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📄 q3wizard.cpp

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the Qt3Support module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "q3wizard.h"#include "qlayout.h"#include "qpushbutton.h"#include "qcursor.h"#include "qlabel.h"#include "qapplication.h"#include "qlist.h"#include "qpainter.h"#include "q3accel.h"using namespace Qt;/*!    \class Q3Wizard    \compat    \brief The Q3Wizard class provides a framework for wizard dialogs.    A wizard is a special type of input dialog that consists of a    sequence of dialog pages. A wizard's purpose is to walk the user    through a process step by step. Wizards are useful for complex or    infrequently occurring tasks that people may find difficult to    learn or do.    Q3Wizard provides page titles and displays Next, Back, Finish,    Cancel, and Help push buttons, as appropriate to the current    position in the page sequence. These buttons can be    enabled/disabled using setBackEnabled(), setNextEnabled(),    setFinishEnabled() and setHelpEnabled().    Create and populate dialog pages that inherit from QWidget and add    them to the wizard using addPage(). Use insertPage() to add a    dialog page at a certain position in the page sequence. Use    removePage() to remove a page from the page sequence.    Use currentPage() to retrieve a pointer to the currently displayed    page. page() returns a pointer to the page at a certain position    in the page sequence.    Use pageCount() to retrieve the total number of pages in the page    sequence. indexOf() will return the index of a page in the page    sequence.    Q3Wizard provides functionality to mark pages as appropriate (or    not) in the current context with setAppropriate(). The idea is    that a page may be irrelevant and should be skipped depending on    the data entered by the user on a preceding page.    It is generally considered good design to provide a greater number    of simple pages with fewer choices rather than a smaller number of    complex pages.*/class Q3WizardPrivate{public:    virtual ~Q3WizardPrivate()    {        foreach(Page *page, pages)            delete page;    }    struct Page {	Page( QWidget * widget, const QString & title ):	    w( widget ), t( title ),	    backEnabled( true ), nextEnabled( true ), finishEnabled( false ),	    helpEnabled( true ),	    appropriate( true )	{}	QWidget * w;	QString t;	bool backEnabled;	bool nextEnabled;	bool finishEnabled;	bool helpEnabled;	bool appropriate;    };    QVBoxLayout * v;    Page * current;    QList<Page *> pages;    QLabel * title;    QPushButton * backButton;    QPushButton * nextButton;    QPushButton * finishButton;    QPushButton * cancelButton;    QPushButton * helpButton;    QFrame * hbar1, * hbar2;#ifndef QT_NO_ACCEL    Q3Accel * accel;    int backAccel;    int nextAccel;#endif    Page * page( const QWidget * w )    {	if ( !w )	    return 0;	int i = pages.count();	while( --i >= 0 && pages.at( i ) && pages.at( i )->w != w ) { }	return i >= 0 ? pages.at( i ) : 0;    }};/*!    Constructs an empty wizard dialog. The \a parent, \a name, \a    modal and \a f arguments are passed to the QDialog constructor.*/Q3Wizard::Q3Wizard(QWidget *parent, const char *name, bool modal, Qt::WindowFlags f )    : QDialog( parent, name, modal, f ){    d = new Q3WizardPrivate();    d->current = 0; // not quite true, but...    d->title = new QLabel( this, "title label" );    // create in nice tab order    d->nextButton = new QPushButton( this, "next" );    d->finishButton = new QPushButton( this, "finish" );    d->helpButton = new QPushButton( this, "help" );    d->backButton = new QPushButton( this, "back" );    d->cancelButton = new QPushButton( this, "cancel" );    d->v = 0;    d->hbar1 = 0;    d->hbar2 = 0;    d->cancelButton->setText( tr( "&Cancel" ) );    d->backButton->setText( tr( "< &Back" ) );    d->nextButton->setText( tr( "&Next >" ) );    d->finishButton->setText( tr( "&Finish" ) );    d->helpButton->setText( tr( "&Help" ) );    d->nextButton->setDefault( true );    connect( d->backButton, SIGNAL(clicked()),	     this, SLOT(back()) );    connect( d->nextButton, SIGNAL(clicked()),	     this, SLOT(next()) );    connect( d->finishButton, SIGNAL(clicked()),	     this, SLOT(accept()) );    connect( d->cancelButton, SIGNAL(clicked()),	     this, SLOT(reject()) );    connect( d->helpButton, SIGNAL(clicked()),	     this, SLOT(help()) );#ifndef QT_NO_ACCEL    d->accel = new Q3Accel( this, "arrow-key accel" );    d->backAccel = d->accel->insertItem( Qt::ALT + Qt::Key_Left );    d->accel->connectItem( d->backAccel, this, SLOT(back()) );    d->nextAccel = d->accel->insertItem( Qt::ALT + Qt::Key_Right );    d->accel->connectItem( d->nextAccel, this, SLOT(next()) );#endif}/*!    Destroys the object and frees any allocated resources, including    all pages and controllers.*/Q3Wizard::~Q3Wizard(){    delete d;}/*!    \internal*/void Q3Wizard::setVisible(bool show){    if ( show && !d->current ) {	// No page yet	if ( pageCount() > 0 )	    showPage( d->pages.at( 0 )->w );	else	    showPage( 0 );    }    QDialog::setVisible(show);}/*!    \internal*/void Q3Wizard::setFont( const QFont & font ){    QApplication::postEvent( this, new QEvent( QEvent::LayoutHint ) );    QDialog::setFont( font );}/*!    Adds \a page to the end of the page sequence, with the title, \a    title.*/void Q3Wizard::addPage( QWidget * page, const QString & title ){    if ( !page )	return;    if ( d->page( page ) ) {#if defined(QT_CHECK_STATE)	qWarning( "Q3Wizard::addPage(): already added %s/%s to %s/%s",		  page->className(), page->name(),		  className(), name() );#endif	return;    }    int i = d->pages.count();    if( i > 0 )	d->pages.at( i - 1 )->nextEnabled = true;    Q3WizardPrivate::Page * p = new Q3WizardPrivate::Page( page, title );    p->backEnabled = ( i > 0 );    d->pages.append( p );}/*!    Inserts \a page at position \a index into the page sequence, with    title \a title. If \a index is -1, the page will be appended to    the end of the wizard's page sequence.*/void Q3Wizard::insertPage( QWidget * page, const QString & title, int index ){    if ( !page )	return;    if ( d->page( page ) ) {#if defined(QT_CHECK_STATE)	qWarning( "Q3Wizard::insertPage(): already added %s/%s to %s/%s",		  page->className(), page->name(),		  className(), name() );#endif	return;    }    if ( index < 0  || index > (int)d->pages.count() )	index = d->pages.count();    if( index > 0 && ( index == (int)d->pages.count() ) )	d->pages.at( index - 1 )->nextEnabled = true;    Q3WizardPrivate::Page * p = new Q3WizardPrivate::Page( page, title );    p->backEnabled = ( index > 0 );    p->nextEnabled = ( index < (int)d->pages.count() );    d->pages.insert( index, p );}/*!    \fn void Q3Wizard::selected(const QString &title)    This signal is emitted when the current page changes. The    \a title parameter contains the title of the selected page.*//*!    Makes \a page the current page and emits the selected() signal.    This virtual function is called whenever a different page is to    be shown, including the first time the Q3Wizard is shown.    By reimplementing it (and calling Q3Wizard::showPage()),    you can prepare each page prior to it being shown.*/void Q3Wizard::showPage( QWidget * page ){    Q3WizardPrivate::Page * p = d->page( page );    if ( p ) {	int i;	for( i = 0; i < (int)d->pages.count() && d->pages.at( i ) != p; i++ );	bool notFirst( false );	if( i ) {	    i--;	    while( ( i >= 0 ) && !notFirst ) {		notFirst |= appropriate( d->pages.at( i )->w );		i--;	    }	}	setBackEnabled( notFirst );	setNextEnabled( true );        page->show();        foreach(Q3WizardPrivate::Page *ppage, d->pages) {            if (ppage->w != page)                ppage->w->hide();        }	d->current = p;    }    layOut();    updateButtons();    emit selected( p ? p->t : QString() );}/*!    Returns the number of pages in the wizard.*/int Q3Wizard::pageCount() const{    return d->pages.count();}/*!    Returns the position of page \a page. If the page is not part of    the wizard -1 is returned.*/int Q3Wizard::indexOf( QWidget* page ) const{    Q3WizardPrivate::Page * p = d->page( page );    if ( !p ) return -1;    return d->pages.indexOf( p );}/*!    Called when the user clicks the Back button; this function shows    the preceding relevant page in the sequence.    \sa appropriate()*/void Q3Wizard::back(){    int i = 0;    while( i < (int)d->pages.count() && d->pages.at( i ) &&	   d->current && d->pages.at( i )->w != d->current->w )	i++;    i--;    while( i >= 0 && ( !d->pages.at( i ) || !appropriate( d->pages.at( i )->w ) ) )	i--;    if( i >= 0 )       if( d->pages.at( i ) )	    showPage( d->pages.at( i )->w );}/*!    Called when the user clicks the Next button, this function shows    the next relevant page in the sequence.    \sa appropriate()*/void Q3Wizard::next(){    int i = 0;    while( i < (int)d->pages.count() && d->pages.at( i ) &&	   d->current && d->pages.at( i )->w != d->current->w )	i++;    i++;    while( i <= (int)d->pages.count()-1 &&	   ( !d->pages.at( i ) || !appropriate( d->pages.at( i )->w ) ) )	i++;    // if we fell of the end of the world, step back    while ( i > 0 && (i >= (int)d->pages.count() || !d->pages.at( i ) ) )	i--;    if ( d->pages.at( i ) )	showPage( d->pages.at( i )->w );}/*!    \fn void Q3Wizard::helpClicked()    This signal is emitted when the user clicks on the Help button.*//*!    Called when the user clicks the Help button, this function emits    the helpClicked() signal.*/void Q3Wizard::help(){    QWidget *page = d->current ? d->current->w : 0;    if ( !page )	return;#if 0    Q3WizardPage *wpage = ::qobject_cast<Q3WizardPage*>(page);    if ( wpage )	emit wpage->helpClicked();#endif    emit helpClicked();}void Q3Wizard::setBackEnabled( bool enable ){    d->backButton->setEnabled( enable );#ifndef QT_NO_ACCEL    d->accel->setItemEnabled( d->backAccel, enable );#endif}

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