📄 qtreewidgetitemiterator.cpp
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <private/qtreewidgetitemiterator_p.h>#include "qtreewidget.h"#include "qtreewidget_p.h"#include "qwidgetitemdata_p.h"#ifndef QT_NO_TREEWIDGET/*! \class QTreeWidgetItemIterator \ingroup model-view \brief The QTreeWidgetItemIterator class provides a way to iterate over the items in a QTreeWidget instance. The iterator will walk the items in a pre-order traversal order, thus visiting the parent node \e before it continues to the child nodes. For example, the following code examples each item in a tree, checking the text in the first column against a user-specified search string: \quotefromfile snippets/qtreewidgetitemiterator-using/mainwindow.cpp \skipto findItems( \skipto QTreeWidgetItemIterator \printuntil } It is also possible to filter out certain types of node by passing certain \l{IteratorFlag}{flags} to the constructor of QTreeWidgetItemIterator. \sa QTreeWidget, {Model/View Programming}, QTreeWidgetItem*//*! Constructs an iterator for the same QTreeWidget as \a it. The current iterator item is set to point on the current item of \a it.*/QTreeWidgetItemIterator::QTreeWidgetItemIterator(const QTreeWidgetItemIterator &it) : d_ptr(new QTreeWidgetItemIteratorPrivate(*(it.d_ptr))), current(it.current), flags(it.flags){ Q_D(QTreeWidgetItemIterator); Q_ASSERT(d->m_model); d->m_model->iterators.append(this);}/*! Constructs an iterator for the given \a widget that uses the specified \a flags to determine which items are found during iteration. The iterator is set to point to the first top-level item contained in the widget, or the next matching item if the top-level item doesn't match the flags. \sa QTreeWidgetItemIterator::IteratorFlag*/QTreeWidgetItemIterator::QTreeWidgetItemIterator(QTreeWidget *widget, IteratorFlags flags): current(0), flags(flags){ Q_ASSERT(widget); QTreeModel *model = qobject_cast<QTreeModel*>(widget->model()); Q_ASSERT(model); d_ptr = new QTreeWidgetItemIteratorPrivate(this, model); model->iterators.append(this); if (!model->rootItem->children.isEmpty()) current = model->rootItem->children.first(); if (current && !matchesFlags(current)) ++(*this);}/*! Constructs an iterator for the given \a item that uses the specified \a flags to determine which items are found during iteration. The iterator is set to point to \a item, or the next matching item if \a item doesn't match the flags. \sa QTreeWidgetItemIterator::IteratorFlag*/QTreeWidgetItemIterator::QTreeWidgetItemIterator(QTreeWidgetItem *item, IteratorFlags flags) : d_ptr(new QTreeWidgetItemIteratorPrivate( this, ::qobject_cast<QTreeModel*>(item->view->model()))), current(item), flags(flags){ Q_D(QTreeWidgetItemIterator); Q_ASSERT(item); QTreeModel *model = ::qobject_cast<QTreeModel*>(item->view->model()); Q_ASSERT(model); model->iterators.append(this); // Initialize m_currentIndex and m_parentIndex as it would be if we had traversed from // the beginning. QTreeWidgetItem *parent = item; parent = parent->parent(); QList<QTreeWidgetItem *> children = parent ? parent->children : d->m_model->rootItem->children; d->m_currentIndex = children.indexOf(item); while (parent) { QTreeWidgetItem *itm = parent; parent = parent->parent(); QList<QTreeWidgetItem *> children = parent ? parent->children : d->m_model->rootItem->children; int index = children.indexOf(itm); d->m_parentIndex.prepend(index); } if (current && !matchesFlags(current)) ++(*this);}/*! Destroys the iterator.*/QTreeWidgetItemIterator::~QTreeWidgetItemIterator(){ d_func()->m_model->iterators.removeAll(this); delete d_ptr;}/*! Assignment. Makes a copy of \a it and returns a reference to its iterator.*/QTreeWidgetItemIterator &QTreeWidgetItemIterator::operator=(const QTreeWidgetItemIterator &it){ Q_D(QTreeWidgetItemIterator); if (d_func()->m_model != it.d_func()->m_model) { d_func()->m_model->iterators.removeAll(this); it.d_func()->m_model->iterators.append(this); } current = it.current; flags = it.flags; d->operator=(*it.d_func()); return *this;}/*! The prefix ++ operator (++it) advances the iterator to the next matching item and returns a reference to the resulting iterator. Sets the current pointer to 0 if the current item is the last matching item.*/QTreeWidgetItemIterator &QTreeWidgetItemIterator::operator++(){ if (current) do { current = d_func()->next(current); } while (current && !matchesFlags(current)); return *this;}/*! The prefix -- operator (--it) advances the iterator to the previous matching item and returns a reference to the resulting iterator. Sets the current pointer to 0 if the current item is the first matching item.*/QTreeWidgetItemIterator &QTreeWidgetItemIterator::operator--(){ if (current) do { current = d_func()->previous(current); } while (current && !matchesFlags(current)); return *this;}/*! \internal*/bool QTreeWidgetItemIterator::matchesFlags(const QTreeWidgetItem *item) const{ if (!item) return false; if (flags == All) return true; { Qt::ItemFlags itemFlags = item->flags(); if ((flags & Selectable) && !(itemFlags & Qt::ItemIsSelectable)) return false; if ((flags & NotSelectable) && (itemFlags & Qt::ItemIsSelectable)) return false; if ((flags & DragEnabled) && !(itemFlags & Qt::ItemIsDragEnabled)) return false; if ((flags & DragDisabled) && (itemFlags & Qt::ItemIsDragEnabled)) return false; if ((flags & DropEnabled) && !(itemFlags & Qt::ItemIsDropEnabled)) return false; if ((flags & DropDisabled) && (itemFlags & Qt::ItemIsDropEnabled)) return false; if ((flags & Enabled) && !(itemFlags & Qt::ItemIsEnabled)) return false; if ((flags & Disabled) && (itemFlags & Qt::ItemIsEnabled)) return false; if ((flags & Editable) && !(itemFlags & Qt::ItemIsEditable)) return false;
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