📄 qsound_qws.cpp
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qapplication.h"#ifndef QT_NO_SOUND#include "qsound.h"#include "qpaintdevice.h"#include "qwsdisplay_qws.h"#include "qsound_p.h"#include "qsoundqss_qws.h"#include "qhash.h"#include "qfileinfo.h"#ifdef MEDIA_SERVER#include "qbytearray.h"#include "quuid.h"#include "qdatastream.h"#include "qcopchannel_qws.h"#define SERVER_CHANNEL "QPE/MediaServer"class QCopMessage : public QDataStream{public: QCopMessage( const QString& channel, const QString& message ) : QDataStream( new QBuffer ), m_channel( channel ), m_message( message ) { device()->open( QIODevice::WriteOnly ); } ~QCopMessage() { QCopChannel::send( m_channel, m_message, ((QBuffer*)device())->buffer() ); delete device(); }private: QString m_channel; QString m_message;};#endif // MEDIA_SERVERclass QAuServerQWS;class QAuBucketQWS : public QObject, public QAuBucket{ Q_OBJECTpublic: QAuBucketQWS( QAuServerQWS*, QSound*, QObject* parent = 0 ); ~QAuBucketQWS();#ifndef MEDIA_SERVER int id() const { return id_; }#endif QSound* sound() const { return sound_; }#ifdef MEDIA_SERVER void play(); void stop();#endifsignals: // Only for Media Server void done( QAuBucketQWS* );private slots: // Only for Media Server void processMessage( const QString& msg, const QByteArray& data );private:#ifdef MEDIA_SERVER QCopChannel *m_channel; QUuid m_id;#endif#ifndef MEDIA_SERVER int id_;#endif QSound *sound_; QAuServerQWS *server_; static int next;};int QAuBucketQWS::next = 0;class QAuServerQWS : public QAuServer{ Q_OBJECTpublic: QAuServerQWS( QObject* parent ); void init( QSound* s ) { QAuBucketQWS *bucket = new QAuBucketQWS( this, s );#ifdef MEDIA_SERVER connect( bucket, SIGNAL(done(QAuBucketQWS*)), this, SLOT(complete(QAuBucketQWS*)) );#endif setBucket( s, bucket ); }#ifndef MEDIA_SERVER // Register bucket void insert( QAuBucketQWS *bucket ) { buckets.insert( bucket->id(), bucket ); } // Remove bucket from register void remove( QAuBucketQWS *bucket ) { buckets.remove( bucket->id() ); }#endif void play( QSound* s ) { QString filepath = QFileInfo( s->fileName() ).absoluteFilePath();#if defined(QT_NO_QWS_SOUNDSERVER) server->playFile( bucket( s )->id(), filepath );#elif defined(MEDIA_SERVER) bucket( s )->play();#else client->play( bucket( s )->id(), filepath );#endif } void stop( QSound* s ) {#if defined(QT_NO_QWS_SOUNDSERVER) server->stopFile( bucket( s )->id() );#elif defined(MEDIA_SERVER) bucket( s )->stop();#else client->stop( bucket( s )->id() );#endif } bool okay() { return true; }private slots: // Continue playing sound if loops remain void complete( int id ) {#ifndef MEDIA_SERVER QAuBucketQWS *bucket = find( id ); if( bucket ) { QSound *sound = bucket->sound(); if( decLoop( sound ) ) { play( sound ); } }#endif } // Only for Media Server void complete( QAuBucketQWS* bucket ) {#ifndef MEDIA_SERVER Q_UNUSED(bucket);#else QSound *sound = bucket->sound(); if( decLoop( sound ) ) { play( sound ); }#endif }protected: QAuBucketQWS* bucket( QSound *s ) { return (QAuBucketQWS*)QAuServer::bucket( s ); }private:#ifndef MEDIA_SERVER // Find registered bucket with given id, return null if none found QAuBucketQWS* find( int id ) { QHash<int, QAuBucketQWS*>::Iterator it = buckets.find( id ); if( it != buckets.end() ) { return it.value(); } return 0; } QHash<int, QAuBucketQWS*> buckets; // ### possible problem with overlapping keys#ifdef QT_NO_QWS_SOUNDSERVER QWSSoundServer *server;#else QWSSoundClient *client;#endif#endif // MEDIA_SERVER};QAuServerQWS::QAuServerQWS(QObject* parent) : QAuServer(parent){#ifndef MEDIA_SERVER setObjectName(QLatin1String("qauserverqws"));#ifdef QT_NO_QWS_SOUNDSERVER server = new QWSSoundServer( this ); // ### only suitable for single application connect( server, SIGNAL(soundCompleted(int)), this, SLOT(complete(int)) );#else client = new QWSSoundClient( this ); // ### requires successful connection connect( client, SIGNAL(soundCompleted(int)), this, SLOT(complete(int)) );#endif#endif // MEDIA_SERVER}QAuBucketQWS::QAuBucketQWS( QAuServerQWS *server, QSound *sound, QObject* parent ) : QObject( parent ), sound_( sound ), server_( server ){#ifdef MEDIA_SERVER m_id = QUuid::createUuid(); sound->setObjectName( m_id.toString() ); m_channel = new QCopChannel( QString( "QPE/QSound/" ).append( m_id ), this ); connect( m_channel, SIGNAL(received(QString,QByteArray)), this, SLOT(processMessage(QString,QByteArray)) ); { QCopMessage message( SERVER_CHANNEL, "subscribe(QUuid)" ); message << m_id; } { QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath(); QCopMessage message( SERVER_CHANNEL, "open(QUuid,QString)" ); message << m_id << filepath; }#else id_ = next++; server_->insert( this );#endif}#ifdef MEDIA_SERVERvoid QAuBucketQWS::play(){ QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath(); QCopMessage message( SERVER_CHANNEL, "play(QUuid)" ); message << m_id;}void QAuBucketQWS::stop(){ QCopMessage message( SERVER_CHANNEL, "stop(QUuid)" ); message << m_id;}#endif // MEDIA_SERVERvoid QAuBucketQWS::processMessage( const QString& msg, const QByteArray& data ){ Q_UNUSED(data);#ifndef MEDIA_SERVER Q_UNUSED(msg);#else if( msg == "done()" ) { emit done( this ); }#endif}QAuBucketQWS::~QAuBucketQWS(){#ifdef MEDIA_SERVER QCopMessage message( SERVER_CHANNEL, "revoke(QUuid)" ); message << m_id;#else server_->remove( this );#endif}QAuServer* qt_new_audio_server(){ return new QAuServerQWS(qApp);}#include "qsound_qws.moc"#endif // QT_NO_SOUND
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