📄 libmng_pixels.c
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{ for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* get alpha values */ if ((s = pDataline[6]) != 0) /* any opacity at all ? */ { /* fully opaque or background fully transparent ? */ if (s == 255) { /* plain copy it */ pScanline[0] = pDataline[0]; pScanline[1] = pDataline[2]; pScanline[2] = pDataline[4]; pScanline[3] = 255; } else { /* now blend (premultiplied) */ t = 255 - s;#ifdef MNG_OPTIMIZE_FOOTPRINT_DIV { int i; for (i=2; i >= 0; i--) { pScanline[2-i] = DIV255B8(s * pDataline[4-i-i] + t * pScanline[2-i]); } }#else pScanline[0] = DIV255B8(s * pDataline[0] + t * pScanline[0]); pScanline[1] = DIV255B8(s * pDataline[2] + t * pScanline[1]); pScanline[2] = DIV255B8(s * pDataline[4] + t * pScanline[2]);#endif pScanline[3] = (mng_uint8)(255 - DIV255B8(t * (255 - pScanline[3]))); } } pScanline += (pData->iColinc << 2); pDataline += 8; } } else#endif { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { if ((s = pDataline[3]) != 0) /* any opacity at all ? */ { /* fully opaque ? */ if (s == 255) { /* then simply copy the values */#ifdef MNG_BIGENDIAN_SUPPORTED *(mng_uint32*)pScanline = (*(mng_uint32*)pDataline) | 0x000000FF;#else pScanline[0] = pDataline[0]; pScanline[1] = pDataline[1]; pScanline[2] = pDataline[2]; pScanline[3] = 255;#endif } else { /* now blend (premultiplied) */ t = 255 - s;#ifdef MNG_OPTIMIZE_FOOTPRINT_DIV { int i; for (i=2; i >= 0; i--) { pScanline[2-i] = DIV255B8(s * pDataline[2-i] + t * pScanline[2-i]); } }#else pScanline[0] = DIV255B8(s * pDataline[0] + t * pScanline[0]); pScanline[1] = DIV255B8(s * pDataline[1] + t * pScanline[1]); pScanline[2] = DIV255B8(s * pDataline[2] + t * pScanline[2]);#endif pScanline[3] = (mng_uint8)(255 - DIV255B8(t * (255 - pScanline[3]))); } } pScanline += (pData->iColinc << 2); pDataline += 4; } } } } check_update_region (pData);#ifdef MNG_SUPPORT_TRACE MNG_TRACE (pData, MNG_FN_DISPLAY_RGBA8_PM, MNG_LC_END);#endif return MNG_NOERROR;}#endif /* MNG_SKIPCANVAS_RGBA8_PM *//* ************************************************************************** */#ifndef MNG_SKIPCANVAS_ARGB8mng_retcode mng_display_argb8 (mng_datap pData){ mng_uint8p pScanline; mng_uint8p pDataline; mng_int32 iX; mng_uint8 iFGa8, iBGa8, iCa8;#ifndef MNG_NO_16BIT_SUPPORT mng_uint16 iFGa16, iBGa16, iCa16;#ifndef MNG_OPTIMIZE_FOOTPRINT_COMPOSE mng_uint16 iFGr16, iFGg16, iFGb16;#else mng_uint16 iFGg16;#endif mng_uint16 iBGr16, iBGg16, iBGb16; mng_uint16 iCr16, iCg16, iCb16;#endif mng_uint8 iCr8, iCg8, iCb8;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (pData, MNG_FN_DISPLAY_ARGB8, MNG_LC_START);#endif /* viewable row ? */ if ((pData->iRow >= pData->iSourcet) && (pData->iRow < pData->iSourceb)) { /* address destination row */ pScanline = (mng_uint8p)pData->fGetcanvasline (((mng_handle)pData), pData->iRow + pData->iDestt - pData->iSourcet); /* adjust destination row starting-point */ pScanline = pScanline + (pData->iCol << 2) + (pData->iDestl << 2); pDataline = pData->pRGBArow; /* address source row */#ifndef MNG_NO_16BIT_SUPPORT if (pData->bIsRGBA16) /* adjust source row starting-point */ pDataline = pDataline + ((pData->iSourcel / pData->iColinc) << 3); else#endif pDataline = pDataline + ((pData->iSourcel / pData->iColinc) << 2); if (pData->bIsOpaque) /* forget about transparency ? */ {#ifndef MNG_NO_16BIT_SUPPORT if (pData->bIsRGBA16) /* 16-bit input row ? */ { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* scale down by dropping the LSB */ *pScanline = *(pDataline+6); *(pScanline+1) = *pDataline; *(pScanline+2) = *(pDataline+2); *(pScanline+3) = *(pDataline+4); pScanline += (pData->iColinc << 2); pDataline += 8; } } else#endif { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* copy the values */ *pScanline = *(pDataline+3); *(pScanline+1) = *pDataline; *(pScanline+2) = *(pDataline+1); *(pScanline+3) = *(pDataline+2); pScanline += (pData->iColinc << 2); pDataline += 4; } } } else {#ifndef MNG_NO_16BIT_SUPPORT if (pData->bIsRGBA16) /* 16-bit input row ? */ { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* get alpha values */ iFGa16 = mng_get_uint16 (pDataline+6); iBGa16 = (mng_uint16)(*pScanline); iBGa16 = (mng_uint16)(iBGa16 << 8) | iBGa16; if (iFGa16) /* any opacity at all ? */ { /* fully opaque or background fully transparent ? */ if ((iFGa16 == 0xFFFF) || (iBGa16 == 0)) { /* plain copy it */ *pScanline = *(pDataline+6); *(pScanline+1) = *pDataline; *(pScanline+2) = *(pDataline+2); *(pScanline+3) = *(pDataline+4); } else { if (iBGa16 == 0xFFFF) /* background fully opaque ? */ { /* get the proper values */#ifdef MNG_OPTIMIZE_FOOTPRINT_COMPOSE int i; for (i=2; i >= 0; i--) { iFGg16 = mng_get_uint16 (pDataline+i+i); /* scale background up */ iBGg16 = (mng_uint16)(*(pScanline+i+1)); iBGg16 = (mng_uint16)((mng_uint32)iBGg16 << 8) | iBGg16; /* now compose */ MNG_COMPOSE16(iFGg16, iFGg16, iFGa16, iBGg16); /* and return the composed values */ /* alpha remains fully opaque !!! */ *(pScanline+i+1) = (mng_uint8)(iFGg16 >> 8); }#else iFGr16 = mng_get_uint16 (pDataline ); iFGg16 = mng_get_uint16 (pDataline+2); iFGb16 = mng_get_uint16 (pDataline+4); /* scale background up */ iBGr16 = (mng_uint16)(*(pScanline+1)); iBGg16 = (mng_uint16)(*(pScanline+2)); iBGb16 = (mng_uint16)(*(pScanline+3)); iBGr16 = (mng_uint16)((mng_uint32)iBGr16 << 8) | iBGr16; iBGg16 = (mng_uint16)((mng_uint32)iBGg16 << 8) | iBGg16; iBGb16 = (mng_uint16)((mng_uint32)iBGb16 << 8) | iBGb16; /* now compose */ MNG_COMPOSE16(iFGr16, iFGr16, iFGa16, iBGr16); MNG_COMPOSE16(iFGg16, iFGg16, iFGa16, iBGg16); MNG_COMPOSE16(iFGb16, iFGb16, iFGa16, iBGb16); /* and return the composed values */ /* alpha remains fully opaque !!! */ *(pScanline+1) = (mng_uint8)(iFGr16 >> 8); *(pScanline+2) = (mng_uint8)(iFGg16 >> 8); *(pScanline+3) = (mng_uint8)(iFGb16 >> 8);#endif } else { /* scale background up */ iBGr16 = (mng_uint16)(*(pScanline+1)); iBGg16 = (mng_uint16)(*(pScanline+2)); iBGb16 = (mng_uint16)(*(pScanline+3)); iBGr16 = (mng_uint16)((mng_uint32)iBGr16 << 8) | iBGr16; iBGg16 = (mng_uint16)((mng_uint32)iBGg16 << 8) | iBGg16; iBGb16 = (mng_uint16)((mng_uint32)iBGb16 << 8) | iBGb16; /* let's blend */ MNG_BLEND16 (mng_get_uint16 (pDataline ), mng_get_uint16 (pDataline+2), mng_get_uint16 (pDataline+4), iFGa16, iBGr16, iBGg16, iBGb16, iBGa16, iCr16, iCg16, iCb16, iCa16); /* and return the composed values */ *pScanline = (mng_uint8)(iCa16 >> 8); *(pScanline+1) = (mng_uint8)(iCr16 >> 8); *(pScanline+2) = (mng_uint8)(iCg16 >> 8); *(pScanline+3) = (mng_uint8)(iCb16 >> 8); } } } pScanline += (pData->iColinc << 2); pDataline += 8; } } else#endif { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { iFGa8 = *(pDataline+3); /* get alpha values */ iBGa8 = *pScanline; if (iFGa8) /* any opacity at all ? */ { /* fully opaque or background fully transparent ? */ if ((iFGa8 == 0xFF) || (iBGa8 == 0)) { /* then simply copy the values */ *pScanline = *(pDataline+3); *(pScanline+1) = *pDataline; *(pScanline+2) = *(pDataline+1); *(pScanline+3) = *(pDataline+2); } else { if (iBGa8 == 0xFF) /* background fully opaque ? */ { /* do simple alpha composing */ /* alpha itself remains fully opaque !!! */#ifdef MNG_OPTIMIZE_FOOTPRINT_COMPOSE int i; for (i=2; i >= 0; i--) { MNG_COMPOSE8 (*(pScanline+i+1), *(pDataline+i), iFGa8, *(pScanline+i+1)); }#else MNG_COMPOSE8 (*(pScanline+1), *pDataline, iFGa8, *(pScanline+1)); MNG_COMPOSE8 (*(pScanline+2), *(pDataline+1), iFGa8, *(pScanline+2)); MNG_COMPOSE8 (*(pScanline+3), *(pDataline+2), iFGa8, *(pScanline+3));#endif } else { /* now blend */ MNG_BLEND8 (*pDataline, *(pDataline+1), *(pDataline+2), iFGa8, *(pScanline+1), *(pScanline+2), *(pScanline+3), iBGa8, iCr8, iCg8, iCb8, iCa8);
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