📄 qwindowsurface_d3d_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QWINDOWSURFACE_D3D_P_H#define QWINDOWSURFACE_D3D_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of the QLibrary class. This header file may change from// version to version without notice, or even be removed.//// We mean it.//#include <qglobal.h>#include "private/qwindowsurface_p.h"class QPaintDevice;class QPoint;class QRegion;class QWidget;struct QD3DWindowSurfacePrivate;class QD3DWindowSurface : public QWindowSurface{public: QD3DWindowSurface(QWidget *widget); ~QD3DWindowSurface(); QPaintDevice *paintDevice(); void flush(QWidget *widget, const QRegion ®ion, const QPoint &offset); void setGeometry(const QRect &rect); bool scroll(const QRegion &area, int dx, int dy);private: QD3DWindowSurfacePrivate *d_ptr;};#endif // QWINDOWSURFACE_D3D_P_H
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