📄 q3ptrlist.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the Qt3Support module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef Q3PTRLIST_H#define Q3PTRLIST_H#include <Qt3Support/q3glist.h>QT_BEGIN_HEADERQT_MODULE(Qt3SupportLight)template<class type>class Q3PtrListStdIterator : public Q3GListStdIterator{public: inline Q3PtrListStdIterator( Q3LNode* n ): Q3GListStdIterator(n) {} type *operator*() { return node ? (type *)node->getData() : 0; } inline Q3PtrListStdIterator<type> operator++() { node = next(); return *this; } inline Q3PtrListStdIterator<type> operator++(int) { Q3LNode* n = node; node = next(); return Q3PtrListStdIterator<type>( n ); } inline bool operator==( const Q3PtrListStdIterator<type>& it ) const { return node == it.node; } inline bool operator!=( const Q3PtrListStdIterator<type>& it ) const { return node != it.node; }};template<class type>class Q3PtrList#ifdef qdoc : public Q3PtrCollection#else : public Q3GList#endif{public: Q3PtrList() {} Q3PtrList( const Q3PtrList<type> &l ) : Q3GList(l) {} ~Q3PtrList() { clear(); } Q3PtrList<type> &operator=(const Q3PtrList<type> &l) { return (Q3PtrList<type>&)Q3GList::operator=(l); } bool operator==( const Q3PtrList<type> &list ) const { return Q3GList::operator==( list ); } bool operator!=( const Q3PtrList<type> &list ) const { return !Q3GList::operator==( list ); } uint count() const { return Q3GList::count(); } bool isEmpty() const { return Q3GList::count() == 0; } bool insert( uint i, const type *d){ return Q3GList::insertAt(i,(Q3PtrCollection::Item)d); } void inSort( const type *d ) { Q3GList::inSort((Q3PtrCollection::Item)d); } void prepend( const type *d ) { Q3GList::insertAt(0,(Q3PtrCollection::Item)d); } void append( const type *d ) { Q3GList::append((Q3PtrCollection::Item)d); } bool remove( uint i ) { return Q3GList::removeAt(i); } bool remove() { return Q3GList::remove((Q3PtrCollection::Item)0); } bool remove( const type *d ) { return Q3GList::remove((Q3PtrCollection::Item)d); } bool removeRef( const type *d ) { return Q3GList::removeRef((Q3PtrCollection::Item)d); } void removeNode( Q3LNode *n ) { Q3GList::removeNode(n); } bool removeFirst() { return Q3GList::removeFirst(); } bool removeLast() { return Q3GList::removeLast(); } type *take( uint i ) { return (type *)Q3GList::takeAt(i); } type *take() { return (type *)Q3GList::take(); } type *takeNode( Q3LNode *n ) { return (type *)Q3GList::takeNode(n); } void clear() { Q3GList::clear(); } void sort() { Q3GList::sort(); } int find( const type *d ) { return Q3GList::find((Q3PtrCollection::Item)d); } int findNext( const type *d ) { return Q3GList::find((Q3PtrCollection::Item)d,false); } int findRef( const type *d ) { return Q3GList::findRef((Q3PtrCollection::Item)d); } int findNextRef( const type *d ){ return Q3GList::findRef((Q3PtrCollection::Item)d,false);} uint contains( const type *d ) const { return Q3GList::contains((Q3PtrCollection::Item)d); } uint containsRef( const type *d ) const { return Q3GList::containsRef((Q3PtrCollection::Item)d); } bool replace( uint i, const type *d ) { return Q3GList::replaceAt( i, (Q3PtrCollection::Item)d ); } type *at( uint i ) { return (type *)Q3GList::at(i); } int at() const { return Q3GList::at(); } type *current() const { return (type *)Q3GList::get(); } Q3LNode *currentNode() const { return Q3GList::currentNode(); } type *getFirst() const { return (type *)Q3GList::cfirst(); } type *getLast() const { return (type *)Q3GList::clast(); } type *first() { return (type *)Q3GList::first(); } type *last() { return (type *)Q3GList::last(); } type *next() { return (type *)Q3GList::next(); } type *prev() { return (type *)Q3GList::prev(); } void toVector( Q3GVector *vec )const{ Q3GList::toVector(vec); } // standard iterators typedef Q3PtrListStdIterator<type> Iterator; typedef Q3PtrListStdIterator<type> ConstIterator; inline Iterator begin() { return Q3GList::begin(); } inline ConstIterator begin() const { return Q3GList::begin(); } inline ConstIterator constBegin() const { return Q3GList::begin(); } inline Iterator end() { return Q3GList::end(); } inline ConstIterator end() const { return Q3GList::end(); } inline ConstIterator constEnd() const { return Q3GList::end(); } inline Iterator erase( Iterator it ) { return Q3GList::erase( it ); } // stl syntax compatibility typedef Iterator iterator; typedef ConstIterator const_iterator;#ifdef qdocprotected: virtual int compareItems( Q3PtrCollection::Item, Q3PtrCollection::Item ); virtual QDataStream& read( QDataStream&, Q3PtrCollection::Item& ); virtual QDataStream& write( QDataStream&, Q3PtrCollection::Item ) const;#endifprivate: void deleteItem( Item d );};#if !defined(Q_BROKEN_TEMPLATE_SPECIALIZATION)template<> inline void Q3PtrList<void>::deleteItem( Q3PtrCollection::Item ){}#endiftemplate<class type> inline void Q3PtrList<type>::deleteItem( Q3PtrCollection::Item d ){ if ( del_item ) delete (type *)d;}template<class type>class Q3PtrListIterator : public Q3GListIterator{public: Q3PtrListIterator(const Q3PtrList<type> &l) :Q3GListIterator((Q3GList &)l) {} ~Q3PtrListIterator() {} uint count() const { return list->count(); } bool isEmpty() const { return list->count() == 0; } bool atFirst() const { return Q3GListIterator::atFirst(); } bool atLast() const { return Q3GListIterator::atLast(); } type *toFirst() { return (type *)Q3GListIterator::toFirst(); } type *toLast() { return (type *)Q3GListIterator::toLast(); } operator type *() const { return (type *)Q3GListIterator::get(); } type *operator*() { return (type *)Q3GListIterator::get(); } // No good, since Q3PtrList<char> (ie. QStrList fails... // // MSVC++ gives warning // Sunpro C++ 4.1 gives error // type *operator->() { return (type *)Q3GListIterator::get(); } type *current() const { return (type *)Q3GListIterator::get(); } type *operator()() { return (type *)Q3GListIterator::operator()();} type *operator++() { return (type *)Q3GListIterator::operator++(); } type *operator+=(uint j) { return (type *)Q3GListIterator::operator+=(j);} type *operator--() { return (type *)Q3GListIterator::operator--(); } type *operator-=(uint j) { return (type *)Q3GListIterator::operator-=(j);} Q3PtrListIterator<type>& operator=(const Q3PtrListIterator<type>&it) { Q3GListIterator::operator=(it); return *this; }};QT_END_HEADER#endif // Q3PTRLIST_H
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