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📄 qbsptree_p.h

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QBSPTREE_P_H#define QBSPTREE_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists for the convenience// of other Qt classes.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include <qvector.h>#include <qrect.h>class QBspTree{public:    struct Node    {        enum Type { None = 0, VerticalPlane = 1, HorizontalPlane = 2, Both = 3 };        inline Node() : pos(0), type(None) {}        int pos;        Type type;    };    typedef Node::Type NodeType;    struct Data    {        Data(void *p) : ptr(p) {}        Data(int n) : i(n) {}        union {            void *ptr;            int i;        };    };    typedef QBspTree::Data QBspTreeData;    typedef void callback(QVector<int> &leaf, const QRect &area, uint visited, QBspTreeData data);    QBspTree();    void create(int n, int d = -1);    void destroy();    inline void init(const QRect &area, NodeType type) { init(area, depth, type, 0); }    void climbTree(const QRect &rect, callback *function, QBspTreeData data);    inline int leafCount() const { return leaves.count(); }    inline QVector<int> &leaf(int i) { return leaves[i]; }    inline void insertLeaf(const QRect &r, int i) { climbTree(r, &insert, i, 0); }    inline void removeLeaf(const QRect &r, int i) { climbTree(r, &remove, i, 0); }protected:    void init(const QRect &area, int depth, NodeType type, int index);    void climbTree(const QRect &rect, callback *function, QBspTreeData data, int index);    inline int parentIndex(int i) const { return (i & 1) ? ((i - 1) / 2) : ((i - 2) / 2); }    inline int firstChildIndex(int i) const { return ((i * 2) + 1); }    static void insert(QVector<int> &leaf, const QRect &area, uint visited, QBspTreeData data);    static void remove(QVector<int> &leaf, const QRect &area, uint visited, QBspTreeData data);private:    uint depth;    mutable uint visited;    QVector<Node> nodes;    mutable QVector< QVector<int> > leaves; // the leaves are just indices into the items};#endif // QBSPTREE_P_H

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