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📄 qwindowsurface.cpp

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <private/qwindowsurface_p.h>#include <qwidget.h>#include <private/qbackingstore_p.h>class QWindowSurfacePrivate{public:    QWindowSurfacePrivate(QWidget *w) : window(w) {}    QWidget *window;    QRect geometry;    QList<QImage*> bufferImages;};/*!    \class QWindowSurface    \since 4.3    \internal    \preliminary    \ingroup qws    \brief The QWindowSurface class provides the drawing area for top-level    windows.*//*!    \fn void QWindowSurface::beginPaint(const QRegion &region)    This function is called before painting onto the surface begins,    with the \a region in which the painting will occur.    \sa endPaint(), paintDevice()*//*!    \fn void QWindowSurface::endPaint(const QRegion &region)    This function is called after painting onto the surface has ended,    with the \a region in which the painting was performed.    \sa beginPaint(), paintDevice()*//*!    \fn void QWindowSurface::flush(QWidget *widget, const QRegion &region,                                  const QPoint &offset)    Flushes the given \a region from the specified \a widget onto the    screen.    Note that the \a offset parameter is currently unused.*//*!    \fn QPaintDevice* QWindowSurface::paintDevice()    Implement this function to return the appropriate paint device.*//*!    Constructs an empty surface for the given top-level \a window.*/QWindowSurface::QWindowSurface(QWidget *window)    : d_ptr(new QWindowSurfacePrivate(window)){    if (window)        window->setWindowSurface(this);}/*!    Destroys this surface.*/QWindowSurface::~QWindowSurface(){    if (d_ptr->window)        d_ptr->window->d_func()->extra->topextra->windowSurface = 0;    delete d_ptr;}/*!    Returns a pointer to the top-level window associated with this    surface.*/QWidget* QWindowSurface::window() const{    return d_ptr->window;}void QWindowSurface::beginPaint(const QRegion &){}void QWindowSurface::endPaint(const QRegion &){    qDeleteAll(d_ptr->bufferImages);}/*!    Sets the currently allocated area to be the given \a rect.    This function is called whenever area covered by the top-level    window changes.    \sa geometry()*/void QWindowSurface::setGeometry(const QRect &rect){    d_ptr->geometry = rect;}/*!    Returns the currently allocated area on the screen.*/QRect QWindowSurface::geometry() const{    return d_ptr->geometry;}/*!    Scrolls the given \a area \a dx pixels to the right and \a dy    downward; both \a dx and \a dy may be negative.    Returns true if the area was scrolled successfully; false otherwise.*/bool QWindowSurface::scroll(const QRegion &area, int dx, int dy){    Q_UNUSED(area);    Q_UNUSED(dx);    Q_UNUSED(dy);    return false;}/*!    Returns a QImage pointer which represents the actual buffer the \a widget    is drawn into or 0 if this is unavailable.    You must call beginPaint() before you call this function and the returned    pointer is only valid until endPaint() is called.*/QImage* QWindowSurface::buffer(const QWidget *widget){    if (widget->window() != window())        return 0;    QPaintDevice *pdev = paintDevice();    if (!pdev || pdev->devType() != QInternal::Image)        return 0;    const QPoint off = offset(widget);    QImage *img = static_cast<QImage*>(pdev);    QRect rect(off, widget->size());    rect &= QRect(QPoint(), img->size());    if (rect.isEmpty())        return 0;    img = new QImage(img->scanLine(rect.y()) + rect.x() * img->depth() / 8,                     rect.width(), rect.height(),                     img->bytesPerLine(), img->format());    d_ptr->bufferImages.append(img);    return img;}/*!  Returns a QPixmap generated from the part of the backing store  corresponding to \a widget. Returns a null QPixmap if an error  occurs. The contents of the pixmap are only defined for the regions  of \a widget that have received paint events since the last resize  of the backing store.  If \a rectangle is a null rectangle (the default), the entire widget  is grabbed. Otherwise, the grabbed area is limited to \a rectangle.  The default implementation returns a null pixmap.  \sa QPixmap::grabWidget()*/QPixmap QWindowSurface::grabWidget(const QWidget *widget, const QRect &rectangle) const{    Q_UNUSED(widget);    Q_UNUSED(rectangle);    return QPixmap();}/*!  Returns the offset of \a widget in the coordinates of this  window surface. */QPoint QWindowSurface::offset(const QWidget *widget) const{    QWidget *window = d_ptr->window;    QPoint offset = widget->mapTo(window, QPoint());#ifdef Q_WS_QWS    offset += window->geometry().topLeft() - window->frameGeometry().topLeft();#endif    return offset;}/*!  \fn QRect QWindowSurface::rect(const QWidget *widget) const  Returns the rectangle for \a widget in the coordinates of this  window surface.*/

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