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📄 qgraphicsscene_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QGRAPHICSSCENE_P_H#define QGRAPHICSSCENE_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists for the convenience// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp.  This header// file may change from version to version without notice, or even be removed.//// We mean it.//#include "qgraphicsscene.h"#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW#include "qgraphicsscene_bsp_p.h"#include <private/qobject_p.h>#include <QtCore/qlist.h>#include <QtCore/qmap.h>#include <QtCore/qset.h>class QGraphicsView;class QGraphicsScenePrivate : public QObjectPrivate{    Q_DECLARE_PUBLIC(QGraphicsScene)public:    QGraphicsScenePrivate();    QGraphicsScene::ItemIndexMethod indexMethod;    int bspTreeDepth;    QList<QGraphicsItem *> estimateItemsInRect(const QRectF &rect) const;    void addToIndex(QGraphicsItem *item);    void removeFromIndex(QGraphicsItem *item);    void resetIndex();    QGraphicsSceneBspTree bspTree;    void _q_generateBspTree();    int lastItemCount;    QRectF sceneRect;    bool hasSceneRect;    QRectF growingItemsBoundingRect;    QRectF largestUntransformableItem;    void _q_emitUpdated();    QList<QRectF> updatedRects;    bool updateAll;    bool calledEmitUpdated;    QPainterPath selectionArea;    int selectionChanging;    QSet<QGraphicsItem *> selectedItems;    QList<QGraphicsItem *> unindexedItems;    QList<QGraphicsItem *> indexedItems;    QList<QGraphicsItem *> pendingUpdateItems;    QMap<QGraphicsItem *, QPointF> movingItemsInitialPositions;    void _q_updateLater();    QList<int> freeItemIndexes;    bool regenerateIndex;    bool purgePending;    void _q_removeItemLater(QGraphicsItem *item);    QSet<QGraphicsItem *> removedItems;    void purgeRemovedItems();    QBrush backgroundBrush;    QBrush foregroundBrush;    int indexTimerId;    bool restartIndexTimer;    void startIndexTimer();    bool hasFocus;    QGraphicsItem *focusItem;    QGraphicsItem *lastFocusItem;    QGraphicsItem *mouseGrabberItem;    QGraphicsItem *lastMouseGrabberItem;    QGraphicsItem *dragDropItem;    Qt::DropAction lastDropAction;    QList<QGraphicsItem *> cachedItemsUnderMouse;    QList<QGraphicsItem *> hoverItems;    QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownPos;    QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownScenePos;    QMap<Qt::MouseButton, QPoint> mouseGrabberButtonDownScreenPos;    QList<QGraphicsItem *> possibleMouseGrabbersForEvent(const QList<QGraphicsItem *> &items,                                                         QGraphicsSceneMouseEvent *event);    QList<QGraphicsItem *> itemsAtPosition(const QPoint &screenPos,                                           const QPointF &scenePos,                                           QWidget *widget) const;    void storeMouseButtonsForMouseGrabber(QGraphicsSceneMouseEvent *event);    QList<QGraphicsView *> views;    bool painterStateProtection(const QPainter *painter) const;    QMultiMap<QGraphicsItem *, QGraphicsItem *> sceneEventFilters;    void installSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter);    void removeSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter);    bool filterEvent(QGraphicsItem *item, QEvent *event);    bool sendEvent(QGraphicsItem *item, QEvent *event);    bool dispatchHoverEvent(QGraphicsSceneHoverEvent *hoverEvent);    void leaveScene();    void cloneDragDropEvent(QGraphicsSceneDragDropEvent *dest,                           QGraphicsSceneDragDropEvent *source);    void sendDragDropEvent(QGraphicsItem *item,                           QGraphicsSceneDragDropEvent *dragDropEvent);    void sendHoverEvent(QEvent::Type type, QGraphicsItem *item,                        QGraphicsSceneHoverEvent *hoverEvent);    void sendMouseEvent(QGraphicsSceneMouseEvent *mouseEvent);    void mousePressEventHandler(QGraphicsSceneMouseEvent *mouseEvent);    static void sortItems(QList<QGraphicsItem *> *itemList);};#endif // QT_NO_GRAPHICSVIEW#endif

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