📄 qdrawhelper_sse3dnow.cpp
字号:
/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <private/qdrawhelper_x86_p.h>#if defined(QT_HAVE_3DNOW) && defined(QT_HAVE_SSE)#include <private/qdrawhelper_sse_p.h>#include <mm3dnow.h>struct QSSE3DNOWIntrinsics : public QSSEIntrinsics{ static inline void end() { _m_femms(); }};const CompositionFunctionSolid qt_functionForModeSolid_SSE3DNOW[] = { comp_func_solid_SourceOver<QSSE3DNOWIntrinsics>, comp_func_solid_DestinationOver<QSSE3DNOWIntrinsics>, comp_func_solid_Clear<QSSE3DNOWIntrinsics>, comp_func_solid_Source<QSSE3DNOWIntrinsics>, 0, comp_func_solid_SourceIn<QSSE3DNOWIntrinsics>, comp_func_solid_DestinationIn<QSSE3DNOWIntrinsics>, comp_func_solid_SourceOut<QSSE3DNOWIntrinsics>, comp_func_solid_DestinationOut<QSSE3DNOWIntrinsics>, comp_func_solid_SourceAtop<QSSE3DNOWIntrinsics>, comp_func_solid_DestinationAtop<QSSE3DNOWIntrinsics>, comp_func_solid_XOR<QSSE3DNOWIntrinsics>, comp_func_solid_Plus, comp_func_solid_Multiply, comp_func_solid_Screen, comp_func_solid_Overlay, comp_func_solid_Darken, comp_func_solid_Lighten, comp_func_solid_ColorDodge, comp_func_solid_ColorBurn, comp_func_solid_HardLight, comp_func_solid_SoftLight, comp_func_solid_Difference, comp_func_solid_Exclusion};const CompositionFunction qt_functionForMode_SSE3DNOW[] = { comp_func_SourceOver<QSSE3DNOWIntrinsics>, comp_func_DestinationOver<QSSE3DNOWIntrinsics>, comp_func_Clear<QSSE3DNOWIntrinsics>, comp_func_Source<QSSE3DNOWIntrinsics>, 0, comp_func_SourceIn<QSSE3DNOWIntrinsics>, comp_func_DestinationIn<QSSE3DNOWIntrinsics>, comp_func_SourceOut<QSSE3DNOWIntrinsics>, comp_func_DestinationOut<QSSE3DNOWIntrinsics>, comp_func_SourceAtop<QSSE3DNOWIntrinsics>, comp_func_DestinationAtop<QSSE3DNOWIntrinsics>, comp_func_XOR<QSSE3DNOWIntrinsics>, comp_func_Plus, comp_func_Multiply, comp_func_Screen, comp_func_Overlay, comp_func_Darken, comp_func_Lighten, comp_func_ColorDodge, comp_func_ColorBurn, comp_func_HardLight, comp_func_SoftLight, comp_func_Difference, comp_func_Exclusion};void qt_blend_color_argb_sse3dnow(int count, const QSpan *spans, void *userData){ qt_blend_color_argb_x86<QSSE3DNOWIntrinsics>(count, spans, userData, (CompositionFunctionSolid*)qt_functionForModeSolid_SSE3DNOW);}void qt_memfill32_sse3dnow(quint32 *dest, quint32 value, int count){ return qt_memfill32_sse_template<QSSE3DNOWIntrinsics>(dest, value, count);}void qt_bitmapblit16_sse3dnow(QRasterBuffer *rasterBuffer, int x, int y, quint32 color, const uchar *src, int width, int height, int stride){ return qt_bitmapblit16_sse_template<QSSE3DNOWIntrinsics>(rasterBuffer, x,y, color, src, width, height, stride);}#endif // QT_HAVE_3DNOW && QT_HAVE_SSE
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -