⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 qtreeview_p.h

📁 奇趣公司比较新的qt/emd版本
💻 H
字号:
/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QTREEVIEW_P_H#define QTREEVIEW_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists purely as an// implementation detail.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "private/qabstractitemview_p.h"#ifndef QT_NO_TREEVIEWstruct QTreeViewItem{    QTreeViewItem() : expanded(false), spanning(false), total(0), level(0), height(0) {}    QModelIndex index; // we remove items whenever the indexes are invalidated    uint expanded : 1;    uint spanning : 1;    uint total : 30; // total number of children visible    uint level : 16; // indentation    int height : 16; // row height};class QTreeViewPrivate : public QAbstractItemViewPrivate{    Q_DECLARE_PUBLIC(QTreeView)public:    QTreeViewPrivate()        : QAbstractItemViewPrivate(),          header(0), indent(20), lastViewedItem(0), defaultItemHeight(-1),          uniformRowHeights(false), rootDecoration(true),          itemsExpandable(true), sortingEnabled(false),          allColumnsShowFocus(false),          animationsEnabled(false), columnResizeTimerID(0),          autoExpandDelay(-1), hoverBranch(-1), geometryRecursionBlock(false) {}    ~QTreeViewPrivate() {}    void initialize();    struct AnimatedOperation    {        enum Type { Expand, Collapse };        int item;        int top;        int duration;        Type type;        QPixmap before;        QPixmap after;    };    void expand(int item, bool emitSignal);    void collapse(int item, bool emitSignal);    void prepareAnimatedOperation(int item, AnimatedOperation::Type type);    void beginAnimatedOperation();    void _q_endAnimatedOperation();    void drawAnimatedOperation(QPainter *painter) const;    QPixmap renderTreeToPixmap(const QRect &rect) const;    inline QRect animationRect() const        { return QRect(0, animatedOperation.top, viewport->width(),                       viewport->height() - animatedOperation.top); }    void _q_currentChanged(const QModelIndex&, const QModelIndex&);    void _q_columnsAboutToBeRemoved(const QModelIndex &, int, int);    void _q_columnsRemoved(const QModelIndex &, int, int);    void _q_modelAboutToBeReset();    void layout(int item);    int pageUp(int item) const;    int pageDown(int item) const;    inline int above(int item) const        { return (--item < 0 ? 0 : item); }    inline int below(int item) const        { return (++item >= viewItems.count() ? viewItems.count() - 1 : item); }    inline void invalidateHeightCache(int item) const        { viewItems[item].height = 0; }    int itemHeight(int item) const;    int indentationForItem(int item) const;    int coordinateForItem(int item) const;    int itemAtCoordinate(int coordinate) const;    int viewIndex(const QModelIndex &index) const;    QModelIndex modelIndex(int i) const;    int firstVisibleItem(int *offset = 0) const;    int columnAt(int x) const;    bool hasVisibleChildren( const QModelIndex& parent) const;    void relayout(const QModelIndex &parent);    void reexpandChildren(const QModelIndex &parent);    void updateScrollBars();    int itemDecorationAt(const QPoint &pos) const;    void select(int start, int stop, QItemSelectionModel::SelectionFlags command);    QPair<int,int> startAndEndColumns(const QRect &rect) const;    void updateChildCount(const int parentItem, const int delta);    void rowsRemoved(const QModelIndex &parent,                     int start, int end, bool before);    QHeaderView *header;    int indent;    mutable QVector<QTreeViewItem> viewItems;    mutable int lastViewedItem;    int defaultItemHeight; // this is just a number; contentsHeight() / numItems    bool uniformRowHeights; // used when all rows have the same height    bool rootDecoration;    bool itemsExpandable;    bool sortingEnabled;    bool allColumnsShowFocus;    // used for drawing    mutable QPair<int,int> leftAndRight;    mutable int current;    mutable bool spanning;    // used when expanding and collapsing items    QVector<QPersistentModelIndex> expandedIndexes;    QStack<bool> expandParent;    AnimatedOperation animatedOperation;    bool animationsEnabled;    // used when hiding and showing items    QVector<QPersistentModelIndex> hiddenIndexes;    // used for spanning rows    QVector<QPersistentModelIndex> spanningIndexes;    // used for updating resized columns    int columnResizeTimerID;    QList<int> columnsToUpdate;    // used for the automatic opening of nodes during DND    int autoExpandDelay;    QBasicTimer openTimer;    // used for drawing hilighted expand/collapse indicators    int hoverBranch;    // used for blocking recursion when calling setViewportMargins from updateGeometries    bool geometryRecursionBlock;};#endif // QT_NO_TREEVIEW#endif // QTREEVIEW_P_H

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -