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📄 qsound_qws.cpp

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qapplication.h"#ifndef QT_NO_SOUND#include "qsound.h"#include "qpaintdevice.h"#include "qwsdisplay_qws.h"#include "qsound_p.h"#include "qsoundqss_qws.h"#include "qhash.h"#include "qfileinfo.h"#ifdef MEDIA_SERVER#include "qbytearray.h"#include "quuid.h"#include "qdatastream.h"#include "qcopchannel_qws.h"#define SERVER_CHANNEL "QPE/MediaServer"class QCopMessage : public QDataStream{public:    QCopMessage( const QString& channel, const QString& message )        : QDataStream( new QBuffer ), m_channel( channel ), m_message( message )    {        device()->open( QIODevice::WriteOnly );    }    ~QCopMessage()    {        QCopChannel::send( m_channel, m_message, ((QBuffer*)device())->buffer() );        delete device();    }private:    QString m_channel;    QString m_message;};#endif // MEDIA_SERVERclass QAuServerQWS;class QAuBucketQWS : public QObject, public QAuBucket{    Q_OBJECTpublic:    QAuBucketQWS( QAuServerQWS*, QSound*, QObject* parent = 0 );    ~QAuBucketQWS();#ifndef MEDIA_SERVER    int id() const { return id_; }#endif    QSound* sound() const { return sound_; }#ifdef MEDIA_SERVER    void play();    void stop();#endifsignals:    // Only for Media Server    void done( QAuBucketQWS* );private slots:    // Only for Media Server    void processMessage( const QString& msg, const QByteArray& data );private:#ifdef MEDIA_SERVER    QCopChannel *m_channel;    QUuid m_id;#endif#ifndef MEDIA_SERVER    int id_;#endif    QSound *sound_;    QAuServerQWS *server_;    static int next;};int QAuBucketQWS::next = 0;class QAuServerQWS : public QAuServer{    Q_OBJECTpublic:    QAuServerQWS( QObject* parent );    void init( QSound* s )    {        QAuBucketQWS *bucket = new QAuBucketQWS( this, s );#ifdef MEDIA_SERVER        connect( bucket, SIGNAL(done(QAuBucketQWS*)),            this, SLOT(complete(QAuBucketQWS*)) );#endif        setBucket( s, bucket );    }#ifndef MEDIA_SERVER    // Register bucket    void insert( QAuBucketQWS *bucket )    {        buckets.insert( bucket->id(), bucket );    }    // Remove bucket from register    void remove( QAuBucketQWS *bucket )    {        buckets.remove( bucket->id() );    }#endif    void play( QSound* s )    {        QString filepath = QFileInfo( s->fileName() ).absoluteFilePath();#if defined(QT_NO_QWS_SOUNDSERVER)        server->playFile( bucket( s )->id(), filepath );#elif defined(MEDIA_SERVER)        bucket( s )->play();#else        client->play( bucket( s )->id(), filepath );#endif    }    void stop( QSound* s )    {#if defined(QT_NO_QWS_SOUNDSERVER)        server->stopFile( bucket( s )->id() );#elif defined(MEDIA_SERVER)        bucket( s )->stop();#else        client->stop( bucket( s )->id() );#endif    }    bool okay() { return true; }private slots:    // Continue playing sound if loops remain    void complete( int id )    {#ifndef MEDIA_SERVER        QAuBucketQWS *bucket = find( id );        if( bucket ) {            QSound *sound = bucket->sound();            if( decLoop( sound ) ) {                play( sound );            }        }#endif    }    // Only for Media Server    void complete( QAuBucketQWS* bucket )    {#ifndef MEDIA_SERVER        Q_UNUSED(bucket);#else        QSound *sound = bucket->sound();        if( decLoop( sound ) ) {            play( sound );        }#endif    }protected:    QAuBucketQWS* bucket( QSound *s )    {        return (QAuBucketQWS*)QAuServer::bucket( s );    }private:#ifndef MEDIA_SERVER    // Find registered bucket with given id, return null if none found    QAuBucketQWS* find( int id )    {        QHash<int, QAuBucketQWS*>::Iterator it = buckets.find( id );        if( it != buckets.end() ) {            return it.value();        }        return 0;    }    QHash<int, QAuBucketQWS*> buckets; // ### possible problem with overlapping keys#ifdef QT_NO_QWS_SOUNDSERVER    QWSSoundServer *server;#else    QWSSoundClient *client;#endif#endif // MEDIA_SERVER};QAuServerQWS::QAuServerQWS(QObject* parent) :    QAuServer(parent){#ifndef MEDIA_SERVER    setObjectName(QLatin1String("qauserverqws"));#ifdef QT_NO_QWS_SOUNDSERVER    server = new QWSSoundServer( this ); // ### only suitable for single application    connect( server, SIGNAL(soundCompleted(int)),        this, SLOT(complete(int)) );#else    client = new QWSSoundClient( this ); // ### requires successful connection    connect( client, SIGNAL(soundCompleted(int)),        this, SLOT(complete(int)) );#endif#endif // MEDIA_SERVER}QAuBucketQWS::QAuBucketQWS( QAuServerQWS *server, QSound *sound, QObject* parent )    : QObject( parent ), sound_( sound ), server_( server ){#ifdef MEDIA_SERVER    m_id = QUuid::createUuid();    sound->setObjectName( m_id.toString() );    m_channel = new QCopChannel( QString( "QPE/QSound/" ).append( m_id ), this );    connect( m_channel, SIGNAL(received(QString,QByteArray)),        this, SLOT(processMessage(QString,QByteArray)) );    {        QCopMessage message( SERVER_CHANNEL, "subscribe(QUuid)" );        message << m_id;    }    {        QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath();        QCopMessage message( SERVER_CHANNEL, "open(QUuid,QString)" );        message << m_id << filepath;    }#else    id_ = next++;    server_->insert( this );#endif}#ifdef MEDIA_SERVERvoid QAuBucketQWS::play(){    QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath();    QCopMessage message( SERVER_CHANNEL, "play(QUuid)" );    message << m_id;}void QAuBucketQWS::stop(){    QCopMessage message( SERVER_CHANNEL, "stop(QUuid)" );    message << m_id;}#endif // MEDIA_SERVERvoid QAuBucketQWS::processMessage( const QString& msg, const QByteArray& data ){    Q_UNUSED(data);#ifndef MEDIA_SERVER    Q_UNUSED(msg);#else    if( msg == "done()" ) {        emit done( this );    }#endif}QAuBucketQWS::~QAuBucketQWS(){#ifdef MEDIA_SERVER    QCopMessage message( SERVER_CHANNEL, "revoke(QUuid)" );    message << m_id;#else    server_->remove( this );#endif}QAuServer* qt_new_audio_server(){    return new QAuServerQWS(qApp);}#include "qsound_qws.moc"#endif // QT_NO_SOUND

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