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📄 qsound_p.h

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSOUND_P_H#define QSOUND_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists for the convenience// of other Qt classes.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "QtCore/qobject.h"#ifndef QT_NO_SOUNDclass QSound;/*  QAuServer is an INTERNAL class.  If you wish to provide support for  additional audio servers, you can make a subclass of QAuServer to do  so, HOWEVER, your class may need to be re-engineered to some degree  with each new Qt release, including minor releases.  QAuBucket is whatever you want.*/class QAuBucket {public:    virtual ~QAuBucket();};class QAuServer : public QObject {    Q_OBJECTpublic:    explicit QAuServer(QObject* parent);    ~QAuServer();    virtual void init(QSound*);    virtual void play(const QString& filename);    virtual void play(QSound*)=0;    virtual void stop(QSound*)=0;    virtual bool okay()=0;protected:    void setBucket(QSound*, QAuBucket*);    QAuBucket* bucket(QSound*);    int decLoop(QSound*);};#endif // QT_NO_SOUND#endif // QSOUND_P_H

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