📄 qgraphicsscene_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QGRAPHICSSCENE_P_H#define QGRAPHICSSCENE_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of qapplication_*.cpp, qwidget*.cpp and qfiledialog.cpp. This header// file may change from version to version without notice, or even be removed.//// We mean it.//#include "qgraphicsscene.h"#if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW#include "qgraphicsscene_bsp_p.h"#include <private/qobject_p.h>#include <QtCore/qlist.h>#include <QtCore/qmap.h>#include <QtCore/qset.h>class QGraphicsView;class QGraphicsScenePrivate : public QObjectPrivate{ Q_DECLARE_PUBLIC(QGraphicsScene)public: QGraphicsScenePrivate(); QGraphicsScene::ItemIndexMethod indexMethod; int bspTreeDepth; QList<QGraphicsItem *> estimateItemsInRect(const QRectF &rect) const; void addToIndex(QGraphicsItem *item); void removeFromIndex(QGraphicsItem *item); void resetIndex(); QGraphicsSceneBspTree bspTree; void _q_generateBspTree(); int lastItemCount; QRectF sceneRect; bool hasSceneRect; QRectF growingItemsBoundingRect; QRectF largestUntransformableItem; void _q_emitUpdated(); QList<QRectF> updatedRects; bool updateAll; bool calledEmitUpdated; QPainterPath selectionArea; int selectionChanging; QSet<QGraphicsItem *> selectedItems; QList<QGraphicsItem *> unindexedItems; QList<QGraphicsItem *> indexedItems; QList<QGraphicsItem *> pendingUpdateItems; QMap<QGraphicsItem *, QPointF> movingItemsInitialPositions; void _q_updateLater(); QList<int> freeItemIndexes; bool regenerateIndex; bool purgePending; void _q_removeItemLater(QGraphicsItem *item); QSet<QGraphicsItem *> removedItems; void purgeRemovedItems(); QBrush backgroundBrush; QBrush foregroundBrush; int indexTimerId; bool restartIndexTimer; void startIndexTimer(); bool hasFocus; QGraphicsItem *focusItem; QGraphicsItem *lastFocusItem; QGraphicsItem *mouseGrabberItem; QGraphicsItem *lastMouseGrabberItem; QGraphicsItem *dragDropItem; Qt::DropAction lastDropAction; QList<QGraphicsItem *> cachedItemsUnderMouse; QList<QGraphicsItem *> hoverItems; QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownPos; QMap<Qt::MouseButton, QPointF> mouseGrabberButtonDownScenePos; QMap<Qt::MouseButton, QPoint> mouseGrabberButtonDownScreenPos; QList<QGraphicsItem *> possibleMouseGrabbersForEvent(const QList<QGraphicsItem *> &items, QGraphicsSceneMouseEvent *event); QList<QGraphicsItem *> itemsAtPosition(const QPoint &screenPos, const QPointF &scenePos, QWidget *widget) const; void storeMouseButtonsForMouseGrabber(QGraphicsSceneMouseEvent *event); QList<QGraphicsView *> views; bool painterStateProtection(const QPainter *painter) const; QMultiMap<QGraphicsItem *, QGraphicsItem *> sceneEventFilters; void installSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter); void removeSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter); bool filterEvent(QGraphicsItem *item, QEvent *event); bool sendEvent(QGraphicsItem *item, QEvent *event); bool dispatchHoverEvent(QGraphicsSceneHoverEvent *hoverEvent); void leaveScene(); void cloneDragDropEvent(QGraphicsSceneDragDropEvent *dest, QGraphicsSceneDragDropEvent *source); void sendDragDropEvent(QGraphicsItem *item, QGraphicsSceneDragDropEvent *dragDropEvent); void sendHoverEvent(QEvent::Type type, QGraphicsItem *item, QGraphicsSceneHoverEvent *hoverEvent); void sendMouseEvent(QGraphicsSceneMouseEvent *mouseEvent); void mousePressEventHandler(QGraphicsSceneMouseEvent *mouseEvent); static void sortItems(QList<QGraphicsItem *> *itemList);};#endif // QT_NO_GRAPHICSVIEW#endif
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