📄 qtransform.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QTRANSFORM_H#define QTRANSFORM_H#include <QtGui/qmatrix.h>#include <QtGui/qpainterpath.h>#include <QtGui/qpolygon.h>#include <QtGui/qregion.h>#include <QtGui/qwindowdefs.h>#include <QtCore/qline.h>#include <QtCore/qpoint.h>#include <QtCore/qrect.h>QT_BEGIN_HEADERQT_MODULE(Gui)class QVariant;class Q_GUI_EXPORT QTransform{ Q_ENUMS(TransformationType)public: enum TransformationType { TxNone = 0x00, TxTranslate = 0x01, TxScale = 0x02, TxRotate = 0x04, TxShear = 0x08, TxProject = 0x10 }; QTransform(); QTransform(qreal h11, qreal h12, qreal h13, qreal h21, qreal h22, qreal h23, qreal h31, qreal h32, qreal h33 = 1.0); QTransform(qreal h11, qreal h12, qreal h13, qreal h21, qreal h22, qreal h23); explicit QTransform(const QMatrix &mtx); bool isAffine() const; bool isIdentity() const; bool isInvertible() const; bool isScaling() const; bool isRotating() const; bool isTranslating() const; TransformationType type() const; inline qreal determinant() const; qreal det() const; qreal m11() const; qreal m12() const; qreal m13() const; qreal m21() const; qreal m22() const; qreal m23() const; qreal m31() const; qreal m32() const; qreal m33() const; qreal dx() const; qreal dy() const; void setMatrix(qreal m11, qreal m12, qreal m13, qreal m21, qreal m22, qreal m23, qreal m31, qreal m32, qreal m33); QTransform inverted(bool *invertible = 0) const; QTransform adjoint() const; QTransform transposed() const; QTransform &translate(qreal dx, qreal dy); QTransform &scale(qreal sx, qreal sy); QTransform &shear(qreal sh, qreal sv); QTransform &rotate(qreal a, Qt::Axis axis = Qt::ZAxis); QTransform &rotateRadians(qreal a, Qt::Axis axis = Qt::ZAxis); static bool squareToQuad(const QPolygonF &square, QTransform &result); static bool quadToSquare(const QPolygonF &quad, QTransform &result); static bool quadToQuad(const QPolygonF &one, const QPolygonF &two, QTransform &result); bool operator==(const QTransform &) const; bool operator!=(const QTransform &) const; QTransform &operator*=(const QTransform &); QTransform operator*(const QTransform &o) const; QTransform &operator=(const QTransform &); operator QVariant() const; void reset(); QPoint map(const QPoint &p) const; QPointF map(const QPointF &p) const; QLine map(const QLine &l) const; QLineF map(const QLineF &l) const; QPolygonF map(const QPolygonF &a) const; QPolygon map(const QPolygon &a) const; QRegion map(const QRegion &r) const; QPainterPath map(const QPainterPath &p) const; QPolygon mapToPolygon(const QRect &r) const; QRect mapRect(const QRect &) const; QRectF mapRect(const QRectF &) const; void map(int x, int y, int *tx, int *ty) const; void map(qreal x, qreal y, qreal *tx, qreal *ty) const; const QMatrix &toAffine() const; QTransform &operator*=(qreal div); QTransform &operator/=(qreal div); QTransform &operator+=(qreal div); QTransform &operator-=(qreal div);private: QMatrix affine; qreal m_13; qreal m_23; qreal m_33; mutable uint m_type : 5; mutable uint m_dirty : 5; class Private; Private *d;};Q_DECLARE_TYPEINFO(QTransform, Q_MOVABLE_TYPE);/******* inlines *****/inline bool QTransform::isAffine() const{ return qFuzzyCompare(m_13, 0) && qFuzzyCompare(m_23, 0);}inline bool QTransform::isIdentity() const{#define qFZ qFuzzyCompare return qFZ(affine._m11, 1) && qFZ(affine._m12, 0) && qFZ(m_13, 0) && qFZ(affine._m21, 0) && qFZ(affine._m22, 1) && qFZ(m_23, 0) && qFZ(affine._dx, 0) && qFZ(affine._dy, 0) && qFZ(m_33, 1);#undef qFZ}inline bool QTransform::isInvertible() const{ return !qFuzzyCompare(determinant(), 0);}#if 1inline bool QTransform::isScaling() const{ return !qFuzzyCompare(affine._m11, qreal(1.0)) || !qFuzzyCompare(affine._m22, qreal(1.0));}inline bool QTransform::isRotating() const{ return !qFuzzyCompare(affine._m12, qreal(0.0)) || !qFuzzyCompare(affine._m21, qreal(0.0));}#endifinline bool QTransform::isTranslating() const{ return !qFuzzyCompare(affine._dx, qreal(0.0)) || !qFuzzyCompare(affine._dy, qreal(0.0));}inline qreal QTransform::determinant() const{ return affine._m11*(m_33*affine._m22-affine._dy*m_23) - affine._m21*(m_33*affine._m12-affine._dy*m_13)+affine._dx*(m_23*affine._m12-affine._m22*m_13);}inline qreal QTransform::det() const{ return determinant();}inline qreal QTransform::m11() const{ return affine._m11;}inline qreal QTransform::m12() const{ return affine._m12;}inline qreal QTransform::m13() const{ return m_13;}inline qreal QTransform::m21() const{ return affine._m21;}inline qreal QTransform::m22() const{ return affine._m22;}inline qreal QTransform::m23() const{ return m_23;}inline qreal QTransform::m31() const{ return affine._dx;}inline qreal QTransform::m32() const{ return affine._dy;}inline qreal QTransform::m33() const{ return m_33;}inline qreal QTransform::dx() const{ return affine._dx;}inline qreal QTransform::dy() const{ return affine._dy;}inline QTransform &QTransform::operator*=(qreal num){ affine._m11 *= num; affine._m12 *= num; m_13 *= num; affine._m21 *= num; affine._m22 *= num; m_23 *= num; affine._dx *= num; affine._dy *= num; m_33 *= num; m_dirty |= TxScale; return *this;}inline QTransform &QTransform::operator/=(qreal div){ div = 1/div; return operator*=(div);}inline QTransform &QTransform::operator+=(qreal num){ affine._m11 += num; affine._m12 += num; m_13 += num; affine._m21 += num; affine._m22 += num; m_23 += num; affine._dx += num; affine._dy += num; m_33 += num; m_dirty |= TxProject; return *this;}inline QTransform &QTransform::operator-=(qreal num){ affine._m11 -= num; affine._m12 -= num; m_13 -= num; affine._m21 -= num; affine._m22 -= num; m_23 -= num; affine._dx -= num; affine._dy -= num; m_33 -= num; m_dirty |= TxProject; return *this;}/****** stream functions *******************/Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QTransform &);Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QTransform &);#ifndef QT_NO_DEBUG_STREAMQ_GUI_EXPORT QDebug operator<<(QDebug, const QTransform &);#endif/****** end stream functions *******************/// mathematical semanticsQ_GUI_EXPORT_INLINE QPoint operator*(const QPoint &p, const QTransform &m){ return m.map(p); }Q_GUI_EXPORT_INLINE QPointF operator*(const QPointF &p, const QTransform &m){ return m.map(p); }Q_GUI_EXPORT_INLINE QLineF operator*(const QLineF &l, const QTransform &m){ return m.map(l); }Q_GUI_EXPORT_INLINE QLine operator*(const QLine &l, const QTransform &m){ return m.map(l); }Q_GUI_EXPORT_INLINE QPolygon operator *(const QPolygon &a, const QTransform &m){ return m.map(a); }Q_GUI_EXPORT_INLINE QPolygonF operator *(const QPolygonF &a, const QTransform &m){ return m.map(a); }Q_GUI_EXPORT_INLINE QRegion operator *(const QRegion &r, const QTransform &m){ return m.map(r); }Q_GUI_EXPORT_INLINE QPainterPath operator *(const QPainterPath &p, const QTransform &m){ return m.map(p); }Q_GUI_EXPORT_INLINE QTransform operator *(const QTransform &a, qreal n){ QTransform t(a); t *= n; return t; }Q_GUI_EXPORT_INLINE QTransform operator /(const QTransform &a, qreal n){ QTransform t(a); t /= n; return t; }Q_GUI_EXPORT_INLINE QTransform operator +(const QTransform &a, qreal n){ QTransform t(a); t += n; return t; }Q_GUI_EXPORT_INLINE QTransform operator -(const QTransform &a, qreal n){ QTransform t(a); t -= n; return t; }QT_END_HEADER#endif
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