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📄 q3mainwindow.cpp

📁 奇趣公司比较新的qt/emd版本
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    \compat    Main windows are most often used to provide menus, toolbars and a    status bar around a large central widget, such as a text edit,    drawing canvas or QWorkspace (for MDI applications). Q3MainWindow    is usually subclassed since this makes it easier to encapsulate    the central widget, menus and toolbars as well as the window's    state. Subclassing makes it possible to create the slots that are    called when the user clicks menu items or toolbar buttons.    We'll briefly review adding menu items and    toolbar buttons then describe the facilities of Q3MainWindow    itself.    \code        Q3MainWindow *mw = new Q3MainWindow;        QTextEdit *edit = new QTextEdit(mw, "editor");        edit->setFocus();        mw->setWindowTitle("Main Window");        mw->setCentralWidget(edit);        mw->show();    \endcode    Q3MainWindows may be created in their own right as shown above.    The central widget is set with setCentralWidget(). Popup menus can    be added to the default menu bar, widgets can be added to the    status bar, toolbars and dock windows can be added to any of the    dock areas.    The main window will take care of the dock areas, and the geometry    of the central widget, but all other aspects of the central widget    are left to you. Q3MainWindow automatically detects the creation of    a menu bar or status bar if you specify the Q3MainWindow as parent,    or you can use the provided menuBar() and statusBar() functions.    The functions menuBar() and statusBar() create a suitable widget    if one doesn't exist, and update the window's layout to make    space.    New dock windows and toolbars can be added to a Q3MainWindow using    addDockWindow(). Qt::Dock windows can be moved using moveDockWindow()    and removed with removeDockWindow(). Q3MainWindow allows default    dock window (toolbar) docking in all its dock areas (\c Top, \c    Left, \c Right, \c Bottom). You can use setDockEnabled() to    enable and disable docking areas for dock windows. When adding or    moving dock windows you can specify their 'edge' (dock area). The    currently available edges are: \c Top, \c Left, \c Right, \c    Bottom, \c Minimized (effectively a 'hidden' dock area) and \c    TornOff (floating). See \l Qt::Dock for an explanation of these    areas. Note that the *ToolBar functions are included for backward    compatibility; all new code should use the *DockWindow functions.    QToolbar is a subclass of Q3DockWindow so all functions that work    with dock windows work on toolbars in the same way.    \target dwm    If the user clicks the close button, then the dock window is    hidden. A dock window can be hidden or unhidden by the user by    right clicking a dock area and clicking the name of the relevant    dock window on the pop up dock window menu. This menu lists the    names of every dock window; visible dock windows have a tick    beside their names. The dock window menu is created automatically    as required by createDockWindowMenu(). Since it may not always be    appropriate for a dock window to appear on this menu the    setAppropriate() function is used to inform the main window    whether or not the dock window menu should include a particular    dock window. Double clicking a dock window handle (usually on the    left-hand side of the dock window) undocks (floats) the dock    window. Double clicking a floating dock window's title bar will    dock the floating dock window. (See also    \l{Q3MainWindow::DockWindows}.)    Some functions change the appearance of a Q3MainWindow globally:    \list    \i Q3DockWindow::setHorizontalStretchable() and    Q3DockWindow::setVerticalStretchable() are used to make specific dock    windows or toolbars stretchable.    \i setUsesBigPixmaps() is used to set whether tool buttons should    draw small or large pixmaps (see QIcon for more information).    \i setUsesTextLabel() is used to set whether tool buttons    should display a textual label in addition to pixmaps    (see QToolButton for more information).    \endlist    The user can drag dock windows into any enabled docking area. Qt::Dock    windows can also be dragged \e within a docking area, for example    to rearrange the order of some toolbars. Qt::Dock windows can also be    dragged outside any docking area (undocked or 'floated'). Being    able to drag dock windows can be enabled (the default) and    disabled using setDockWindowsMovable().    The \c Minimized edge is a hidden dock area. If this dock area is    enabled the user can hide (minimize) a dock window or show (restore)    a minimized dock window by clicking the dock window handle. If the    user hovers the mouse cursor over one of the handles, the caption of    the dock window is displayed in a tool tip (see    Q3DockWindow::windowTitle() or Q3ToolBar::label()), so if you enable the    \c Minimized dock area, it is best to specify a meaningful caption    or label for each dock window. To minimize a dock window    programmatically use moveDockWindow() with an edge of \c Minimized.    Qt::Dock windows are moved transparently by default, i.e. during the    drag an outline rectangle is drawn on the screen representing the    position of the dock window as it moves. If you want the dock    window to be shown normally whilst it is moved use    setOpaqueMoving().    The location of a dock window, i.e. its dock area and position    within the dock area, can be determined by calling getLocation().    Movable dock windows can be lined up to minimize wasted space with    lineUpDockWindows(). Pointers to the dock areas are available from    topDock(), leftDock(), rightDock() and bottomDock(). A customize    menu item is added to the pop up dock window menu if    isCustomizable() returns true; it returns false by default.    Reimplement isCustomizable() and customize() if you want to offer    this extra menu item, for example, to allow the user to change    settings relating to the main window and its toolbars and dock    windows.    The main window's menu bar is fixed (at the top) by default. If    you want a movable menu bar, create a QMenuBar as a stretchable    widget inside its own movable dock window and restrict this dock    window to only live within the \c Top or \c Bottom dock:    \code    Q3ToolBar *tb = new Q3ToolBar(this);    addDockWindow(tb, tr("Menubar"), Top, false);    QMenuBar *mb = new QMenuBar(tb);    mb->setFrameStyle(QFrame::NoFrame);    tb->setStretchableWidget(mb);    setDockEnabled(tb, Left, false);    setDockEnabled(tb, Right, false);    \endcode    An application with multiple dock windows can choose to save the    current dock window layout in order to restore it later, e.g. in    the next session. You can do this by using the streaming operators    for Q3MainWindow.    To save the layout and positions of all the dock windows do this:    \code    QFile file(filename);    if (file.open(IO_WriteOnly)) {        QTextStream stream(&file);        stream << *mainWindow;        file.close();    }    \endcode    To restore the dock window positions and sizes (normally when the    application is next started), do the following:    \code    QFile file(filename);    if (file.open(IO_ReadOnly)) {        QTextStream stream(&file);        stream >> *mainWindow;        file.close();    }    \endcode    The QSettings class can be used in conjunction with the streaming    operators to store the application's settings.    Q3MainWindow's management of dock windows and toolbars is done    transparently behind-the-scenes by Q3DockArea.    For multi-document interfaces (MDI), use a QWorkspace as the    central widget.    Adding dock windows, e.g. toolbars, to Q3MainWindow's dock areas is    straightforward. If the supplied dock areas are not sufficient for    your application we suggest that you create a QWidget subclass and    add your own dock areas (see \l Q3DockArea) to the subclass since    Q3MainWindow provides functionality specific to the standard dock    areas it provides.    \sa Q3ToolBar Q3DockWindow QStatusBar QAction QMenuBar Q3PopupMenu QDialog*//*!    \enum Q3MainWindow::DockWindows    Right-clicking a dock area will pop-up the dock window menu    (createDockWindowMenu() is called automatically). When called in    code you can specify what items should appear on the menu with    this enum.    \value OnlyToolBars The menu will list all the toolbars, but not    any other dock windows.    \value NoToolBars The menu will list dock windows but not    toolbars.    \value AllDockWindows The menu will list all toolbars and other    dock windows. (This is the default.)*//*!    \fn void Q3MainWindow::addToolBar(Q3DockWindow *dockWindow,    Qt::Dock position, bool newLine);    Adds a new toolbar to the \a dockWindow. The toolbar is placed in    the given \a position. If \a newLine is true the toolbar is put on    a new line.*//*!    \fn void Q3MainWindow::addToolBar(Q3DockWindow *dockWindow, const    QString &label, Qt::Dock position, bool newLine)    \overload    The toolbar has the caption \a label and is placed in the given \a    position.*//*!    \fn void Q3MainWindow::moveToolBar(Q3DockWindow *dockWindow, Qt::Dock position);    Moves the given \a dockWindow into the given \a position.*//*!    \fn void Q3MainWindow::moveToolBar(Q3DockWindow *dockWindow,    Qt::Dock position, bool nl, int index, int extraOffset)    \overload    The \a dockWindow is made the \a{index}-th item in the toolbar,    moved over by \a extraOffset. If \a nl is true, the dock window is    put on a new line.*//*!    \fn void Q3MainWindow::removeToolBar(Q3DockWindow *dockWindow);    Removes the toolbar from the given \a dockWindow.*//*!    \fn void Q3MainWindow::lineUpToolBars(bool keepNewLines);    Lines up the toolbars. Line breaks are preserved if \a    keepNewLines is true.*//*!    \fn void Q3MainWindow::toolBarPositionChanged(Q3ToolBar *toolbar);    This signal is emitted when a \a toolbar is moved.*//*!    \fn bool Q3MainWindow::toolBarsMovable() const    Returns true if the window allows its toolbars to be moved; otherwise    returns false.*//*!    \fn void Q3MainWindow::setToolBarsMovable(bool b)    If \a b is true the tool bars can be moved.*//*!    Constructs an empty main window. The \a parent, \a name and widget    flags \a f, are passed on to the QWidget constructor.    By default, the widget flags are set to Qt::WType_TopLevel rather    than 0 as they are with QWidget. If you don't want your    Q3MainWindow to be a top level widget then you will need to set \a    f to 0.*/Q3MainWindow::Q3MainWindow(QWidget * parent, const char * name, Qt::WindowFlags f)    : QWidget(*new Q3MainWindowPrivate, parent, f){    Q_D(Q3MainWindow);    setObjectName(QLatin1String(name));#ifdef Q_WS_MAC    d->opaque = true;#else    d->opaque = false;#endif    installEventFilter(this);    d->topDock = new Q3DockArea(Qt::Horizontal, Q3DockArea::Normal, this, "qt_top_dock");    d->topDock->installEventFilter(this);    d->bottomDock = new Q3DockArea(Qt::Horizontal, Q3DockArea::Reverse, this, "qt_bottom_dock");    d->bottomDock->installEventFilter(this);    d->leftDock = new Q3DockArea(Qt::Vertical, Q3DockArea::Normal, this, "qt_left_dock");    d->leftDock->installEventFilter(this);    d->rightDock = new Q3DockArea(Qt::Vertical, Q3DockArea::Reverse, this, "qt_right_dock");    d->rightDock->installEventFilter(this);    d->hideDock = new QHideDock(this);}/*!    Destroys the object and frees any allocated resources.*/Q3MainWindow::~Q3MainWindow(){    delete layout();}#ifndef QT_NO_MENUBAR/*!    Sets this main window to use the menu bar \a newMenuBar.    The existing menu bar (if any) is deleted along with its contents.    \sa menuBar()*/void Q3MainWindow::setMenuBar(QMenuBar * newMenuBar){    Q_D(Q3MainWindow);    if (!newMenuBar)        return;    if (d->mb)        delete d->mb;    d->mb = newMenuBar;    d->mb->installEventFilter(this);    triggerLayout();}/*!    Returns the menu bar for this window.    If there isn't one, then menuBar() creates an empty menu bar.    \sa statusBar()*/QMenuBar * Q3MainWindow::menuBar() const{    Q_D(const Q3MainWindow);    if (d->mb)        return d->mb;    QObjectList l = queryList("QMenuBar", 0, false, false);    QMenuBar * b;    if (l.size()) {        b = static_cast<QMenuBar *>(l.at(0));    } else {        b = new QMenuBar((Q3MainWindow *)this);        b->setObjectName(QLatin1String("automatic menu bar"));        b->show();    }    d->mb = b;    d->mb->installEventFilter(const_cast<Q3MainWindow *>(this));    ((Q3MainWindow *)this)->triggerLayout();    return b;}#endif // QT_NO_MENUBAR/*!    Sets this main window to use the status bar \a newStatusBar.    The existing status bar (if any) is deleted along with its    contents.    Note that \a newStatusBar \e must be a child of this main window,    and that it is not automatically displayed. If you call this    function after show(), you will probably also need to call    newStatusBar->show().    \sa setMenuBar() statusBar()*/void Q3MainWindow::setStatusBar(QStatusBar * newStatusBar){    Q_D(Q3MainWindow);    if (!newStatusBar || newStatusBar == d->sb)        return;    if (d->sb)        delete d->sb;    d->sb = newStatusBar;#if 0    // ### this code can cause unnecessary creation of a tool tip group    connect(toolTipGroup(), SIGNAL(showTip(QString)),             d->sb, SLOT(showMessage(QString)));    connect(toolTipGroup(), SIGNAL(removeTip()),             d->sb, SLOT(clearMessage()));#endif    d->sb->installEventFilter(this);    triggerLayout();}/*!    Returns this main window's status bar. If there isn't one,    statusBar() creates an empty status bar, and if necessary a tool    tip group too.    \sa menuBar()*/QStatusBar * Q3MainWindow::statusBar() const{    Q_D(const Q3MainWindow);    if (d->sb)        return d->sb;    QObjectList l = queryList("QStatusBar", 0, false, false);    QStatusBar * s;    if (l.size()) {        s = (QStatusBar *)l.at(0);    } else {        s = new QStatusBar((Q3MainWindow *)this, "automatic status bar");        s->show();    }    ((Q3MainWindow *)this)->setStatusBar(s);    ((Q3MainWindow *)this)->triggerLayout(true);    return s;}#if 0/*!    Sets this main window to use the tool tip group \a    newToolTipGroup.    The existing tool tip group (if any) is deleted along with its    contents. All the tool tips connected to it lose the ability to    display the group texts.    \sa menuBar()*/void Q3MainWindow::setToolTipGroup(QToolTipGroup * newToolTipGroup){    Q_D(Q3MainWindow);    if (!newToolTipGroup || newToolTipGroup == d->ttg)        return;    if (d->ttg)        delete d->ttg;

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