📄 qpolygonclipper_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QPOLYGONCLIPPER_P_H#define QPOLYGONCLIPPER_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of other Qt classes. This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "private/qdatabuffer_p.h"/* based on sutherland-hodgman line-by-line clipping, as described in Computer Graphics and Principles */template <typename InType, typename OutType, typename CastType> class QPolygonClipper{public: QPolygonClipper() { x1 = y1 = x2 = y2 = 0; } ~QPolygonClipper() { } void setBoundingRect(const QRect bounds) { x1 = bounds.x(); x2 = bounds.x() + bounds.width(); y1 = bounds.y(); y2 = bounds.y() + bounds.height(); } QRect boundingRect() { return QRect(QPoint(x1, y1), QPoint(x2, y2)); } inline OutType intersectLeft(const OutType &p1, const OutType &p2) { OutType t; double dy = (p1.y - p2.y) / double(p1.x - p2.x); t.x = x1; t.y = static_cast<CastType>(p2.y + (x1 - p2.x) * dy); return t; } inline OutType intersectRight(const OutType &p1, const OutType &p2) { OutType t; double dy = (p1.y - p2.y) / double(p1.x - p2.x); t.x = x2; t.y = static_cast<CastType>(p2.y + (x2 - p2.x) * dy); return t; } inline OutType intersectTop(const OutType &p1, const OutType &p2) { OutType t; double dx = (p1.x - p2.x) / double(p1.y - p2.y); t.x = static_cast<CastType>(p2.x + (y1 - p2.y) * dx); t.y = y1; return t; } inline OutType intersectBottom(const OutType &p1, const OutType &p2) { OutType t; double dx = (p1.x - p2.x) / double(p1.y - p2.y); t.x = static_cast<CastType>(p2.x + (y2 - p2.y) * dx); t.y = y2; return t; } void clipPolygon(const InType *inPoints, int inCount, OutType **outPoints, int *outCount, bool closePolygon = true) { Q_ASSERT(outPoints); Q_ASSERT(outCount); if (inCount < 2) { *outCount = 0; return; } buffer1.reset(); buffer2.reset(); QDataBuffer<OutType> *source = &buffer1; QDataBuffer<OutType> *clipped = &buffer2; // Gather some info since we are iterating through the points anyway.. bool doLeft = false, doRight = false, doTop = false, doBottom = false; OutType ot; for (int i=0; i<inCount; ++i) { ot = inPoints[i]; clipped->add(ot); if (ot.x < x1) doLeft = true; else if (ot.x > x2) doRight = true; if (ot.y < y1) doTop = true; else if (ot.y > y2) doBottom = true; } if (doLeft && clipped->size() > 1) { QDataBuffer<OutType> *tmp = source; source = clipped; clipped = tmp; clipped->reset(); int lastPos, start; if (closePolygon) { lastPos = source->size() - 1; start = 0; } else { lastPos = 0; start = 1; if (source->at(0).x >= x1) clipped->add(source->at(0)); } for (int i=start; i<inCount; ++i) { const OutType &cpt = source->at(i); const OutType &ppt = source->at(lastPos); if (cpt.x >= x1) { if (ppt.x >= x1) { clipped->add(cpt); } else { clipped->add(intersectLeft(cpt, ppt)); clipped->add(cpt); } } else if (ppt.x >= x1) { clipped->add(intersectLeft(cpt, ppt)); } lastPos = i; } } if (doRight && clipped->size() > 1) { QDataBuffer<OutType> *tmp = source; source = clipped; clipped = tmp; clipped->reset(); int lastPos, start; if (closePolygon) { lastPos = source->size() - 1; start = 0; } else { lastPos = 0; start = 1; if (source->at(0).x <= x2) clipped->add(source->at(0)); } for (int i=start; i<source->size(); ++i) { const OutType &cpt = source->at(i); const OutType &ppt = source->at(lastPos); if (cpt.x <= x2) { if (ppt.x <= x2) { clipped->add(cpt); } else { clipped->add(intersectRight(cpt, ppt)); clipped->add(cpt); } } else if (ppt.x <= x2) { clipped->add(intersectRight(cpt, ppt)); } lastPos = i; } } if (doTop && clipped->size() > 1) { QDataBuffer<OutType> *tmp = source; source = clipped; clipped = tmp; clipped->reset(); int lastPos, start; if (closePolygon) { lastPos = source->size() - 1; start = 0; } else { lastPos = 0; start = 1; if (source->at(0).y >= y1) clipped->add(source->at(0)); } for (int i=start; i<source->size(); ++i) { const OutType &cpt = source->at(i); const OutType &ppt = source->at(lastPos); if (cpt.y >= y1) { if (ppt.y >= y1) { clipped->add(cpt); } else { clipped->add(intersectTop(cpt, ppt)); clipped->add(cpt); } } else if (ppt.y >= y1) { clipped->add(intersectTop(cpt, ppt)); } lastPos = i; } } if (doBottom && clipped->size() > 1) { QDataBuffer<OutType> *tmp = source; source = clipped; clipped = tmp; clipped->reset(); int lastPos, start; if (closePolygon) { lastPos = source->size() - 1; start = 0; } else { lastPos = 0; start = 1; if (source->at(0).y <= y2) clipped->add(source->at(0)); } for (int i=start; i<source->size(); ++i) { const OutType &cpt = source->at(i); const OutType &ppt = source->at(lastPos); if (cpt.y <= y2) { if (ppt.y <= y2) { clipped->add(cpt); } else { clipped->add(intersectBottom(cpt, ppt)); clipped->add(cpt); } } else if (ppt.y <= y2) { clipped->add(intersectBottom(cpt, ppt)); } lastPos = i; } } if (closePolygon && clipped->size() > 0) { // close clipped polygon if (clipped->at(0).x != clipped->at(clipped->size()-1).x || clipped->at(0).y != clipped->at(clipped->size()-1).y) { OutType ot = clipped->at(0); clipped->add(ot); } } *outCount = clipped->size(); *outPoints = clipped->data(); }private: int x1, x2, y1, y2; QDataBuffer<OutType> buffer1; QDataBuffer<OutType> buffer2;};#endif // QPOLYGONCLIPPER_P_H
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