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📄 qtransform.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QTRANSFORM_H#define QTRANSFORM_H#include <QtGui/qmatrix.h>#include <QtGui/qpainterpath.h>#include <QtGui/qpolygon.h>#include <QtGui/qregion.h>#include <QtGui/qwindowdefs.h>#include <QtCore/qline.h>#include <QtCore/qpoint.h>#include <QtCore/qrect.h>QT_BEGIN_HEADERQT_MODULE(Gui)class QVariant;class Q_GUI_EXPORT QTransform{    Q_ENUMS(TransformationType)public:    enum TransformationType {        TxNone      = 0x00,        TxTranslate = 0x01,        TxScale     = 0x02,        TxRotate    = 0x04,        TxShear     = 0x08,        TxProject   = 0x10    };    QTransform();    QTransform(qreal h11, qreal h12, qreal h13,               qreal h21, qreal h22, qreal h23,               qreal h31, qreal h32, qreal h33 = 1.0);    QTransform(qreal h11, qreal h12, qreal h13,               qreal h21, qreal h22, qreal h23);    explicit QTransform(const QMatrix &mtx);    bool isAffine() const;    bool isIdentity() const;    bool isInvertible() const;    bool isScaling() const;    bool isRotating() const;    bool isTranslating() const;    TransformationType type() const;    inline qreal determinant() const;    qreal det() const;    qreal m11() const;    qreal m12() const;    qreal m13() const;    qreal m21() const;    qreal m22() const;    qreal m23() const;    qreal m31() const;    qreal m32() const;    qreal m33() const;    qreal dx() const;    qreal dy() const;    void setMatrix(qreal m11, qreal m12, qreal m13,                   qreal m21, qreal m22, qreal m23,                   qreal m31, qreal m32, qreal m33);    QTransform inverted(bool *invertible = 0) const;    QTransform adjoint() const;    QTransform transposed() const;    QTransform &translate(qreal dx, qreal dy);    QTransform &scale(qreal sx, qreal sy);    QTransform &shear(qreal sh, qreal sv);    QTransform &rotate(qreal a, Qt::Axis axis = Qt::ZAxis);    QTransform &rotateRadians(qreal a, Qt::Axis axis = Qt::ZAxis);    static bool squareToQuad(const QPolygonF &square, QTransform &result);    static bool quadToSquare(const QPolygonF &quad, QTransform &result);    static bool quadToQuad(const QPolygonF &one,                           const QPolygonF &two,                           QTransform &result);    bool operator==(const QTransform &) const;    bool operator!=(const QTransform &) const;    QTransform &operator*=(const QTransform &);    QTransform operator*(const QTransform &o) const;    QTransform &operator=(const QTransform &);    operator QVariant() const;    void reset();    QPoint       map(const QPoint &p) const;    QPointF      map(const QPointF &p) const;    QLine        map(const QLine &l) const;    QLineF       map(const QLineF &l) const;    QPolygonF    map(const QPolygonF &a) const;    QPolygon     map(const QPolygon &a) const;    QRegion      map(const QRegion &r) const;    QPainterPath map(const QPainterPath &p) const;    QPolygon     mapToPolygon(const QRect &r) const;    QRect mapRect(const QRect &) const;    QRectF mapRect(const QRectF &) const;    void map(int x, int y, int *tx, int *ty) const;    void map(qreal x, qreal y, qreal *tx, qreal *ty) const;    const QMatrix &toAffine() const;    QTransform &operator*=(qreal div);    QTransform &operator/=(qreal div);    QTransform &operator+=(qreal div);    QTransform &operator-=(qreal div);private:    QMatrix affine;    qreal   m_13;    qreal   m_23;    qreal   m_33;    mutable uint m_type : 5;    mutable uint m_dirty : 5;    class Private;    Private *d;};Q_DECLARE_TYPEINFO(QTransform, Q_MOVABLE_TYPE);/******* inlines *****/inline bool QTransform::isAffine() const{    return qFuzzyCompare(m_13, 0) && qFuzzyCompare(m_23, 0);}inline bool QTransform::isIdentity() const{#define qFZ qFuzzyCompare    return qFZ(affine._m11, 1) && qFZ(affine._m12, 0) && qFZ(m_13, 0)        && qFZ(affine._m21, 0) && qFZ(affine._m22, 1) && qFZ(m_23, 0)        && qFZ(affine._dx, 0) && qFZ(affine._dy, 0) && qFZ(m_33, 1);#undef qFZ}inline bool QTransform::isInvertible() const{    return !qFuzzyCompare(determinant(), 0);}#if 1inline bool QTransform::isScaling() const{    return !qFuzzyCompare(affine._m11, qreal(1.0)) ||        !qFuzzyCompare(affine._m22, qreal(1.0));}inline bool QTransform::isRotating() const{    return !qFuzzyCompare(affine._m12, qreal(0.0)) ||        !qFuzzyCompare(affine._m21, qreal(0.0));}#endifinline bool QTransform::isTranslating() const{    return !qFuzzyCompare(affine._dx, qreal(0.0)) ||        !qFuzzyCompare(affine._dy, qreal(0.0));}inline qreal QTransform::determinant() const{    return affine._m11*(m_33*affine._m22-affine._dy*m_23) -        affine._m21*(m_33*affine._m12-affine._dy*m_13)+affine._dx*(m_23*affine._m12-affine._m22*m_13);}inline qreal QTransform::det() const{    return determinant();}inline qreal QTransform::m11() const{    return affine._m11;}inline qreal QTransform::m12() const{    return affine._m12;}inline qreal QTransform::m13() const{    return m_13;}inline qreal QTransform::m21() const{    return affine._m21;}inline qreal QTransform::m22() const{    return affine._m22;}inline qreal QTransform::m23() const{    return m_23;}inline qreal QTransform::m31() const{    return affine._dx;}inline qreal QTransform::m32() const{    return affine._dy;}inline qreal QTransform::m33() const{    return m_33;}inline qreal QTransform::dx() const{    return affine._dx;}inline qreal QTransform::dy() const{    return affine._dy;}inline QTransform &QTransform::operator*=(qreal num){    affine._m11 *= num;    affine._m12 *= num;    m_13        *= num;    affine._m21 *= num;    affine._m22 *= num;    m_23        *= num;    affine._dx  *= num;    affine._dy  *= num;    m_33        *= num;    m_dirty     |= TxScale;    return *this;}inline QTransform &QTransform::operator/=(qreal div){    div = 1/div;    return operator*=(div);}inline QTransform &QTransform::operator+=(qreal num){    affine._m11 += num;    affine._m12 += num;    m_13        += num;    affine._m21 += num;    affine._m22 += num;    m_23        += num;    affine._dx  += num;    affine._dy  += num;    m_33        += num;    m_dirty     |= TxProject;    return *this;}inline QTransform &QTransform::operator-=(qreal num){    affine._m11 -= num;    affine._m12 -= num;    m_13        -= num;    affine._m21 -= num;    affine._m22 -= num;    m_23        -= num;    affine._dx  -= num;    affine._dy  -= num;    m_33        -= num;    m_dirty     |= TxProject;    return *this;}/****** stream functions *******************/Q_GUI_EXPORT QDataStream &operator<<(QDataStream &, const QTransform &);Q_GUI_EXPORT QDataStream &operator>>(QDataStream &, QTransform &);#ifndef QT_NO_DEBUG_STREAMQ_GUI_EXPORT QDebug operator<<(QDebug, const QTransform &);#endif/****** end stream functions *******************/// mathematical semanticsQ_GUI_EXPORT_INLINE QPoint operator*(const QPoint &p, const QTransform &m){ return m.map(p); }Q_GUI_EXPORT_INLINE QPointF operator*(const QPointF &p, const QTransform &m){ return m.map(p); }Q_GUI_EXPORT_INLINE QLineF operator*(const QLineF &l, const QTransform &m){ return m.map(l); }Q_GUI_EXPORT_INLINE QLine operator*(const QLine &l, const QTransform &m){ return m.map(l); }Q_GUI_EXPORT_INLINE QPolygon operator *(const QPolygon &a, const QTransform &m){ return m.map(a); }Q_GUI_EXPORT_INLINE QPolygonF operator *(const QPolygonF &a, const QTransform &m){ return m.map(a); }Q_GUI_EXPORT_INLINE QRegion operator *(const QRegion &r, const QTransform &m){ return m.map(r); }Q_GUI_EXPORT_INLINE QPainterPath operator *(const QPainterPath &p, const QTransform &m){ return m.map(p); }Q_GUI_EXPORT_INLINE QTransform operator *(const QTransform &a, qreal n){ QTransform t(a); t *= n; return t; }Q_GUI_EXPORT_INLINE QTransform operator /(const QTransform &a, qreal n){ QTransform t(a); t /= n; return t; }Q_GUI_EXPORT_INLINE QTransform operator +(const QTransform &a, qreal n){ QTransform t(a); t += n; return t; }Q_GUI_EXPORT_INLINE QTransform operator -(const QTransform &a, qreal n){ QTransform t(a); t -= n; return t; }QT_END_HEADER#endif

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