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📄 libmng_hlapi.c

📁 奇趣公司比较新的qt/emd版本
💻 C
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MNG_LOCAL mng_retcode mng_reset_rundata (mng_datap pData){  mng_drop_invalid_objects (pData);    /* drop invalidly stored objects */#ifndef MNG_SKIPCHUNK_SAVE  mng_drop_savedata        (pData);    /* drop stored savedata */#endif  mng_reset_objzero        (pData);    /* reset object 0 */                                       /* drop stored objects (if any) */  mng_drop_objects         (pData, MNG_FALSE);  pData->bFramedone            = MNG_FALSE;  pData->iFrameseq             = 0;    /* reset counters & stuff */  pData->iLayerseq             = 0;  pData->iFrametime            = 0;  pData->bSkipping             = MNG_FALSE;#ifdef MNG_SUPPORT_DYNAMICMNG  pData->bRunningevent         = MNG_FALSE;  pData->bStopafterseek        = MNG_FALSE;  pData->iEventx               = 0;  pData->iEventy               = 0;  pData->pLastmousemove        = MNG_NULL;#endif  pData->iRequestframe         = 0;  pData->iRequestlayer         = 0;  pData->iRequesttime          = 0;  pData->bSearching            = MNG_FALSE;  pData->iRuntime              = 0;  pData->iSynctime             = 0;  pData->iStarttime            = 0;  pData->iEndtime              = 0;  pData->bRunning              = MNG_FALSE;  pData->bTimerset             = MNG_FALSE;  pData->iBreakpoint           = 0;  pData->bSectionwait          = MNG_FALSE;  pData->bFreezing             = MNG_FALSE;  pData->bResetting            = MNG_FALSE;  pData->bNeedrefresh          = MNG_FALSE;  pData->bOnlyfirstframe       = MNG_FALSE;  pData->iFramesafterTERM      = 0;  pData->iIterations           = 0;                                       /* start of animation objects! */  pData->pCurraniobj           = MNG_NULL;  pData->iUpdateleft           = 0;    /* reset region */  pData->iUpdateright          = 0;  pData->iUpdatetop            = 0;  pData->iUpdatebottom         = 0;  pData->iPLTEcount            = 0;    /* reset PLTE data */#ifndef MNG_SKIPCHUNK_DEFI  pData->iDEFIobjectid         = 0;    /* reset DEFI data */  pData->bDEFIhasdonotshow     = MNG_FALSE;  pData->iDEFIdonotshow        = 0;  pData->bDEFIhasconcrete      = MNG_FALSE;  pData->iDEFIconcrete         = 0;  pData->bDEFIhasloca          = MNG_FALSE;  pData->iDEFIlocax            = 0;  pData->iDEFIlocay            = 0;  pData->bDEFIhasclip          = MNG_FALSE;  pData->iDEFIclipl            = 0;  pData->iDEFIclipr            = 0;  pData->iDEFIclipt            = 0;  pData->iDEFIclipb            = 0;#endif#ifndef MNG_SKIPCHUNK_BACK  pData->iBACKred              = 0;    /* reset BACK data */  pData->iBACKgreen            = 0;  pData->iBACKblue             = 0;  pData->iBACKmandatory        = 0;  pData->iBACKimageid          = 0;  pData->iBACKtile             = 0;#endif#ifndef MNG_SKIPCHUNK_FRAM  pData->iFRAMmode             = 1;     /* default global FRAM variables */  pData->iFRAMdelay            = 1;  pData->iFRAMtimeout          = 0x7fffffffl;  pData->bFRAMclipping         = MNG_FALSE;  pData->iFRAMclipl            = 0;  pData->iFRAMclipr            = 0;  pData->iFRAMclipt            = 0;  pData->iFRAMclipb            = 0;  pData->iFramemode            = 1;     /* again for the current frame */  pData->iFramedelay           = 1;  pData->iFrametimeout         = 0x7fffffffl;  pData->bFrameclipping        = MNG_FALSE;  pData->iFrameclipl           = 0;  pData->iFrameclipr           = 0;  pData->iFrameclipt           = 0;  pData->iFrameclipb           = 0;  pData->iNextdelay            = 1;  pData->bForcedelay           = MNG_FALSE;  pData->iAccumdelay           = 0;#endif#ifndef MNG_SKIPCHUNK_SHOW  pData->iSHOWmode             = 0;    /* reset SHOW data */  pData->iSHOWfromid           = 0;  pData->iSHOWtoid             = 0;  pData->iSHOWnextid           = 0;  pData->iSHOWskip             = 0;#endif  pData->iGlobalPLTEcount      = 0;    /* reset global PLTE data */  pData->iGlobalTRNSrawlen     = 0;    /* reset global tRNS data */  pData->iGlobalGamma          = 0;    /* reset global gAMA data */#ifndef MNG_SKIPCHUNK_cHRM  pData->iGlobalWhitepointx    = 0;    /* reset global cHRM data */  pData->iGlobalWhitepointy    = 0;  pData->iGlobalPrimaryredx    = 0;  pData->iGlobalPrimaryredy    = 0;  pData->iGlobalPrimarygreenx  = 0;  pData->iGlobalPrimarygreeny  = 0;  pData->iGlobalPrimarybluex   = 0;  pData->iGlobalPrimarybluey   = 0;#endif  pData->iGlobalRendintent     = 0;    /* reset global sRGB data */#ifndef MNG_SKIPCHUNK_iCCP  if (pData->iGlobalProfilesize)       /* drop global profile (if any) */    MNG_FREE (pData, pData->pGlobalProfile, pData->iGlobalProfilesize);  pData->iGlobalProfilesize    = 0;    #endif#ifndef MNG_SKIPCHUNK_bKGD  pData->iGlobalBKGDred        = 0;    /* reset global bKGD data */  pData->iGlobalBKGDgreen      = 0;  pData->iGlobalBKGDblue       = 0;#endif#ifndef MNG_NO_DELTA_PNG                                       /* reset delta-image */  pData->pDeltaImage           = MNG_NULL;  pData->iDeltaImagetype       = 0;  pData->iDeltatype            = 0;  pData->iDeltaBlockwidth      = 0;  pData->iDeltaBlockheight     = 0;  pData->iDeltaBlockx          = 0;  pData->iDeltaBlocky          = 0;  pData->bDeltaimmediate       = MNG_FALSE;  pData->fDeltagetrow          = MNG_NULL;  pData->fDeltaaddrow          = MNG_NULL;  pData->fDeltareplacerow      = MNG_NULL;  pData->fDeltaputrow          = MNG_NULL;  pData->fPromoterow           = MNG_NULL;  pData->fPromBitdepth         = MNG_NULL;  pData->pPromBuf              = MNG_NULL;  pData->iPromColortype        = 0;  pData->iPromBitdepth         = 0;  pData->iPromFilltype         = 0;  pData->iPromWidth            = 0;  pData->pPromSrc              = MNG_NULL;  pData->pPromDst              = MNG_NULL;#endif#ifndef MNG_SKIPCHUNK_MAGN  pData->iMAGNfromid           = 0;  pData->iMAGNtoid             = 0;#endif#ifndef MNG_SKIPCHUNK_PAST  pData->iPastx                = 0;  pData->iPasty                = 0;#endif  pData->pLastseek             = MNG_NULL;    return MNG_NOERROR;}#endif /* MNG_SUPPORT_DISPLAY *//* ************************************************************************** */MNG_LOCAL void cleanup_errors (mng_datap pData){  pData->iErrorcode = MNG_NOERROR;  pData->iSeverity  = 0;  pData->iErrorx1   = 0;  pData->iErrorx2   = 0;  pData->zErrortext = MNG_NULL;  return;}/* ************************************************************************** */#ifdef MNG_SUPPORT_READMNG_LOCAL mng_retcode make_pushbuffer (mng_datap       pData,                                       mng_ptr         pPushdata,                                       mng_size_t      iLength,                                       mng_bool        bTakeownership,                                       mng_pushdatap * pPush){  mng_pushdatap pTemp;  MNG_ALLOC (pData, pTemp, sizeof(mng_pushdata));  pTemp->pNext      = MNG_NULL;  if (bTakeownership)                  /* are we going to own the buffer? */  {                                    /* then just copy the pointer */    pTemp->pData    = (mng_uint8p)pPushdata;  }  else  {                                    /* otherwise create new buffer */    MNG_ALLOCX (pData, pTemp->pData, iLength);    if (!pTemp->pData)                 /* succeeded? */    {      MNG_FREEX (pData, pTemp, sizeof(mng_pushdata));      MNG_ERROR (pData, MNG_OUTOFMEMORY);    }                                       /* and copy the bytes across */    MNG_COPY (pTemp->pData, pPushdata, iLength);  }  pTemp->iLength    = iLength;  pTemp->bOwned     = bTakeownership;  pTemp->pDatanext  = pTemp->pData;  pTemp->iRemaining = iLength;  *pPush            = pTemp;           /* return it */  return MNG_NOERROR;                  /* and all's well */}#endif#ifdef MNG_VERSION_QUERY_SUPPORT/* ************************************************************************** *//* *                                                                        * *//* *  Versioning control                                                    * *//* *                                                                        * *//* ************************************************************************** */mng_pchar MNG_DECL mng_version_text    (void){  return MNG_VERSION_TEXT;}/* ************************************************************************** */mng_uint8 MNG_DECL mng_version_so      (void){  return MNG_VERSION_SO;}/* ************************************************************************** */mng_uint8 MNG_DECL mng_version_dll     (void){  return MNG_VERSION_DLL;}/* ************************************************************************** */mng_uint8 MNG_DECL mng_version_major   (void){  return MNG_VERSION_MAJOR;}/* ************************************************************************** */mng_uint8 MNG_DECL mng_version_minor   (void){  return MNG_VERSION_MINOR;}/* ************************************************************************** */mng_uint8 MNG_DECL mng_version_release (void){  return MNG_VERSION_RELEASE;}/* ************************************************************************** */mng_bool MNG_DECL mng_version_beta (void){  return MNG_VERSION_BETA;}#endif/* ************************************************************************** *//* *                                                                        * *//* * 'supports' function                                                    * *//* *                                                                        * *//* ************************************************************************** */#ifdef MNG_SUPPORT_FUNCQUERYtypedef struct {                 mng_pchar  zFunction;                 mng_uint8  iMajor;    /* Major == 0 means not implemented ! */                  mng_uint8  iMinor;                 mng_uint8  iRelease;               } mng_func_entry;typedef mng_func_entry const * mng_func_entryp;MNG_LOCAL mng_func_entry const func_table [] =  {                                    /* keep it alphabetically sorted !!!!! */    {"mng_cleanup",                1, 0, 0},    {"mng_copy_chunk",             1, 0, 5},    {"mng_create",                 1, 0, 0},    {"mng_display",                1, 0, 0},    {"mng_display_freeze",         1, 0, 0},#ifndef MNG_NO_DISPLAY_GO_SUPPORTED    {"mng_display_goframe",        1, 0, 0},    {"mng_display_golayer",        1, 0, 0},    {"mng_display_gotime",         1, 0, 0},#endif

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