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📄 q3paintengine_svg_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the Qt3Support module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef Q3PAINTENGINE_SVG_P_H#define Q3PAINTENGINE_SVG_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists purely as an// implementation detail.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "QtXml/qdom.h"#include "QtGui/qpaintengine.h"#include "private/qpicture_p.h" // for QPaintCommandsclass Q3SVGPaintEnginePrivate;class Q3SVGPaintEngine : public QPaintEngine{    Q_DECLARE_PRIVATE(Q3SVGPaintEngine)public:    Q3SVGPaintEngine();    ~Q3SVGPaintEngine();    bool begin(QPaintDevice *pdev);    bool end();    void updateState(const QPaintEngineState &state);    void updatePen(const QPen &pen);    void updateBrush(const QBrush &brush, const QPointF &origin);    void updateFont(const QFont &font);    void updateBackground(Qt::BGMode bgmode, const QBrush &bgBrush);    void updateMatrix(const QMatrix &matrix);    void updateClipRegion(const QRegion &region, Qt::ClipOperation op);    void updateClipPath(const QPainterPath &path, Qt::ClipOperation op);    void updateRenderHints(QPainter::RenderHints hints);    void drawEllipse(const QRect &r);    void drawLine(const QLineF &line);    void drawLines(const QLineF *lines, int lineCount);    void drawRect(const QRectF &r);    void drawPoint(const QPointF &p);    void drawPoints(const QPointF *points, int pointCount);    void drawPath(const QPainterPath &path);    void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);    void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);    void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);    void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s);    void drawTextItem(const QPointF &p, const QTextItem &ti);    void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr,                   Qt::ImageConversionFlags flags = Qt::AutoColor);#if defined Q_WS_WIN // ### not liking this!!    HDC handle() const { return 0; }#else    Qt::HANDLE handle() const {return 0; }#endif    Type type() const { return SVG; }    bool play(QPainter *p);    QString toString() const;    bool load(QIODevice *dev);    bool save(QIODevice *dev);    bool save(const QString &fileName);    QRect boundingRect() const;    void setBoundingRect(const QRect &r);protected:    Q3SVGPaintEngine(Q3SVGPaintEnginePrivate &dptr);private:    Q_DISABLE_COPY(Q3SVGPaintEngine)};#endif // Q3PAINTENGINE_SVG_P_H

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