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📄 qpainterpath.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QPAINTERPATH_H#define QPAINTERPATH_H#include <QtGui/qmatrix.h>#include <QtCore/qglobal.h>#include <QtCore/qrect.h>#include <QtCore/qline.h>#include <QtCore/qvector.h>QT_BEGIN_HEADERQT_MODULE(Gui)class QFont;class QPainterPathPrivate;class QPainterPathData;class QPainterPathStrokerPrivate;class QPolygonF;class QRegion;class Q_GUI_EXPORT QPainterPath{public:    enum ElementType {        MoveToElement,        LineToElement,        CurveToElement,        CurveToDataElement    };    class Element {    public:        qreal x;        qreal y;        ElementType type;        bool isMoveTo() const { return type == MoveToElement; }        bool isLineTo() const { return type == LineToElement; }        bool isCurveTo() const { return type == CurveToElement; }        operator QPointF () const { return QPointF(x, y); }        bool operator==(const Element &e) const { return qFuzzyCompare(x, e.x)            && qFuzzyCompare(y, e.y) && type == e.type; }        inline bool operator!=(const Element &e) const { return !operator==(e); }    };    QPainterPath();    explicit QPainterPath(const QPointF &startPoint);    QPainterPath(const QPainterPath &other);    QPainterPath &operator=(const QPainterPath &other);    ~QPainterPath();    void closeSubpath();    void moveTo(const QPointF &p);    inline void moveTo(qreal x, qreal y);    void lineTo(const QPointF &p);    inline void lineTo(qreal x, qreal y);    void arcMoveTo(const QRectF &rect, qreal angle);    inline void arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle);    void arcTo(const QRectF &rect, qreal startAngle, qreal arcLength);    inline void arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLength);    void cubicTo(const QPointF &ctrlPt1, const QPointF &ctrlPt2, const QPointF &endPt);    inline void cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y,                        qreal endPtx, qreal endPty);    void quadTo(const QPointF &ctrlPt, const QPointF &endPt);    inline void quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty);    QPointF currentPosition() const;    void addRect(const QRectF &rect);    inline void addRect(qreal x, qreal y, qreal w, qreal h);    void addEllipse(const QRectF &rect);    inline void addEllipse(qreal x, qreal y, qreal w, qreal h);    void addPolygon(const QPolygonF &polygon);    void addText(const QPointF &point, const QFont &f, const QString &text);    inline void addText(qreal x, qreal y, const QFont &f, const QString &text);    void addPath(const QPainterPath &path);    void addRegion(const QRegion &region);    void addRoundRect(const QRectF &rect, int xRnd, int yRnd);    inline void addRoundRect(qreal x, qreal y, qreal w, qreal h,                             int xRnd, int yRnd);    inline void addRoundRect(const QRectF &rect, int roundness);    inline void addRoundRect(qreal x, qreal y, qreal w, qreal h,                             int roundness);    void connectPath(const QPainterPath &path);    bool contains(const QPointF &pt) const;    bool contains(const QRectF &rect) const;    bool intersects(const QRectF &rect) const;    QRectF boundingRect() const;    QRectF controlPointRect() const;    Qt::FillRule fillRule() const;    void setFillRule(Qt::FillRule fillRule);    inline bool isEmpty() const;    QPainterPath toReversed() const;    QList<QPolygonF> toSubpathPolygons(const QMatrix &matrix = QMatrix()) const;    QList<QPolygonF> toFillPolygons(const QMatrix &matrix = QMatrix()) const;    QPolygonF toFillPolygon(const QMatrix &matrix = QMatrix()) const;    QList<QPolygonF> toSubpathPolygons(const QTransform &matrix) const;    QList<QPolygonF> toFillPolygons(const QTransform &matrix) const;    QPolygonF toFillPolygon(const QTransform &matrix) const;    inline int elementCount() const;    inline const QPainterPath::Element &elementAt(int i) const;    inline void setElementPositionAt(int i, qreal x, qreal y);    qreal   length() const;    qreal   percentAtLength(qreal t) const;    QPointF pointAtPercent(qreal t) const;    qreal   angleAtPercent(qreal t) const;    qreal   slopeAtPercent(qreal t) const;    bool intersects(const QPainterPath &p) const;    bool contains(const QPainterPath &p) const;    QPainterPath united(const QPainterPath &r) const;    QPainterPath intersected(const QPainterPath &r) const;    QPainterPath subtracted(const QPainterPath &r) const;    QPainterPath subtractedInverted(const QPainterPath &r) const;    bool operator==(const QPainterPath &other) const;    bool operator!=(const QPainterPath &other) const;private:    QPainterPathPrivate *d_ptr;    inline void ensureData() { if (!d_ptr) ensureData_helper(); }    void ensureData_helper();    inline void detach();    void detach_helper();    void setDirty(bool);    void computeBoundingRect() const;    void computeControlPointRect() const;    QPainterPathData *d_func() const { return reinterpret_cast<QPainterPathData *>(d_ptr); }    friend class QPainterPathData;    friend class QPainterPathStroker;    friend class QPainterPathStrokerPrivate;    friend class QMatrix;    friend class QTransform;#ifndef QT_NO_DATASTREAM    friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QPainterPath &);    friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QPainterPath &);#endif};class QPainterPathPrivate{    friend class QPainterPath;    friend class QPainterPathData;    friend class QPainterPathStroker;    friend class QPainterPathStrokerPrivate;    friend class QMatrix;    friend class QTransform;#ifndef QT_NO_DATASTREAM    friend Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QPainterPath &);    friend Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QPainterPath &);#endifprivate:    QAtomic ref;    QVector<QPainterPath::Element> elements;};Q_DECLARE_TYPEINFO(QPainterPath::Element, Q_PRIMITIVE_TYPE);#ifndef QT_NO_DATASTREAMQ_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QPainterPath &);Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QPainterPath &);#endifclass Q_GUI_EXPORT QPainterPathStroker{    Q_DECLARE_PRIVATE(QPainterPathStroker)public:    QPainterPathStroker();    ~QPainterPathStroker();    void setWidth(qreal width);    qreal width() const;    void setCapStyle(Qt::PenCapStyle style);    Qt::PenCapStyle capStyle() const;    void setJoinStyle(Qt::PenJoinStyle style);    Qt::PenJoinStyle joinStyle() const;    void setMiterLimit(qreal length);    qreal miterLimit() const;    void setCurveThreshold(qreal threshold);    qreal curveThreshold() const;    void setDashPattern(Qt::PenStyle);    void setDashPattern(const QVector<qreal> &dashPattern);    QVector<qreal> dashPattern() const;    void setDashOffset(qreal offset);    qreal dashOffset() const;    QPainterPath createStroke(const QPainterPath &path) const;private:    QPainterPathStrokerPrivate *d_ptr;};inline void QPainterPath::moveTo(qreal x, qreal y){    moveTo(QPointF(x, y));}inline void QPainterPath::lineTo(qreal x, qreal y){    lineTo(QPointF(x, y));}inline void QPainterPath::arcTo(qreal x, qreal y, qreal w, qreal h, qreal startAngle, qreal arcLenght){    arcTo(QRectF(x, y, w, h), startAngle, arcLenght);}inline void QPainterPath::arcMoveTo(qreal x, qreal y, qreal w, qreal h, qreal angle){    arcMoveTo(QRectF(x, y, w, h), angle);}inline void QPainterPath::cubicTo(qreal ctrlPt1x, qreal ctrlPt1y, qreal ctrlPt2x, qreal ctrlPt2y,                                   qreal endPtx, qreal endPty){    cubicTo(QPointF(ctrlPt1x, ctrlPt1y), QPointF(ctrlPt2x, ctrlPt2y),            QPointF(endPtx, endPty));}inline void QPainterPath::quadTo(qreal ctrlPtx, qreal ctrlPty, qreal endPtx, qreal endPty){    quadTo(QPointF(ctrlPtx, ctrlPty), QPointF(endPtx, endPty));}inline void QPainterPath::addEllipse(qreal x, qreal y, qreal w, qreal h){    addEllipse(QRectF(x, y, w, h));}inline void QPainterPath::addRect(qreal x, qreal y, qreal w, qreal h){    addRect(QRectF(x, y, w, h));}inline void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h,                                       int xRnd, int yRnd){    addRoundRect(QRectF(x, y, w, h), xRnd, yRnd);}inline void QPainterPath::addRoundRect(const QRectF &rect,                                       int roundness){    int xRnd = roundness;    int yRnd = roundness;    if (rect.width() > rect.height())        xRnd = int(roundness * rect.height()/rect.width());    else        yRnd = int(roundness * rect.width()/rect.height());    addRoundRect(rect, xRnd, yRnd);}inline void QPainterPath::addRoundRect(qreal x, qreal y, qreal w, qreal h,                                       int roundness){    addRoundRect(QRectF(x, y, w, h), roundness);}inline void QPainterPath::addText(qreal x, qreal y, const QFont &f, const QString &text){    addText(QPointF(x, y), f, text);}inline bool QPainterPath::isEmpty() const{    return !d_ptr || (d_ptr->elements.size() == 1 && d_ptr->elements.first().type == MoveToElement);}inline int QPainterPath::elementCount() const{    return d_ptr ? d_ptr->elements.size() : 0;}inline const QPainterPath::Element &QPainterPath::elementAt(int i) const{    Q_ASSERT(d_ptr);    Q_ASSERT(i >= 0 && i < elementCount());    return d_ptr->elements.at(i);}inline void QPainterPath::setElementPositionAt(int i, qreal x, qreal y){    Q_ASSERT(d_ptr);    Q_ASSERT(i >= 0 && i < elementCount());    detach();    QPainterPath::Element &e = d_ptr->elements[i];    e.x = x;    e.y = y;}inline void QPainterPath::detach(){    if (d_ptr->ref != 1)        detach_helper();    setDirty(true);}QT_END_HEADER#endif // QPAINTERPATH_H

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