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📄 qsoundqss_qws.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSOUNDQSS_QWS_H#define QSOUNDQSS_QWS_H#include <QtNetwork/qtcpserver.h>#include <QtNetwork/qtcpsocket.h>#include <QtGui/qwssocket_qws.h>QT_BEGIN_HEADERQT_MODULE(Gui)#if defined(QT_NO_NETWORK) || defined(QT_NO_DNS)#define QT_NO_QWS_SOUNDSERVER#endif#ifndef QT_NO_SOUND#ifndef Q_OS_MACclass QWSSoundServerPrivate;class Q_GUI_EXPORT QWSSoundServer : public QObject {    Q_OBJECTpublic:    explicit QWSSoundServer(QObject *parent=0);    ~QWSSoundServer();    void playFile( int id, const QString& filename );    void stopFile( int id );    void pauseFile( int id );    void resumeFile( int id );    Q_SIGNALS:    void soundCompleted( int );    private Q_SLOTS:    void translateSoundCompleted( int, int );private:    QWSSoundServerPrivate* d;};#ifndef QT_NO_QWS_SOUNDSERVERclass Q_GUI_EXPORT QWSSoundClient : public QWSSocket {    Q_OBJECTpublic:    enum SoundFlags {	Priority = 0x01,	Streaming = 0x02  // currently ignored, but but could set up so both Raw and non raw can be done streaming or not.    };    enum DeviceErrors {	ErrOpeningAudioDevice = 0x01,	ErrOpeningFile = 0x02,	ErrReadingFile = 0x04    };    explicit QWSSoundClient(QObject* parent=0);    ~QWSSoundClient( );    void reconnect();    void play( int id, const QString& filename );    void play( int id, const QString& filename, int volume, int flags = 0 );    void playRaw( int id, const QString&, int, int, int, int flags = 0 );    void pause( int id );    void stop( int id );    void resume( int id );    void setVolume( int id, int left, int right );    void setMute( int id, bool m );        // to be used by server only, to protect phone conversation/rings.    void playPriorityOnly(bool);    // If silent, tell sound server to release audio device    // Otherwise, allow sound server to regain audio device    void setSilent(bool);    Q_SIGNALS:    void soundCompleted(int);    void deviceReady(int id);    void deviceError(int id, QWSSoundClient::DeviceErrors);private Q_SLOTS:    void tryReadCommand();    void emitConnectionRefused();    private:    void sendServerMessage(QString msg);};class QWSSoundServerSocket : public QWSServerSocket {    Q_OBJECTpublic:    explicit QWSSoundServerSocket(QObject *parent=0);public Q_SLOTS:        void newConnection();#ifdef QT3_SUPPORTpublic:    QT3_SUPPORT_CONSTRUCTOR QWSSoundServerSocket(QObject *parent, const char *name);#endifQ_SIGNALS:    void playFile(int, int, const QString&);    void playFile(int, int, const QString&, int, int);    void playRawFile(int, int, const QString&, int, int, int, int);    void pauseFile(int, int);    void stopFile(int, int);    void resumeFile(int, int);    void setVolume(int, int, int, int);    void setMute(int, int, bool);    void stopAll(int);    void playPriorityOnly(bool);    void setSilent(bool);    void soundFileCompleted(int, int);    void deviceReady(int, int);    void deviceError(int, int, int);};#endif#endif // Q_OS_MAC#endif // QT_NO_SOUNDQT_END_HEADER#endif // QSOUNDQSS_QWS_H

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