⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 q3widgetstack.cpp

📁 奇趣公司比较新的qt/emd版本
💻 CPP
字号:
/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the Qt3Support module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "q3widgetstack.h"#include "qlayout.h"#include "private/qlayoutengine_p.h"#include "qapplication.h"#include "qpainter.h"using namespace Qt;class Q3WidgetStackPrivate {public:    class Invisible: public QWidget    {    public:	    Invisible(Q3WidgetStack * parent): QWidget(parent, "qt_invisible_widgetstack")	    {                setBackgroundMode(NoBackground);	    }	    const char * className() const	    {	        return "Q3WidgetStackPrivate::Invisible";	    }    protected:            void paintEvent(QPaintEvent *)            {                QPainter(this).eraseRect(rect());            }    };    int nextNegativeID;    int nextPositiveID;};/*!    \class Q3WidgetStack    \brief The Q3WidgetStack class provides a stack of widgets of which    only the top widget is user-visible.    \compat    The application programmer can move any widget to the top of the    stack at any time using raiseWidget(), and add or remove widgets    using addWidget() and removeWidget(). It is not sufficient to pass    the widget stack as parent to a widget which should be inserted into    the widgetstack.    visibleWidget() is the \e get equivalent of raiseWidget(); it    returns a pointer to the widget that is currently at the top of    the stack.    Q3WidgetStack also provides the ability to manipulate widgets    through application-specified integer IDs. You can also translate    from widget pointers to IDs using id() and from IDs to widget    pointers using widget(). These numeric IDs are unique (per    Q3WidgetStack, not globally), but Q3WidgetStack does not attach any    additional meaning to them.    The default widget stack is frameless, but you can use the usual    Q3Frame functions (such as setFrameStyle()) to add a frame.    Q3WidgetStack provides a signal, aboutToShow(), which is emitted    just before a managed widget is shown.    \sa Q3TabDialog QTabWidget QTabBar Q3Frame*//*!  Constructs an empty widget stack.  The \a parent, \a name and \a f arguments are passed to the Q3Frame  constructor.*/Q3WidgetStack::Q3WidgetStack(QWidget * parent, const char *name, Qt::WindowFlags f)    : Q3Frame(parent, name, f) //## merge constructors in 4.0{    init();}void Q3WidgetStack::init(){   d = new Q3WidgetStackPrivate();   d->nextNegativeID = -2;   d->nextPositiveID = 0;   dict = new Q3IntDict<QWidget>;   focusWidgets = 0;   topWidget = 0;   invisible = 0;   invisible = new Q3WidgetStackPrivate::Invisible(this);   invisible->hide();}/*!    Destroys the object and frees any allocated resources.*/Q3WidgetStack::~Q3WidgetStack(){    delete focusWidgets;    delete d;    delete dict;}/*!    Adds widget \a w to this stack of widgets, with ID \a id.    If you pass an id \>= 0 this ID is used. If you pass an \a id of    -1 (the default), the widgets will be numbered automatically. If    you pass -2 a unique negative integer will be generated. No widget    has an ID of -1. Returns the ID or -1 on failure (e.g. \a w is 0).    If you pass an id that is already used, then a unique negative    integer will be generated to prevent two widgets having the same    id.    If \a w already exists in the stack the widget will be removed first.    If \a w is not a child of this Q3WidgetStack moves it using    reparent().*/int Q3WidgetStack::addWidget(QWidget * w, int id){    if (!w || w == invisible || invisible == 0)        return -1;    // prevent duplicates    removeWidget(w);    if (id >= 0 && dict->find(id))        id = -2;    if (id < -1)        id = d->nextNegativeID--;    else if (id == -1)        id = d->nextPositiveID++;    else        d->nextPositiveID = qMax(d->nextPositiveID, id + 1);        // use id >= 0 as-is    dict->insert(id, w);    // preserve existing focus    QWidget * f = w->focusWidget();    while(f && f != w)        f = f->parentWidget();    if (f) {        if (!focusWidgets)            focusWidgets = new Q3PtrDict<QWidget>(17);        focusWidgets->replace(w, w->focusWidget());    }    w->hide();    if (w->parent() != this)        w->reparent(this, contentsRect().topLeft(), false);    w->setGeometry(contentsRect());    updateGeometry();    return id;}/*!    Removes widget \a w from this stack of widgets. Does not delete \a    w. If \a w is the currently visible widget, no other widget is    substituted.    \sa visibleWidget() raiseWidget()*/void Q3WidgetStack::removeWidget(QWidget * w){    int i;    if (!w || (i = id(w)) == -1)        return ;    dict->take(i);    if (w == topWidget)        topWidget = 0;    if (dict->isEmpty())        invisible->hide(); // let background shine through again    updateGeometry();}/*!    Raises the widget with ID \a id to the top of the widget stack.    \sa visibleWidget()*/void Q3WidgetStack::raiseWidget(int id){    if (id == -1)        return;    QWidget * w = dict->find(id);    if (w)        raiseWidget(w);}static bool isChildOf(QWidget* child, QWidget *parent){    if (!child)        return false;    QObjectList list = parent->children();    for (int i = 0; i < list.size(); ++i) {        QObject *obj = list.at(i);        if (!obj->isWidgetType())            continue;        QWidget *widget = static_cast<QWidget *>(obj);        if (!widget->isWindow())            continue;        if (widget == child || isChildOf(child, widget))            return true;    }    return false;}/*!    \overload    Raises widget \a w to the top of the widget stack.*/void Q3WidgetStack::raiseWidget(QWidget *w){    if (!w || w == invisible || w->parent() != this || w == topWidget)        return;    if (id(w) == -1)        addWidget(w);    if (!isVisible()) {        topWidget = w;        return;    }    if (w->maximumSize().width() < invisible->width()        || w->maximumSize().height() < invisible->height())        invisible->setBackgroundMode(backgroundMode());    else if (invisible->backgroundMode() != NoBackground)        invisible->setBackgroundMode(NoBackground);    if (invisible->isHidden()) {        invisible->setGeometry(contentsRect());        invisible->lower();        invisible->show();        QApplication::sendPostedEvents(invisible, QEvent::ShowWindowRequest);    }    // try to move focus onto the incoming widget if focus    // was somewhere on the outgoing widget.    if (topWidget) {        QWidget * fw = window()->focusWidget();        if (topWidget->isAncestorOf(fw)) { // focus was on old page            // look for the best focus widget we can find            QWidget *p = w->focusWidget();            if (!p) {                // second best == first child widget in the focus chain                QWidget *i = fw;                while ((i = i->nextInFocusChain()) != fw) {                    if (((i->focusPolicy() & Qt::TabFocus) == Qt::TabFocus)                        && !i->focusProxy() && i->isVisibleTo(w) && i->isEnabled()                        && w->isAncestorOf(i)) {                        p = i;                        break;                    }                }            }            if (p)                p->setFocus();        } else {            // the focus wasn't on the old page, so we have to ensure focus doesn't go to            // the widget in the page that last had focus when we show the page again.            QWidget *oldfw = topWidget->focusWidget();            if (oldfw)                oldfw->clearFocus();        }    }    if (isVisible()) {        emit aboutToShow(w);        int i = id(w);        if (i != -1)            emit aboutToShow(i);    }    topWidget = w;    QObjectList c = children();    for (int i = 0; i < c.size(); ++i) {        QObject * o = c.at(i);        if (o->isWidgetType() && o != w && o != invisible)            static_cast<QWidget *>(o)->hide();    }    w->setGeometry(invisible->geometry());    w->show();}/*!    \reimp*/void Q3WidgetStack::frameChanged(){    Q3Frame::frameChanged();    setChildGeometries();}/*!    \internal*/void Q3WidgetStack::setFrameRect(const QRect & r){    // ### this function used to be virtual in QFrame in Qt 3; it is no longer virtual in Qt 4    Q3Frame::setFrameRect(r);    setChildGeometries();}/*!    Fixes up the children's geometries.*/void Q3WidgetStack::setChildGeometries(){    invisible->setGeometry(contentsRect());    if (topWidget)        topWidget->setGeometry(invisible->geometry());}/*!    \reimp*/void Q3WidgetStack::setVisible(bool visible){    if (visible) {        //  Reimplemented in order to set the children's geometries        //  appropriately and to pick the first widget as d->topWidget if no        //  topwidget was defined        QObjectList c = children();        if (!isVisible() && !c.isEmpty()) {            for (int i = 0; i < c.size(); ++i) {                QObject * o = c.at(i);                if (o->isWidgetType()) {                    if (!topWidget && o != invisible)                        topWidget = static_cast<QWidget*>(o);                    if (o == topWidget)                        static_cast<QWidget *>(o)->show();                    else                        static_cast<QWidget *>(o)->hide();                }            }            setChildGeometries();        }    }    Q3Frame::setVisible(visible);}/*!    Returns the widget with ID \a id. Returns 0 if this widget stack    does not manage a widget with ID \a id.    \sa id() addWidget()*/QWidget * Q3WidgetStack::widget(int id) const{    return id != -1 ? dict->find(id) : 0;}/*!    Returns the ID of the \a widget. Returns -1 if \a widget is 0 or    is not being managed by this widget stack.    \sa widget() addWidget()*/int Q3WidgetStack::id(QWidget * widget) const{    if (!widget)        return -1;    Q3IntDictIterator<QWidget> it(*dict);    while (it.current() && it.current() != widget)        ++it;    return it.current() == widget ? it.currentKey() : -1;}/*!    Returns the currently visible widget (the one at the top of the    stack), or 0 if nothing is currently being shown.    \sa aboutToShow() id() raiseWidget()*/QWidget * Q3WidgetStack::visibleWidget() const{    return topWidget;}/*!    \fn void Q3WidgetStack::aboutToShow(int id)    This signal is emitted just before a managed widget is shown if    that managed widget has an ID != -1. The \a id parameter is the numeric    ID of the widget.    If you call visibleWidget() in a slot connected to aboutToShow(),    the widget it returns is the one that is currently visible, not    the one that is about to be shown.*//*!    \fn void Q3WidgetStack::aboutToShow(QWidget *widget)    \overload    This signal is emitted just before a managed widget is shown. The    argument is a pointer to the \a widget.    If you call visibleWidget() in a slot connected to aboutToShow(),    the widget returned is the one that is currently visible, not the    one that is about to be shown.*//*!    \reimp*/void Q3WidgetStack::resizeEvent(QResizeEvent * e){    Q3Frame::resizeEvent(e);    setChildGeometries();}/*!    \reimp*/QSize Q3WidgetStack::sizeHint() const{    constPolish();    QSize size(0, 0);    Q3IntDictIterator<QWidget> it(*dict);    QWidget *w;    while ((w = it.current()) != 0) {        ++it;        QSize sh = w->sizeHint();        if (w->sizePolicy().horData() == QSizePolicy::Ignored)            sh.rwidth() = 0;        if (w->sizePolicy().verData() == QSizePolicy::Ignored)            sh.rheight() = 0;#ifndef QT_NO_LAYOUT        size = size.expandedTo(sh).expandedTo(qSmartMinSize(w));#endif    }    if (size.isNull())        size = QSize(128, 64);    size += QSize(2*frameWidth(), 2*frameWidth());    return size;}/*!    \reimp*/QSize Q3WidgetStack::minimumSizeHint() const{    constPolish();    QSize size(0, 0);    Q3IntDictIterator<QWidget> it(*dict);    QWidget *w;    while ((w = it.current()) != 0) {        ++it;        QSize sh = w->minimumSizeHint();        if (w->sizePolicy().horData() == QSizePolicy::Ignored)            sh.rwidth() = 0;        if (w->sizePolicy().verData() == QSizePolicy::Ignored)            sh.rheight() = 0;#ifndef QT_NO_LAYOUT        size = size.expandedTo(sh).expandedTo(w->minimumSize());#endif    }    if (size.isNull())        size = QSize(64, 32);    size += QSize(2*frameWidth(), 2*frameWidth());    return size;}/*!    \reimp*/void Q3WidgetStack::childEvent(QChildEvent *e){    if (e->child()->isWidgetType() && e->removed())        removeWidget((QWidget *) e->child());}/*!    \reimp*/bool Q3WidgetStack::event(QEvent* e){    if (e->type() == QEvent::LayoutRequest || e->type() == QEvent::LayoutHint )        updateGeometry(); // propgate layout hints to parent    return Q3Frame::event(e);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -