📄 qgraphicsscene_bsp.cpp
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qgraphicsscene_bsp_p.h"#ifndef QT_NO_GRAPHICSVIEW#include <QtCore/qstring.h>#include <private/qgraphicsitem_p.h>class QGraphicsSceneInsertItemBspTreeVisitor : public QGraphicsSceneBspTreeVisitor{public: QGraphicsItem *item; void visit(QList<QGraphicsItem *> *items) { items->prepend(item); }};class QGraphicsSceneRemoveItemBspTreeVisitor : public QGraphicsSceneBspTreeVisitor{public: QGraphicsItem *item; void visit(QList<QGraphicsItem *> *items) { items->removeAll(item); }};class QGraphicsSceneFindItemBspTreeVisitor : public QGraphicsSceneBspTreeVisitor{public: QList<QGraphicsItem *> *foundItems; void visit(QList<QGraphicsItem *> *items) { for (int i = 0; i < items->size(); ++i) { QGraphicsItem *item = items->at(i); if (!item->d_func()->itemDiscovered && item->isVisible()) { item->d_func()->itemDiscovered = 1; foundItems->prepend(item); } } }};QGraphicsSceneBspTree::QGraphicsSceneBspTree() : leafCnt(0){ insertVisitor = new QGraphicsSceneInsertItemBspTreeVisitor; removeVisitor = new QGraphicsSceneRemoveItemBspTreeVisitor; findVisitor = new QGraphicsSceneFindItemBspTreeVisitor;}QGraphicsSceneBspTree::~QGraphicsSceneBspTree(){ delete insertVisitor; delete removeVisitor; delete findVisitor;}void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth){ this->rect = rect; leafCnt = 0; nodes.resize((1 << (depth + 1)) - 1); nodes.fill(Node()); leaves.resize(1 << depth); leaves.fill(QList<QGraphicsItem *>()); initialize(rect, depth, 0);}void QGraphicsSceneBspTree::clear(){ leafCnt = 0; nodes.clear(); leaves.clear();}void QGraphicsSceneBspTree::insertItem(QGraphicsItem *item, const QRectF &rect){ insertVisitor->item = item; climbTree(insertVisitor, rect);}void QGraphicsSceneBspTree::removeItem(QGraphicsItem *item, const QRectF &rect){ removeVisitor->item = item; climbTree(removeVisitor, rect);}void QGraphicsSceneBspTree::removeItems(const QSet<QGraphicsItem *> &items){ for (int i = 0; i < leaves.size(); ++i) { QList<QGraphicsItem *> newItemList; const QList<QGraphicsItem *> &oldItemList = leaves[i]; for (int j = 0; j < oldItemList.size(); ++j) { QGraphicsItem *item = oldItemList.at(j); if (!items.contains(item)) newItemList << item; } leaves[i] = newItemList; }}QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QRectF &rect){ QList<QGraphicsItem *> tmp; findVisitor->foundItems = &tmp; climbTree(findVisitor, rect); return tmp;}QList<QGraphicsItem *> QGraphicsSceneBspTree::items(const QPointF &pos){ QList<QGraphicsItem *> tmp; findVisitor->foundItems = &tmp; climbTree(findVisitor, pos); return tmp;}int QGraphicsSceneBspTree::leafCount() const{ return leafCnt;}QString QGraphicsSceneBspTree::debug(int index) const{ const Node *node = &nodes.at(index); QString tmp; if (node->type == Node::Leaf) { QRectF rect = rectForIndex(index); if (!leaves[node->leafIndex].isEmpty()) { tmp += QString::fromLatin1("[%1, %2, %3, %4] contains %5 items\n") .arg(rect.left()).arg(rect.top()) .arg(rect.width()).arg(rect.height()) .arg(leaves[node->leafIndex].size()); } } else { if (node->type == Node::Horizontal) { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } else { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } } return tmp;}void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth, int index){ Node *node = &nodes[index]; if (index == 0) { node->type = Node::Horizontal; node->offset = rect.center().x(); } if (depth) { Node::Type type; QRectF rect1, rect2; qreal offset1, offset2; if (node->type == Node::Horizontal) { type = Node::Vertical; rect1.setRect(rect.left(), rect.top(), rect.width(), rect.height() / 2); rect2.setRect(rect1.left(), rect1.bottom(), rect1.width(), rect.height() - rect1.height()); offset1 = rect1.center().x(); offset2 = rect2.center().x(); } else { type = Node::Horizontal; rect1.setRect(rect.left(), rect.top(), rect.width() / 2, rect.height()); rect2.setRect(rect1.right(), rect1.top(), rect.width() - rect1.width(), rect1.height()); offset1 = rect1.center().y(); offset2 = rect2.center().y(); } int childIndex = firstChildIndex(index); Node *child = &nodes[childIndex]; child->offset = offset1; child->type = type; child = &nodes[childIndex + 1]; child->offset = offset2; child->type = type; initialize(rect1, depth - 1, childIndex); initialize(rect2, depth - 1, childIndex + 1); } else { node->type = Node::Leaf; node->leafIndex = leafCnt++; }}void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index){ if (nodes.isEmpty()) return; Node *node = &nodes[index]; int childIndex = firstChildIndex(index); switch (node->type) { case Node::Leaf: { visitor->visit(&leaves[node->leafIndex]); break; } case Node::Vertical: if (pos.x() < node->offset) { climbTree(visitor, pos, childIndex); } else { climbTree(visitor, pos, childIndex + 1); } break; case Node::Horizontal: if (pos.y() < node->offset) { climbTree(visitor, pos, childIndex); } else { climbTree(visitor, pos, childIndex + 1); } break; }}void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index){ if (nodes.isEmpty()) return; Node *node = &nodes[index]; int childIndex = firstChildIndex(index); switch (node->type) { case Node::Leaf: { visitor->visit(&leaves[node->leafIndex]); break; } case Node::Vertical: if (rect.left() < node->offset) { climbTree(visitor, rect, childIndex); if (rect.right() >= node->offset) climbTree(visitor, rect, childIndex + 1); } else { climbTree(visitor, rect, childIndex + 1); } break; case Node::Horizontal: int childIndex = firstChildIndex(index); if (rect.top() < node->offset) { climbTree(visitor, rect, childIndex); if (rect.bottom() >= node->offset) climbTree(visitor, rect, childIndex + 1); } else { climbTree(visitor, rect, childIndex + 1); } }}QRectF QGraphicsSceneBspTree::rectForIndex(int index) const{ if (index <= 0) return rect; int parentIdx = parentIndex(index); QRectF rect = rectForIndex(parentIdx); const Node *parent = &nodes.at(parentIdx); if (parent->type == Node::Horizontal) { if (index & 1) rect.setRight(parent->offset); else rect.setLeft(parent->offset); } else { if (index & 1) rect.setBottom(parent->offset); else rect.setTop(parent->offset); } return rect;}#endif // QT_NO_GRAPHICSVIEW
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