📄 qitemeditorfactory.cpp
字号:
return "text"; }}static QItemEditorFactory *q_default_factory = 0;struct QDefaultFactoryCleaner{ inline QDefaultFactoryCleaner() {} ~QDefaultFactoryCleaner() { delete q_default_factory; q_default_factory = 0; }};/*! Returns the default item editor factory. \sa setDefaultFactory()*/const QItemEditorFactory *QItemEditorFactory::defaultFactory(){ static const QDefaultItemEditorFactory factory; if (q_default_factory) return q_default_factory; return &factory;}/*! Sets the default item editor factory to the given \a factory. Both new and existing delegates will use the new factory. \sa defaultFactory()*/void QItemEditorFactory::setDefaultFactory(QItemEditorFactory *factory){ static const QDefaultFactoryCleaner cleaner; delete q_default_factory; q_default_factory = factory;}/*! \class QItemEditorCreatorBase \brief The QItemEditorCreatorBase class provides an abstract base class that must be subclassed when implementing new item editor creators. \since 4.2 \ingroup model-view QItemEditorCreatorBase objects are specialized widget factories that provide editor widgets for one particular QVariant data type. They are used by QItemEditorFactory to create editors for \l{QItemDelegate}s. Creator bases must be registered with QItemEditorFactory::registerEditor(). An editor should provide a user property for the data it edits. QItemDelagates can then access the property using Qt's \l{Meta-Object System}{meta-object system} to set and retrieve the editing data. A property is set as the user property with the USER keyword: \code Q_PROPERTY(QColor color READ color WRITE setColor USER true) \endcode If the editor does not provide a user property, it must return the name of the property from valuePropertyName(); delegates will then use the name to access the property. If a user property exists, item delegates will not call valuePropertyName(). QStandardItemEditorCreator is a convenience template class that can be used to register widgets without the need to subclass QItemEditorCreatorBase. \sa QStandardItemEditorCreator, QItemEditorFactory, {Model/View Programming}, {Color Editor Factory Example}*//*! \fn QItemEditorCreatorBase::~QItemEditorCreatorBase() Destroys the editor creator object.*//*! \fn QWidget *QItemEditorCreatorBase::createWidget(QWidget *parent) const Returns an editor widget with the given \a parent. When implementing this function in subclasses of this class, you must construct and return new editor widgets with the parent widget specified.*//*! \fn QByteArray QItemEditorCreatorBase::valuePropertyName() const Returns the name of the property used to get and set values in the creator's editor widgets. When implementing this function in subclasses, you must ensure that the editor widget's property specified by this function can accept the type the creator is registered for. For example, a creator which constructs QCheckBox widgets to edit boolean values would return the \l{QCheckBox::checkable}{checkable} property name from this function, and must be registered in the item editor factory for the QVariant::Bool type. Note: Since Qt 4.2 the item delegates query the user property of widgets, and only call this function if the widget has no user property. You can override this behavior by reimplementing QAbstractItemDelegate::setModelData() and QAbstractItemDelegate::setEditorData(). \sa QMetaObject::userProperty(), QItemEditorFactory::registerEditor()*//*! \class QItemEditorCreator \brief The QItemEditorCreator class makes it possible to create item editor creator bases without subclassing QItemEditorCreatorBase. \since 4.2 \ingroup model-view QItemEditorCreator is a convenience template class. It uses the template class to create editors for QItemEditorFactory. This way, it is not necessary to subclass QItemEditorCreatorBase. \code QItemEditorCreator<MyEditor> *itemCreator = new QItemEditorCreator<MyEditor>("myProperty"); QItemEditorFactory *factory = new QItemEditorFactory; \endcode The constructor takes the name of the property that contains the editing data. QItemDelegate can then access the property by name when it sets and retrieves editing data. Only use this class if your editor does not define a user property (using the USER keyword in the Q_PROPERTY macro). If the widget has a user property, you should use QStandardItemEditorCreator instead. \sa QItemEditorCreatorBase, QStandardItemEditorCreator, QItemEditorFactory, {Color Editor Factory Example}*//*! \fn QItemEditorCreator::QItemEditorCreator(const QByteArray &valuePropertyName) Constructs an editor creator object using \a valuePropertyName as the name of the property to be used for editing. The property name is used by QItemDelegate when setting and getting editor data. Note that the \a valuePropertyName is only used if the editor widget does not have a user property defined.*//*! \fn QWidget *QItemEditorCreator::createWidget(QWidget *parent) const \reimp*//*! \fn QByteArray QItemEditorCreator::valuePropertyName() const \reimp*//*! \class QStandardItemEditorCreator \brief The QStandardItemEditorCreator class provides the possibility to register widgets without having to subclass QItemEditorCreatorBase. \since 4.2 \ingroup model-view This convenience template class makes it possible to register widgets without having to subclass QItemEditorCreatorBase. Example: \code QItemEditorFactory *editorFactory = new QItemEditorFactory; QItemEditorCreatorBase *creator = new QStandardItemEditorCreator<MyFancyDateTimeEdit>(); editorFactory->registerEditor(QVariant::DateType, creator); \endcode Setting the \c editorFactory created above in an item delegate via QItemDelegate::setItemEditorFactory() makes sure that all values of type QVariant::DateTime will be edited in \c{MyFancyDateTimeEdit}. The editor must provide a user property that will contain the editing data. The property is used by \l{QItemDelegate}s to set and retrieve the data (using Qt's \l{Meta-Object System}{meta-object system}). You set the user property with the USER keyword: \code Q_PROPERTY(QColor color READ color WRITE setColor USER true) \endcode \sa QItemEditorCreatorBase, QItemEditorCreator, QItemEditorFactory, QItemDelegate, {Color Editor Factory Example}*//*! \fn QStandardItemEditorCreator::QStandardItemEditorCreator() Constructs an editor creator object.*//*! \fn QWidget *QStandardItemEditorCreator::createWidget(QWidget *parent) const \reimp*//*! \fn QByteArray QStandardItemEditorCreator::valuePropertyName() const \reimp*/#ifndef QT_NO_LINEEDITQExpandingLineEdit::QExpandingLineEdit(QWidget *parent) : QLineEdit(parent), originalWidth(-1){ connect(this, SIGNAL(textChanged(QString)), this, SLOT(resizeToContents()));}QExpandingLineEdit::QExpandingLineEdit(const QString &contents, QWidget *parent) : QLineEdit(contents, parent), originalWidth(-1){ connect(this, SIGNAL(textChanged(QString)), this, SLOT(resizeToContents()));}void QExpandingLineEdit::resizeToContents(){ if (originalWidth == -1) originalWidth = width(); if (QWidget *parent = parentWidget()) { QPoint position = pos(); QFontMetrics fm(font()); int hintWidth = sizeHint().width() - (fm.width(QLatin1Char('x')) * 17) + fm.width(displayText()); int parentWidth = parent->width(); int maxWidth = isRightToLeft() ? position.x() + width() : parentWidth - position.x(); int newWidth = qBound(originalWidth, hintWidth, maxWidth); if (isRightToLeft()) setGeometry(position.x() - newWidth + width(), position.y(), newWidth, height()); else resize(newWidth, height()); }}#endif // QT_NO_LINEEDIT#ifndef QT_NO_COMBOBOXQBooleanComboBox::QBooleanComboBox(QWidget *parent) : QComboBox(parent){ addItem(QComboBox::tr("False")); addItem(QComboBox::tr("True"));}void QBooleanComboBox::setValue(bool value){ setCurrentIndex(value ? 1 : 0);}bool QBooleanComboBox::value() const{ return (currentIndex() == 1);}#endif // QT_NO_COMBOBOX#if !defined(QT_NO_LINEEDIT) || !defined(QT_NO_COMBOBOX)#include "qitemeditorfactory.moc"#endif#endif // QT_NO_ITEMVIEWS
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -