📄 qsoundqss_qws.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSOUNDQSS_QWS_H#define QSOUNDQSS_QWS_H#include <QtNetwork/qtcpserver.h>#include <QtNetwork/qtcpsocket.h>#include <QtGui/qwssocket_qws.h>QT_BEGIN_HEADERQT_MODULE(Gui)#if defined(QT_NO_NETWORK) || defined(QT_NO_DNS)#define QT_NO_QWS_SOUNDSERVER#endif#ifndef QT_NO_SOUND#ifndef Q_OS_MACclass QWSSoundServerPrivate;class Q_GUI_EXPORT QWSSoundServer : public QObject { Q_OBJECTpublic: explicit QWSSoundServer(QObject *parent=0); ~QWSSoundServer(); void playFile( int id, const QString& filename ); void stopFile( int id ); void pauseFile( int id ); void resumeFile( int id ); Q_SIGNALS: void soundCompleted( int ); private Q_SLOTS: void translateSoundCompleted( int, int );private: QWSSoundServerPrivate* d;};#ifndef QT_NO_QWS_SOUNDSERVERclass Q_GUI_EXPORT QWSSoundClient : public QWSSocket { Q_OBJECTpublic: enum SoundFlags { Priority = 0x01, Streaming = 0x02 // currently ignored, but but could set up so both Raw and non raw can be done streaming or not. }; enum DeviceErrors { ErrOpeningAudioDevice = 0x01, ErrOpeningFile = 0x02, ErrReadingFile = 0x04 }; explicit QWSSoundClient(QObject* parent=0); ~QWSSoundClient( ); void reconnect(); void play( int id, const QString& filename ); void play( int id, const QString& filename, int volume, int flags = 0 ); void playRaw( int id, const QString&, int, int, int, int flags = 0 ); void pause( int id ); void stop( int id ); void resume( int id ); void setVolume( int id, int left, int right ); void setMute( int id, bool m ); // to be used by server only, to protect phone conversation/rings. void playPriorityOnly(bool); // If silent, tell sound server to release audio device // Otherwise, allow sound server to regain audio device void setSilent(bool); Q_SIGNALS: void soundCompleted(int); void deviceReady(int id); void deviceError(int id, QWSSoundClient::DeviceErrors);private Q_SLOTS: void tryReadCommand(); void emitConnectionRefused(); private: void sendServerMessage(QString msg);};class QWSSoundServerSocket : public QWSServerSocket { Q_OBJECTpublic: explicit QWSSoundServerSocket(QObject *parent=0);public Q_SLOTS: void newConnection();#ifdef QT3_SUPPORTpublic: QT3_SUPPORT_CONSTRUCTOR QWSSoundServerSocket(QObject *parent, const char *name);#endifQ_SIGNALS: void playFile(int, int, const QString&); void playFile(int, int, const QString&, int, int); void playRawFile(int, int, const QString&, int, int, int, int); void pauseFile(int, int); void stopFile(int, int); void resumeFile(int, int); void setVolume(int, int, int, int); void setMute(int, int, bool); void stopAll(int); void playPriorityOnly(bool); void setSilent(bool); void soundFileCompleted(int, int); void deviceReady(int, int); void deviceError(int, int, int);};#endif#endif // Q_OS_MAC#endif // QT_NO_SOUNDQT_END_HEADER#endif // QSOUNDQSS_QWS_H
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