📄 qbsptree_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QBSPTREE_P_H#define QBSPTREE_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of other Qt classes. This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include <qvector.h>#include <qrect.h>class QBspTree{public: struct Node { enum Type { None = 0, VerticalPlane = 1, HorizontalPlane = 2, Both = 3 }; inline Node() : pos(0), type(None) {} int pos; Type type; }; typedef Node::Type NodeType; struct Data { Data(void *p) : ptr(p) {} Data(int n) : i(n) {} union { void *ptr; int i; }; }; typedef QBspTree::Data QBspTreeData; typedef void callback(QVector<int> &leaf, const QRect &area, uint visited, QBspTreeData data); QBspTree(); void create(int n, int d = -1); void destroy(); inline void init(const QRect &area, NodeType type) { init(area, depth, type, 0); } void climbTree(const QRect &rect, callback *function, QBspTreeData data); inline int leafCount() const { return leaves.count(); } inline QVector<int> &leaf(int i) { return leaves[i]; } inline void insertLeaf(const QRect &r, int i) { climbTree(r, &insert, i, 0); } inline void removeLeaf(const QRect &r, int i) { climbTree(r, &remove, i, 0); }protected: void init(const QRect &area, int depth, NodeType type, int index); void climbTree(const QRect &rect, callback *function, QBspTreeData data, int index); inline int parentIndex(int i) const { return (i & 1) ? ((i - 1) / 2) : ((i - 2) / 2); } inline int firstChildIndex(int i) const { return ((i * 2) + 1); } static void insert(QVector<int> &leaf, const QRect &area, uint visited, QBspTreeData data); static void remove(QVector<int> &leaf, const QRect &area, uint visited, QBspTreeData data);private: uint depth; mutable uint visited; QVector<Node> nodes; mutable QVector< QVector<int> > leaves; // the leaves are just indices into the items};#endif // QBSPTREE_P_H
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