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📄 qpaintdevice_x11.cpp

📁 奇趣公司比较新的qt/emd版本
💻 CPP
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    \oldcode        unsigned long screen = widget->x11Colormap();    \newcode        unsigned long screen = widget->x11Info().colormap();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/Qt::HANDLE QPaintDevice::x11Colormap() const{    const QX11Info *info = qt_x11Info(this);    if (info)	return info->colormap();    return QX11Info::appColormap();}/*!    Use QX11Info::defaultColormap() instead.    \oldcode        bool isDefault = widget->x11DefaultColormap();    \newcode        bool isDefault = widget->x11Info().defaultColormap();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/bool QPaintDevice::x11DefaultColormap() const{    const QX11Info *info = qt_x11Info(this);    if (info)	return info->defaultColormap();    return QX11Info::appDefaultColormap();}/*!    Use QX11Info::defaultVisual() instead.    \oldcode        bool isDefault = widget->x11DefaultVisual();    \newcode        bool isDefault = widget->x11Info().defaultVisual();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/bool QPaintDevice::x11DefaultVisual() const{    const QX11Info *info = qt_x11Info(this);    if (info)	return info->defaultVisual();    return QX11Info::appDefaultVisual();}/*!    Use QX11Info::visual() instead.    \oldcode        void *visual = QPaintDevice::x11AppVisual(screen);    \newcode        void *visual = qApp->x11Info(screen).visual();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/void *QPaintDevice::x11AppVisual(int screen){ return QX11Info::appVisual(screen); }/*!    Use QX11Info::colormap() instead.    \oldcode        unsigned long colormap = QPaintDevice::x11AppColormap(screen);    \newcode        unsigned long colormap = qApp->x11Info(screen).colormap();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/Qt::HANDLE QPaintDevice::x11AppColormap(int screen){ return QX11Info::appColormap(screen); }/*!    Use QX11Info::display() instead.    \oldcode        Display *display = QPaintDevice::x11AppDisplay();    \newcode        Display *display = qApp->x11Info().display();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/Display *QPaintDevice::x11AppDisplay(){ return QX11Info::display(); }/*!    Use QX11Info::screen() instead.    \oldcode        int screen = QPaintDevice::x11AppScreen();    \newcode        int screen = qApp->x11Info().screen();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/int QPaintDevice::x11AppScreen(){ return QX11Info::appScreen(); }/*!    Use QX11Info::depth() instead.    \oldcode        int depth = QPaintDevice::x11AppDepth(screen);    \newcode        int depth = qApp->x11Info(screen).depth();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/int QPaintDevice::x11AppDepth(int screen){ return QX11Info::appDepth(screen); }/*!    Use QX11Info::cells() instead.    \oldcode        int cells = QPaintDevice::x11AppCells(screen);    \newcode        int cells = qApp->x11Info(screen).cells();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/int QPaintDevice::x11AppCells(int screen){ return QX11Info::appCells(screen); }/*!    Use QX11Info::appRootWindow() instead.    \oldcode        unsigned long window = QPaintDevice::x11AppRootWindow(screen);    \newcode        unsigned long window = qApp->x11Info(screen).appRootWindow();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/Qt::HANDLE QPaintDevice::x11AppRootWindow(int screen){ return QX11Info::appRootWindow(screen); }/*!    Use QX11Info::defaultColormap() instead.    \oldcode        bool isDefault = QPaintDevice::x11AppDefaultColormap(screen);    \newcode        bool isDefault = qApp->x11Info(screen).defaultColormap();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/bool QPaintDevice::x11AppDefaultColormap(int screen){ return QX11Info::appDefaultColormap(screen); }/*!    Use QX11Info::defaultVisual() instead.    \oldcode        bool isDefault = QPaintDevice::x11AppDefaultVisual(screen);    \newcode        bool isDefault = qApp->x11Info(screen).defaultVisual();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/bool QPaintDevice::x11AppDefaultVisual(int screen){ return QX11Info::appDefaultVisual(screen); }/*!    Use QX11Info::setAppDpiX() instead.*/void QPaintDevice::x11SetAppDpiX(int dpi, int screen){    QX11Info::setAppDpiX(dpi, screen);}/*!    Use QX11Info::setAppDpiY() instead.*/void QPaintDevice::x11SetAppDpiY(int dpi, int screen){    QX11Info::setAppDpiY(dpi, screen);}/*!    Use QX11Info::appDpiX() instead.    \oldcode        bool isDefault = QPaintDevice::x11AppDpiX(screen);    \newcode        bool isDefault = qApp->x11Info(screen).appDpiX();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/int QPaintDevice::x11AppDpiX(int screen){    return QX11Info::appDpiX(screen);}/*!    Use QX11Info::appDpiY() instead.    \oldcode        bool isDefault = QPaintDevice::x11AppDpiY(screen);    \newcode        bool isDefault = qApp->x11Info(screen).appDpiY();    \endcode    \sa QWidget::x11Info(), QPixmap::x11Info()*/int QPaintDevice::x11AppDpiY(int screen){    return QX11Info::appDpiY(screen);}#endif/*!    \fn int QPaintDevice::width() const    Returns the width of the paint device in default coordinate system    units (e.g. pixels for QPixmap and QWidget).    \sa widthMM()*//*!    \fn int QPaintDevice::height() const    Returns the height of the paint device in default coordinate    system units (e.g. pixels for QPixmap and QWidget).    \sa heightMM()*//*!    \fn int QPaintDevice::widthMM() const    Returns the width of the paint device in millimeters.    \sa width()*//*!    \fn int QPaintDevice::heightMM() const    Returns the height of the paint device in millimeters.    \sa height()*//*!    \fn int QPaintDevice::numColors() const    Returns the number of different colors available for the paint    device. Since this value is an int, it will not be sufficient to represent    the number of colors on 32 bit displays, in this case INT_MAX is    returned instead.*//*!    \fn int QPaintDevice::depth() const    Returns the bit depth (number of bit planes) of the paint device.*//*!    \fn int QPaintDevice::logicalDpiX() const    Returns the horizontal resolution of the device in dots per inch,    which is used when computing font sizes. For X11, this is usually    the same as could be computed from widthMM(), but it varies on    Windows.    Note that if the logicalDpiX() doesn't equal the physicalDpiX(),    the corresponding QPaintEngine must handle the resolution mapping.    \sa logicalDpiY(), physicalDpiX()*//*!    \fn int QPaintDevice::logicalDpiY() const    Returns the vertical resolution of the device in dots per inch,    which is used when computing font sizes. For X11, this is usually    the same as could be computed from heightMM(), but it varies on    Windows.    Note that if the logicalDpiY() doesn't equal the physicalDpiY(),    the corresponding QPaintEngine must handle the resolution mapping.    \sa  logicalDpiX(), physicalDpiY()*//*!    \fn int QPaintDevice::physicalDpiX() const    Returns the horizontal resolution of the device in dots per inch.    Note that if the physicalDpiX() doesn't equal the logicalDpiX(),    the corresponding QPaintEngine must handle the resolution mapping.    \sa  physicalDpiY(),  logicalDpiX()*//*!    \fn int QPaintDevice::physicalDpiY() const    Returns the horizontal resolution of the device in dots per inch.    Note that if the physicalDpiY() doesn't equal the logicalDpiY(),    the corresponding QPaintEngine must handle the resolution mapping.    \sa  physicalDpiX(),  logicalDpiY()*/

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