📄 qsound_x11.cpp
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qsound.h"#ifndef QT_NO_SOUND#include "qhash.h"#include "qsocketnotifier.h"#include "qapplication.h"#include "qsound_p.h"#ifndef QT_NO_NAS#include <audio/audiolib.h>#include <audio/soundlib.h>static AuServer *nas=0;static AuBool eventPred(AuServer *, AuEvent *e, AuPointer p){ if (e && (e->type == AuEventTypeElementNotify)) { if (e->auelementnotify.flow == *((AuFlowID *)p)) return true; } return false;}class QAuBucketNAS : public QAuBucket {public: QAuBucketNAS(AuBucketID b, AuFlowID f = 0) : id(b), flow(f), stopped(true), numplaying(0) { } ~QAuBucketNAS() { if (nas) { AuSync(nas, false); AuDestroyBucket(nas, id, NULL); AuEvent ev; while (AuScanEvents(nas, AuEventsQueuedAfterFlush, true, eventPred, &flow, &ev)) ; } } AuBucketID id; AuFlowID flow; bool stopped; int numplaying;};class QAuServerNAS : public QAuServer { Q_OBJECT QSocketNotifier* sn;public: QAuServerNAS(QObject* parent); ~QAuServerNAS(); void init(QSound*); void play(const QString& filename); void play(QSound*); void stop(QSound*); bool okay(); void setDone(QSound*);public slots: void dataReceived(); void soundDestroyed(QObject *o);private: QAuBucketNAS* bucket(QSound* s) { return (QAuBucketNAS*)QAuServer::bucket(s); }};QAuServerNAS::QAuServerNAS(QObject* parent) : QAuServer(parent){ setObjectName(QLatin1String("Network Audio System")); nas = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL); if (nas) { AuSetCloseDownMode(nas, AuCloseDownDestroy, NULL); // Ask Qt for async messages... sn=new QSocketNotifier(AuServerConnectionNumber(nas), QSocketNotifier::Read); QObject::connect(sn, SIGNAL(activated(int)), this, SLOT(dataReceived())); } else { sn = 0; }}QAuServerNAS::~QAuServerNAS(){ if (nas) AuCloseServer(nas); delete sn; nas = 0;}typedef QHash<void*,QAuServerNAS*> AuServerHash;static AuServerHash *inprogress=0;void QAuServerNAS::soundDestroyed(QObject *o){ if (inprogress) { QSound *so = static_cast<QSound *>(o); while (inprogress->remove(so)) ; // Loop while remove returns true }}void QAuServerNAS::play(const QString& filename){ if (nas) { int iv=100; AuFixedPoint volume=AuFixedPointFromFraction(iv,100); AuSoundPlayFromFile(nas, filename.toLocal8Bit().constData(), AuNone, volume, NULL, NULL, NULL, NULL, NULL, NULL); AuFlush(nas); dataReceived(); AuFlush(nas); qApp->flush(); }}static void callback(AuServer*, AuEventHandlerRec*, AuEvent* e, AuPointer p){ if (inprogress->contains(p) && e) { if (e->type==AuEventTypeElementNotify && e->auelementnotify.kind==AuElementNotifyKindState) { if (e->auelementnotify.cur_state == AuStateStop) { AuServerHash::Iterator it = inprogress->find(p); if (it != inprogress->end()) (*it)->setDone((QSound*)p); } } }}void QAuServerNAS::setDone(QSound* s){ if (nas) { decLoop(s); if (s->loopsRemaining() && !bucket(s)->stopped) { bucket(s)->stopped = true; play(s); } else { if (--(bucket(s)->numplaying) == 0) bucket(s)->stopped = true; inprogress->remove(s); } }}void QAuServerNAS::play(QSound* s){ if (nas) { ++(bucket(s)->numplaying); if (!bucket(s)->stopped) { stop(s); } bucket(s)->stopped = false; if (!inprogress) inprogress = new AuServerHash; inprogress->insert(s,this); int iv=100; AuFixedPoint volume=AuFixedPointFromFraction(iv,100); QAuBucketNAS *b = bucket(s); AuSoundPlayFromBucket(nas, b->id, AuNone, volume, callback, s, 0, &b->flow, NULL, NULL, NULL); AuFlush(nas); dataReceived(); AuFlush(nas); qApp->flush(); }}void QAuServerNAS::stop(QSound* s){ if (nas && !bucket(s)->stopped) { bucket(s)->stopped = true; AuStopFlow(nas, bucket(s)->flow, NULL); AuFlush(nas); dataReceived(); AuFlush(nas); qApp->flush(); }}void QAuServerNAS::init(QSound* s){ connect(s, SIGNAL(destroyed(QObject*)), this, SLOT(soundDestroyed(QObject*))); if (nas) { AuBucketID b_id = AuSoundCreateBucketFromFile(nas, s->fileName().toLocal8Bit().constData(), 0 /*AuAccessAllMasks*/, NULL, NULL); setBucket(s, new QAuBucketNAS(b_id)); }}bool QAuServerNAS::okay(){ return !!nas;}void QAuServerNAS::dataReceived(){ AuHandleEvents(nas);}#include "qsound_x11.moc"#endifclass QAuServerNull : public QAuServer{public: QAuServerNull(QObject* parent); void play(const QString&) { } void play(QSound*s) { while(decLoop(s) > 0) /* nothing */ ; } void stop(QSound*) { } bool okay() { return false; }};QAuServerNull::QAuServerNull(QObject* parent) : QAuServer(parent){}QAuServer* qt_new_audio_server(){#ifndef QT_NO_NAS QAuServer* s = new QAuServerNAS(qApp); if (s->okay()) return s; else delete s;#endif return new QAuServerNull(qApp);}#endif // QT_NO_SOUND
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