📄 qshortcutmap_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSHORTCUTMAP_P_H#define QSHORTCUTMAP_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists purely as an// implementation detail. This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "QtGui/qkeysequence.h"#include "QtCore/qvector.h"#ifndef QT_NO_SHORTCUT// To enable dump output uncomment below//#define Dump_QShortcutMapclass QKeyEvent;struct QShortcutEntry;class QShortcutMapPrivate;class QWidget;class QAction;class QObject;class QShortcutMap{ Q_DECLARE_PRIVATE(QShortcutMap)public: QShortcutMap(); ~QShortcutMap(); int addShortcut(QObject *owner, const QKeySequence &key, Qt::ShortcutContext context); int removeShortcut(int id, QObject *owner, const QKeySequence &key = QKeySequence()); int setShortcutEnabled(bool enable, int id, QObject *owner, const QKeySequence &key = QKeySequence()); int setShortcutAutoRepeat(bool on, int id, QObject *owner, const QKeySequence &key = QKeySequence()); void resetState(); QKeySequence::SequenceMatch nextState(QKeyEvent *e); QKeySequence::SequenceMatch state(); void dispatchEvent(QKeyEvent *e); bool tryShortcutEvent(QWidget *w, QKeyEvent *e);#ifdef Dump_QShortcutMap void dumpMap() const;#endifprivate: bool correctContext(Qt::ShortcutContext context, QWidget *w, QWidget *active_window);#ifndef QT_NO_ACTION bool correctContext(Qt::ShortcutContext context,QAction *a, QWidget *active_window);#endif QShortcutMapPrivate *d_ptr; QKeySequence::SequenceMatch find(QKeyEvent *e); QKeySequence::SequenceMatch matches(const QKeySequence &seq1, const QKeySequence &seq2) const; QVector<const QShortcutEntry *> matches() const; void createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl); void clearSequence(QVector<QKeySequence> &ksl); bool correctContext(const QShortcutEntry &item); int translateModifiers(Qt::KeyboardModifiers modifiers);};#endif // QT_NO_SHORTCUT#endif // QSHORTCUTMAP_P_H
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