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📄 qpolygon.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QPOLYGON_H#define QPOLYGON_H#include <QtCore/qvector.h>#include <QtCore/qpoint.h>#include <QtCore/qrect.h>QT_BEGIN_HEADERQT_MODULE(Gui)class QMatrix;class QTransform;class QRect;class QVariant;class Q_GUI_EXPORT QPolygon : public QVector<QPoint>{public:    inline QPolygon() {}    inline ~QPolygon() {}    inline QPolygon(int size);    inline QPolygon(const QPolygon &a) : QVector<QPoint>(a) {}    inline QPolygon(const QVector<QPoint> &v) : QVector<QPoint>(v) {}    QPolygon(const QRect &r, bool closed=false);    QPolygon(int nPoints, const int *points);    operator QVariant() const;    void translate(int dx, int dy);    void translate(const QPoint &offset);    QRect boundingRect() const;    void point(int i, int *x, int *y) const;    QPoint point(int i) const;    void setPoint(int index, int x, int y);    void setPoint(int index, const QPoint &p);    void setPoints(int nPoints, const int *points);    void setPoints(int nPoints, int firstx, int firsty, ...);    void putPoints(int index, int nPoints, const int *points);    void putPoints(int index, int nPoints, int firstx, int firsty, ...);    void putPoints(int index, int nPoints, const QPolygon & from, int fromIndex=0);    bool containsPoint(const QPoint &pt, Qt::FillRule fillRule) const;    QPolygon united(const QPolygon &r) const;    QPolygon intersected(const QPolygon &r) const;    QPolygon subtracted(const QPolygon &r) const;};inline QPolygon::QPolygon(int asize) : QVector<QPoint>(asize) {}#ifndef QT_NO_DEBUG_STREAMQ_GUI_EXPORT QDebug operator<<(QDebug, const QPolygon &);#endif/*****************************************************************************  Misc. QPolygon functions *****************************************************************************/inline void QPolygon::setPoint(int index, const QPoint &pt){ (*this)[index] = pt; }inline void QPolygon::setPoint(int index, int x, int y){ (*this)[index] = QPoint(x, y); }inline QPoint QPolygon::point(int index) const{ return at(index); }inline void QPolygon::translate(const QPoint &offset){ translate(offset.x(), offset.y()); }class QRectF;class Q_GUI_EXPORT QPolygonF : public QVector<QPointF>{public:    inline QPolygonF() {}    inline ~QPolygonF() {}    inline QPolygonF(int size);    inline QPolygonF(const QPolygonF &a) : QVector<QPointF>(a) {}    inline QPolygonF(const QVector<QPointF> &v) : QVector<QPointF>(v) {}    QPolygonF(const QRectF &r);    QPolygonF(const QPolygon &a);    inline void translate(qreal dx, qreal dy);    void translate(const QPointF &offset);    QPolygon toPolygon() const;    bool isClosed() const { return !isEmpty() && first() == last(); }    QRectF boundingRect() const;    bool containsPoint(const QPointF &pt, Qt::FillRule fillRule) const;    QPolygonF united(const QPolygonF &r) const;    QPolygonF intersected(const QPolygonF &r) const;    QPolygonF subtracted(const QPolygonF &r) const;};inline QPolygonF::QPolygonF(int asize) : QVector<QPointF>(asize) {}#ifndef QT_NO_DEBUG_STREAMQ_GUI_EXPORT QDebug operator<<(QDebug, const QPolygonF &);#endif/*****************************************************************************  QPolygonF stream functions *****************************************************************************/#ifndef QT_NO_DATASTREAMQ_GUI_EXPORT QDataStream &operator<<(QDataStream &stream, const QPolygonF &array);Q_GUI_EXPORT QDataStream &operator>>(QDataStream &stream, QPolygonF &array);#endifinline void QPolygonF::translate(qreal dx, qreal dy){ translate(QPointF(dx, dy)); }QT_END_HEADER#endif // QPOLYGON_H

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