📄 qpainter_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QPAINTER_P_H#define QPAINTER_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists purely as an// implementation detail. This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "QtGui/qbrush.h"#include "QtGui/qfont.h"#include "QtGui/qpen.h"#include "QtGui/qregion.h"#include "QtGui/qmatrix.h"#include "QtGui/qpainter.h"#include "QtGui/qpainterpath.h"#include "QtGui/qpaintengine.h"#include "QtCore/qvector.h"class QPaintEngine;class QPainterClipInfo{public: enum ClipType { RegionClip, PathClip }; QPainterClipInfo(const QPainterPath &p, Qt::ClipOperation op, const QTransform &m) : clipType(PathClip), matrix(m), operation(op), path(p) { } QPainterClipInfo(const QRegion &r, Qt::ClipOperation op, const QTransform &m) : clipType(RegionClip), matrix(m), operation(op), region(r) { } ClipType clipType; QTransform matrix; Qt::ClipOperation operation; QPainterPath path; QRegion region;};class QPainterState : public QPaintEngineState{public: QPainterState(); QPainterState(const QPainterState *s); ~QPainterState(); void init(QPainter *p); QPointF bgOrigin; QFont font; QFont deviceFont; QPen pen; QBrush brush; QBrush bgBrush; // background brush QRegion clipRegion; QPainterPath clipPath; Qt::ClipOperation clipOperation; QPainter::RenderHints renderHints; QList<QPainterClipInfo> clipInfo; QTransform worldMatrix; // World transformation matrix, not window and viewport QTransform matrix; // Complete transformation matrix, int txop; int wx, wy, ww, wh; // window rectangle int vx, vy, vw, vh; // viewport rectangle qreal opacity; uint WxF:1; // World transformation uint VxF:1; // View transformation uint clipEnabled:1; Qt::BGMode bgMode; QPainter *painter; Qt::LayoutDirection layoutDirection; QPainter::CompositionMode composition_mode; uint emulationSpecifier; uint changeFlags;};class QPainterPrivate{ Q_DECLARE_PUBLIC(QPainter)public: QPainterPrivate(QPainter *painter) : q_ptr(painter), txinv(0), emptyState(true), device(0) , original_device(0), engine(0), fillrect_func(0) { states.push_back(new QPainterState()); state = states.back(); } ~QPainterPrivate() { for (int i=0; i<states.size(); ++i) delete states.at(i); } QPainter *q_ptr; QPoint redirection_offset; QPainterState *state; QVector<QPainterState*> states; QTransform invMatrix; uint txinv:1; uint emptyState:1; enum DrawOperation { StrokeDraw = 0x1, FillDraw = 0x2, StrokeAndFillDraw = 0x3 }; void updateEmulationSpecifier(QPainterState *s); void updateState(QPainterState *state); void draw_helper(const QPainterPath &path, DrawOperation operation = StrokeAndFillDraw); void drawStretchToDevice(const QPainterPath &path, DrawOperation operation); void drawOpaqueBackground(const QPainterPath &path, DrawOperation operation); void updateMatrix(); void updateInvMatrix(); void init(); int rectSubtraction() const { return state->pen.style() != Qt::NoPen && state->pen.width() == 0 ? 1 : 0; } QTransform viewTransform() const; QPaintDevice *device; QPaintDevice *original_device; QPaintEngine *engine; typedef void (QPaintEngine::*FillRectBackdoor)(const QRect&, const QBrush&); FillRectBackdoor fillrect_func;};QString qt_generate_brush_key(const QBrush &brush);#endif // QPAINTER_P_H
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