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📄 libmng_chunk_xs.c

📁 奇趣公司比较新的qt/emd版本
💻 C
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                                        mng_uint8  *iUnit){  mng_datap pData;  mng_physp pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_PHYS, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_physp)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_pHYs)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *bEmpty = pChunk->bEmpty;            /* fill the fields */  *iSizex = pChunk->iSizex;  *iSizey = pChunk->iSizey;  *iUnit  = pChunk->iUnit;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_PHYS, MNG_LC_END);#endif  return MNG_NOERROR;}#endif/* ************************************************************************** */#ifndef MNG_SKIPCHUNK_sBITmng_retcode MNG_DECL mng_getchunk_sbit (mng_handle    hHandle,                                        mng_handle    hChunk,                                        mng_bool      *bEmpty,                                        mng_uint8     *iType,                                        mng_uint8arr4 *aBits){  mng_datap pData;  mng_sbitp pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SBIT, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_sbitp)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_sBIT)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *bEmpty     = pChunk->bEmpty;  *iType      = pChunk->iType;  (*aBits)[0] = pChunk->aBits[0];  (*aBits)[1] = pChunk->aBits[1];  (*aBits)[2] = pChunk->aBits[2];  (*aBits)[3] = pChunk->aBits[3];#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SBIT, MNG_LC_END);#endif  return MNG_NOERROR;}#endif/* ************************************************************************** */#ifndef MNG_SKIPCHUNK_sPLTmng_retcode MNG_DECL mng_getchunk_splt (mng_handle hHandle,                                        mng_handle hChunk,                                        mng_bool   *bEmpty,                                        mng_uint32 *iNamesize,                                        mng_pchar  *zName,                                        mng_uint8  *iSampledepth,                                        mng_uint32 *iEntrycount,                                        mng_ptr    *pEntries){  mng_datap pData;  mng_spltp pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SPLT, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_spltp)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_sPLT)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *bEmpty       = pChunk->bEmpty;      /* fill the fields */        *iNamesize    = pChunk->iNamesize;  *zName        = pChunk->zName;  *iSampledepth = pChunk->iSampledepth;  *iEntrycount  = pChunk->iEntrycount;  *pEntries     = pChunk->pEntries;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SPLT, MNG_LC_END);#endif  return MNG_NOERROR;}#endif/* ************************************************************************** */#ifndef MNG_SKIPCHUNK_hISTmng_retcode MNG_DECL mng_getchunk_hist (mng_handle    hHandle,                                        mng_handle    hChunk,                                        mng_uint32    *iEntrycount,                                        mng_uint16arr *aEntries){  mng_datap pData;  mng_histp pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_HIST, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_histp)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_hIST)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *iEntrycount = pChunk->iEntrycount;  /* fill the fields */  MNG_COPY (*aEntries, pChunk->aEntries, sizeof (mng_uint16arr));#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_HIST, MNG_LC_END);#endif  return MNG_NOERROR;}#endif/* ************************************************************************** */#ifndef MNG_SKIPCHUNK_tIMEmng_retcode MNG_DECL mng_getchunk_time (mng_handle hHandle,                                        mng_handle hChunk,                                        mng_uint16 *iYear,                                        mng_uint8  *iMonth,                                        mng_uint8  *iDay,                                        mng_uint8  *iHour,                                        mng_uint8  *iMinute,                                        mng_uint8  *iSecond){  mng_datap pData;  mng_timep pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_TIME, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_timep)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_tIME)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *iYear   = pChunk->iYear;            /* fill the fields */   *iMonth  = pChunk->iMonth;  *iDay    = pChunk->iDay;  *iHour   = pChunk->iHour;  *iMinute = pChunk->iMinute;  *iSecond = pChunk->iSecond;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_TIME, MNG_LC_END);#endif  return MNG_NOERROR;}#endif/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_mhdr (mng_handle hHandle,                                        mng_handle hChunk,                                        mng_uint32 *iWidth,                                        mng_uint32 *iHeight,                                        mng_uint32 *iTicks,                                        mng_uint32 *iLayercount,                                        mng_uint32 *iFramecount,                                        mng_uint32 *iPlaytime,                                        mng_uint32 *iSimplicity){  mng_datap pData;  mng_mhdrp pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_MHDR, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_mhdrp)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_MHDR)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *iWidth      = pChunk->iWidth;       /* fill the fields */     *iHeight     = pChunk->iHeight;  *iTicks      = pChunk->iTicks;  *iLayercount = pChunk->iLayercount;  *iFramecount = pChunk->iFramecount;  *iPlaytime   = pChunk->iPlaytime;  *iSimplicity = pChunk->iSimplicity;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_MHDR, MNG_LC_END);#endif  return MNG_NOERROR;}/* ************************************************************************** */#ifndef MNG_SKIPCHUNK_LOOPmng_retcode MNG_DECL mng_getchunk_loop (mng_handle  hHandle,                                        mng_handle  hChunk,                                        mng_uint8   *iLevel,                                        mng_uint32  *iRepeat,                                        mng_uint8   *iTermination,                                        mng_uint32  *iItermin,                                        mng_uint32  *iItermax,                                        mng_uint32  *iCount,                                        mng_uint32p *pSignals){  mng_datap pData;  mng_loopp pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_LOOP, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_loopp)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_LOOP)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *iLevel       = pChunk->iLevel;      /* fill teh fields */  *iRepeat      = pChunk->iRepeat;  *iTermination = pChunk->iTermination;  *iItermin     = pChunk->iItermin;  *iItermax     = pChunk->iItermax;  *iCount       = pChunk->iCount;  *pSignals     = pChunk->pSignals;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_LOOP, MNG_LC_END);#endif  return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_endl (mng_handle hHandle,                                        mng_handle hChunk,                                        mng_uint8  *iLevel){  mng_datap pData;  mng_endlp pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_ENDL, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_endlp)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_ENDL)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *iLevel = pChunk->iLevel;            /* fill the field */#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_ENDL, MNG_LC_END);#endif  return MNG_NOERROR;}#endif/* ************************************************************************** */#ifndef MNG_SKIPCHUNK_DEFImng_retcode MNG_DECL mng_getchunk_defi (mng_handle hHandle,                                        mng_handle hChunk,                                        mng_uint16 *iObjectid,                                        mng_uint8  *iDonotshow,                                        mng_uint8  *iConcrete,                                        mng_bool   *bHasloca,                                        mng_int32  *iXlocation,                                        mng_int32  *iYlocation,                                        mng_bool   *bHasclip,                                        mng_int32  *iLeftcb,                                        mng_int32  *iRightcb,                                        mng_int32  *iTopcb,                                        mng_int32  *iBottomcb){  mng_datap pData;  mng_defip pChunk;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_DEFI, MNG_LC_START);#endif  MNG_VALIDHANDLE (hHandle)            /* check validity handle */  pData  = (mng_datap)hHandle;         /* and make it addressable */  pChunk = (mng_defip)hChunk;          /* address the chunk */  if (pChunk->sHeader.iChunkname != MNG_UINT_DEFI)    MNG_ERROR (pData, MNG_WRONGCHUNK)  /* ouch */  *iObjectid  = pChunk->iObjectid;     /* fill the fields */  *iDonotshow = pChunk->iDonotshow;  *iConcrete  = pChunk->iConcrete;  *bHasloca   = pChunk->bHasloca;  *iXlocation = pChunk->iXlocation;  *iYlocation = pChunk->iYlocation;  *bHasclip   = pChunk->bHasclip;  *iLeftcb    = pChunk->iLeftcb;  *iRightcb   = pChunk->iRightcb;  *iTopcb     = pChunk->iTopcb;  *iBottomcb  = pChunk->iBottomcb;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_DEFI, MNG_LC_END);#endif  return MNG_NOERROR;}#endif/* ************************************************************************** */#ifndef MNG_SKIPCHUNK_BASImng_retcode MNG_DECL mng_getchunk_basi (mng_handle hHandle,

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