invalid_Argument;      goto Exit;    }    /* check mode */    if ( mode != required_mode )      return Smooth_Err_Cannot_Render_Glyph;    outline = &slot->outline;    /* translate the outline to the new origin if needed */    if ( origin )      FT_Outline_Translate( outline, origin->x, origin->y );    /* compute the control box, and grid fit it */    FT_Outline_Get_CBox( outline, &cbox );    cbox.xMin = FT_PIX_FLOOR( cbox.xMin );    cbox.yMin = FT_PIX_FLOOR( cbox.yMin );    cbox.xMax = FT_PIX_CEIL( cbox.xMax );    cbox.yMax = FT_PIX_CEIL( cbox.yMax );    width  = (FT_UInt)( ( cbox.xMax - cbox.xMin ) >> 6 );    height = (FT_UInt)( ( cbox.yMax - cbox.yMin ) >> 6 );    bitmap = &slot->bitmap;    memory = render->root.memory;    width_org  = width;    height_org = height;    /* release old bitmap buffer */    if ( slot->internal->flags & FT_GLYPH_OWN_BITMAP )    {      FT_FREE( bitmap->buffer );      slot->internal->flags &= ~FT_GLYPH_OWN_BITMAP;    }    /* allocate new one, depends on pixel format */    pitch = width;    if ( hmul )    {      width = width * 3;      pitch = FT_PAD_CEIL( width, 4 );    }    if ( vmul )      height *= 3;    x_shift = (FT_Int) cbox.xMin;    y_shift = (FT_Int) cbox.yMin;    x_left  = (FT_Int)( cbox.xMin >> 6 );    y_top   = (FT_Int)( cbox.yMax >> 6 );#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING    if ( slot->library->lcd_filter_func )    {      FT_Int  extra = slot->library->lcd_extra;      if ( hmul )      {        x_shift -= 64 * ( extra >> 1 );        width   += 3 * extra;        pitch    = FT_PAD_CEIL( width, 4 );        x_left  -= extra >> 1;      }      if ( vmul )      {        y_shift -= 64 * ( extra >> 1 );        height  += 3 * extra;        y_top   += extra >> 1;      }    }#endif    bitmap->pixel_mode = FT_PIXEL_MODE_GRAY;    bitmap->num_grays  = 256;    bitmap->width      = width;    bitmap->rows       = height;    bitmap->pitch      = pitch;    /* translate outline to render it into the bitmap */    FT_Outline_Translate( outline, -x_shift, -y_shift );    if ( FT_ALLOC( bitmap->buffer, (FT_ULong)pitch * height ) )      goto Exit;    slot->internal->flags |= FT_GLYPH_OWN_BITMAP;    /* set up parameters */    params.target = bitmap;    params.source = outline;    params.flags  = FT_RASTER_FLAG_AA;#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING    /* implode outline if needed */    {      FT_Vector*  points     = outline->points;      FT_Vector*  points_end = points + outline->n_points;      FT_Vector*  vec;      if ( hmul )        for ( vec = points; vec < points_end; vec++ )          vec->x *= 3;      if ( vmul )        for ( vec = points; vec < points_end; vec++ )          vec->y *= 3;    }    /* render outline into the bitmap */    error = render->raster_render( render->raster, &params );    /* deflate outline if needed */    {      FT_Vector*  points     = outline->points;      FT_Vector*  points_end = points + outline->n_points;      FT_Vector*  vec;      if ( hmul )        for ( vec = points; vec < points_end; vec++ )          vec->x /= 3;      if ( vmul )        for ( vec = points; vec < points_end; vec++ )          vec->y /= 3;    }    if ( slot->library->lcd_filter_func )      slot->library->lcd_filter_func( bitmap, mode, slot->library );#else /* !FT_CONFIG_OPTION_SUBPIXEL_RENDERING */    /* render outline into bitmap */    error = render->raster_render( render->raster, &params );    /* expand it horizontally */    if ( hmul )    {      FT_Byte*  line = bitmap->buffer;      FT_UInt   hh;      for ( hh = height_org; hh > 0; hh--, line += pitch )      {        FT_UInt   xx;        FT_Byte*  end = line + width;        for ( xx = width_org; xx > 0; xx-- )        {          FT_UInt  pixel = line[xx-1];          end[-3] = (FT_Byte)pixel;          end[-2] = (FT_Byte)pixel;          end[-1] = (FT_Byte)pixel;          end    -= 3;        }      }    }    /* expand it vertically */    if ( vmul )    {      FT_Byte*  read  = bitmap->buffer + ( height - height_org ) * pitch;      FT_Byte*  write = bitmap->buffer;      FT_UInt   hh;      for ( hh = height_org; hh > 0; hh-- )      {        memcpy( write, read, pitch );        write += pitch;        memcpy( write, read, pitch );        write += pitch;        memcpy( write, read, pitch );        write += pitch;        read  += pitch;      }    }#endif /* !FT_CONFIG_OPTION_SUBPIXEL_RENDERING */    FT_Outline_Translate( outline, x_shift, y_shift );    if ( error )      goto Exit;    slot->format      = FT_GLYPH_FORMAT_BITMAP;    slot->bitmap_left = x_left;    slot->bitmap_top  = y_top;  Exit:    if ( outline && origin )      FT_Outline_Translate( outline, -origin->x, -origin->y );    return error;  }  /* convert a slot's glyph image into a bitmap */  static FT_Error  ft_smooth_render( FT_Renderer       render,                    FT_GlyphSlot      slot,                    FT_Render_Mode    mode,                    const FT_Vector*  origin )  {    if ( mode == FT_RENDER_MODE_LIGHT )      mode = FT_RENDER_MODE_NORMAL;    return ft_smooth_render_generic( render, slot, mode, origin,                                     FT_RENDER_MODE_NORMAL );  }  /* convert a slot's glyph image into a horizontal LCD bitmap */  static FT_Error  ft_smooth_render_lcd( FT_Renderer       render,                        FT_GlyphSlot      slot,                        FT_Render_Mode    mode,                        const FT_Vector*  origin )  {    FT_Error  error;    error = ft_smooth_render_generic( render, slot, mode, origin,                                      FT_RENDER_MODE_LCD );    if ( !error )      slot->bitmap.pixel_mode = FT_PIXEL_MODE_LCD;    return error;  }  /* convert a slot's glyph image into a vertical LCD bitmap */  static FT_Error  ft_smooth_render_lcd_v( FT_Renderer       render,                          FT_GlyphSlot      slot,                          FT_Render_Mode    mode,                          const FT_Vector*  origin )  {    FT_Error  error;    error = ft_smooth_render_generic( render, slot, mode, origin,                                      FT_RENDER_MODE_LCD_V );    if ( !error )      slot->bitmap.pixel_mode = FT_PIXEL_MODE_LCD_V;    return error;  }  FT_CALLBACK_TABLE_DEF  const FT_Renderer_Class  ft_smooth_renderer_class =  {    {      FT_MODULE_RENDERER,      sizeof( FT_RendererRec ),      "smooth",      0x10000L,      0x20000L,      0,    /* module specific interface */      (FT_Module_Constructor)ft_smooth_init,      (FT_Module_Destructor) 0,      (FT_Module_Requester)  0    },    FT_GLYPH_FORMAT_OUTLINE,    (FT_Renderer_RenderFunc)   ft_smooth_render,    (FT_Renderer_TransformFunc)ft_smooth_transform,    (FT_Renderer_GetCBoxFunc)  ft_smooth_get_cbox,    (FT_Renderer_SetModeFunc)  ft_smooth_set_mode,    (FT_Raster_Funcs*)    &ft_grays_raster  };  FT_CALLBACK_TABLE_DEF  const FT_Renderer_Class  ft_smooth_lcd_renderer_class =  {    {      FT_MODULE_RENDERER,      sizeof( FT_RendererRec ),      "smooth-lcd",      0x10000L,      0x20000L,      0,    /* module specific interface */      (FT_Module_Constructor)ft_smooth_init,      (FT_Module_Destructor) 0,      (FT_Module_Requester)  0    },    FT_GLYPH_FORMAT_OUTLINE,    (FT_Renderer_RenderFunc)   ft_smooth_render_lcd,    (FT_Renderer_TransformFunc)ft_smooth_transform,    (FT_Renderer_GetCBoxFunc)  ft_smooth_get_cbox,    (FT_Renderer_SetModeFunc)  ft_smooth_set_mode,    (FT_Raster_Funcs*)    &ft_grays_raster  };  FT_CALLBACK_TABLE_DEF  const FT_Renderer_Class  ft_smooth_lcdv_renderer_class =  {    {      FT_MODULE_RENDERER,      sizeof( FT_RendererRec ),      "smooth-lcdv",      0x10000L,      0x20000L,      0,    /* module specific interface */      (FT_Module_Constructor)ft_smooth_init,      (FT_Module_Destructor) 0,      (FT_Module_Requester)  0    },    FT_GLYPH_FORMAT_OUTLINE,    (FT_Renderer_RenderFunc)   ft_smooth_render_lcd_v,    (FT_Renderer_TransformFunc)ft_smooth_transform,    (FT_Renderer_GetCBoxFunc)  ft_smooth_get_cbox,    (FT_Renderer_SetModeFunc)  ft_smooth_set_mode,    (FT_Raster_Funcs*)    &ft_grays_raster  };/* END */

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