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📄 qscreen_qws.h

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QSCREEN_QWS_H#define QSCREEN_QWS_H#include <QtCore/qnamespace.h>#include <QtCore/qpoint.h>#include <QtCore/qlist.h>#include <QtGui/qrgb.h>#include <QtCore/qrect.h>#include <QtGui/qimage.h>#include <QtGui/qregion.h>QT_BEGIN_HEADERQT_MODULE(Gui)class QScreenCursor;class QBrush;class QWSWindow;class QWSWindowSurface;#ifndef QT_QWS_DEPTH16_RGB#define QT_QWS_DEPTH16_RGB 565#endifstatic const int qt_rbits = (QT_QWS_DEPTH16_RGB/100);static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10);static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10);static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits);static const int qt_green_shift = qt_bbits-(8-qt_gbits);static const int qt_neg_blue_shift = 8-qt_bbits;static const int qt_blue_mask = (1<<qt_bbits)-1;static const int qt_green_mask = (1<<(qt_gbits+qt_bbits))-(1<<qt_bbits);static const int qt_red_mask = (1<<(qt_rbits+qt_gbits+qt_bbits))-(1<<(qt_gbits+qt_bbits));static const int qt_red_rounding_shift = qt_red_shift + qt_rbits;static const int qt_green_rounding_shift = qt_green_shift + qt_gbits;static const int qt_blue_rounding_shift = qt_bbits - qt_neg_blue_shift;inline ushort qt_convRgbTo16(const int r, const int g, const int b){    const int tr = r << qt_red_shift;    const int tg = g << qt_green_shift;    const int tb = b >> qt_neg_blue_shift;    return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask);}inline ushort qt_convRgbTo16(QRgb c){    const int tr = qRed(c) << qt_red_shift;    const int tg = qGreen(c) << qt_green_shift;    const int tb = qBlue(c) >> qt_neg_blue_shift;    return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask);}inline QRgb qt_conv16ToRgb(ushort c){    const int r=(c & qt_red_mask);    const int g=(c & qt_green_mask);    const int b=(c & qt_blue_mask);    const int tr = r >> qt_red_shift | r >> qt_red_rounding_shift;    const int tg = g >> qt_green_shift | g >> qt_green_rounding_shift;    const int tb = b << qt_neg_blue_shift | b >> qt_blue_rounding_shift;    return qRgb(tr,tg,tb);}inline void qt_conv16ToRgb(ushort c, int& r, int& g, int& b){    const int tr=(c & qt_red_mask);    const int tg=(c & qt_green_mask);    const int tb=(c & qt_blue_mask);    r = tr >> qt_red_shift | tr >> qt_red_rounding_shift;    g = tg >> qt_green_shift | tg >> qt_green_rounding_shift;    b = tb << qt_neg_blue_shift | tb >> qt_blue_rounding_shift;}const int SourceSolid=0;const int SourcePixmap=1;#ifndef QT_NO_QWS_CURSORclass QScreenCursor;extern QScreenCursor *qt_screencursor;extern bool qt_sw_cursor;class Q_GUI_EXPORT QScreenCursor{public:    QScreenCursor();    virtual ~QScreenCursor();    virtual void set(const QImage &image, int hotx, int hoty);    virtual void move(int x, int y);    virtual void show();    virtual void hide();    bool supportsAlphaCursor() const { return supportsAlpha; }    static bool enabled() { return qt_sw_cursor; }    QRect boundingRect() const { return QRect(pos - hotspot, size); }    QImage image() const { return cursor; }    bool isVisible() const { return enable; }    bool isAccelerated() const { return hwaccel; }    static void initSoftwareCursor();    static QScreenCursor* instance() { return qt_screencursor; }protected:    QImage cursor;    QSize size;    QPoint pos;    QPoint hotspot;    uint enable : 1;    uint hwaccel : 1;    uint supportsAlpha : 1;};#endif // QT_NO_QWS_CURSORstruct fb_cmap;// A (used) chunk of offscreen memoryclass QPoolEntry{public:    unsigned int start;    unsigned int end;    int clientId;};class QScreen;class QScreenPrivate;extern QScreen *qt_screen;typedef void(*ClearCacheFunc)(QScreen *obj, int);class Q_GUI_EXPORT QScreen {public:    explicit QScreen(int display_id);    virtual ~QScreen();    static QScreen* instance() { return qt_screen; }    virtual bool initDevice() = 0;    virtual bool connect(const QString &displaySpec) = 0;    virtual void disconnect() = 0;    virtual void shutdownDevice();    virtual void setMode(int,int,int) = 0;    virtual bool supportsDepth(int) const;    virtual void save();    virtual void restore();    virtual void blank(bool on);    virtual int pixmapOffsetAlignment() { return 64; }    virtual int pixmapLinestepAlignment() { return 64; }    virtual int sharedRamSize(void *) { return 0; }    virtual bool onCard(const unsigned char *) const;    virtual bool onCard(const unsigned char *, ulong& out_offset) const;    enum PixelType { NormalPixel, BGRPixel };    // sets a single color in the colormap    virtual void set(unsigned int,unsigned int,unsigned int,unsigned int);    // allocates a color    virtual int alloc(unsigned int,unsigned int,unsigned int);    int width() const { return w; }    int height() const { return h; }    int depth() const { return d; }    virtual int pixmapDepth() const;    PixelType pixelType() const { return pixeltype; }    int linestep() const { return lstep; }    int deviceWidth() const { return dw; }    int deviceHeight() const { return dh; }    uchar * base() const { return data; }    // Ask for memory from card cache with alignment    virtual uchar * cache(int) { return 0; }    virtual void uncache(uchar *) {}    QImage::Format pixelFormat() const;    int screenSize() const { return size; }    int totalSize() const { return mapsize; }    QRgb * clut() { return screenclut; }    int numCols() { return screencols; }    virtual QSize mapToDevice(const QSize &) const;    virtual QSize mapFromDevice(const QSize &) const;    virtual QPoint mapToDevice(const QPoint &, const QSize &) const;    virtual QPoint mapFromDevice(const QPoint &, const QSize &) const;    virtual QRect mapToDevice(const QRect &, const QSize &) const;    virtual QRect mapFromDevice(const QRect &, const QSize &) const;    virtual QImage mapToDevice(const QImage &) const;    virtual QImage mapFromDevice(const QImage &) const;    virtual QRegion mapToDevice(const QRegion &, const QSize &) const;    virtual QRegion mapFromDevice(const QRegion &, const QSize &) const;    virtual int transformOrientation() const;    virtual bool isTransformed() const;    virtual bool isInterlaced() const;    virtual void setDirty(const QRect&);    virtual int memoryNeeded(const QString&);    virtual void haltUpdates();    virtual void resumeUpdates();    // composition manager methods    virtual void exposeRegion(QRegion r, int changing);    // these work directly on the screen    virtual void blit(const QImage &img, const QPoint &topLeft, const QRegion &region);    virtual void solidFill(const QColor &color, const QRegion &region);    void blit(QWSWindow *bs, const QRegion &clip);    virtual QWSWindowSurface* createSurface(QWidget *widget) const;    virtual QWSWindowSurface* createSurface(const QString &key) const;    virtual QList<QScreen*> subScreens() const { return QList<QScreen*>(); }    virtual QRegion region() const { return QRect(offset(), QSize(w, h)); }    int subScreenIndexAt(const QPoint &p) const;    void setOffset(const QPoint &p);    QPoint offset() const;    int physicalWidth() const { return physWidth; }   // physical display size in mm    int physicalHeight() const { return physHeight; } // physical display size in mmprotected:    void setPixelFormat(QImage::Format format);    QRgb screenclut[256];    int screencols;    uchar * data;    // Table of allocated lumps, kept in sorted highest-to-lowest order    // The table itself is allocated at the bottom of offscreen memory    // i.e. it's similar to having a stack (the table) and a heap    // (the allocated blocks). Freed space is implicitly described    // by the gaps between the allocated lumps (this saves entries and    // means we don't need to worry about coalescing freed lumps)    QPoolEntry * entries;    int * entryp;    unsigned int * lowest;    int w;    int lstep;    int h;    int d;    PixelType pixeltype;    bool grayscale;    int dw;    int dh;    int size;               // Screen size    int mapsize;       // Total mapped memory    int displayId;    int physWidth;    int physHeight;    friend class QWSServer;    friend class QWSServerPrivate;    static ClearCacheFunc clearCacheFunc;private:    void compose(int level, const QRegion &exposed, QRegion &blend, QImage &blendbuffer, int changing_level);    void paintBackground(const QRegion &);    friend class QWSOnScreenSurface;    static bool isWidgetPaintOnScreen(const QWidget *w);#if Q_BYTE_ORDER == Q_BIG_ENDIAN    void setFrameBufferLittleEndian(bool littleEndian);    bool frameBufferLittleEndian() const;    friend class QVNCScreen;    friend class QLinuxFbScreen;#endif    friend void qt_solidFill_setup(QScreen*, const QColor&, const QRegion&);    friend void qt_blit_setup(QScreen *screen, const QImage &image,                              const QPoint &topLeft, const QRegion &region);#ifdef QT_QWS_DEPTH_GENERIC    friend void qt_set_generic_blit(QScreen *screen, int bpp,                                    int len_red, int len_green, int len_blue,                                    int len_alpha, int off_red, int off_green,                                    int off_blue, int off_alpha);#endif    QScreenPrivate *d_ptr;};// This lives in loadable modules#ifndef QT_LOADABLE_MODULESextern "C" QScreen * qt_get_screen(int display_id, const char* spec);#endif// This is in main lib, loads the right module, calls qt_get_screen// In non-loadable cases just aliases to qt_get_screenconst unsigned char * qt_probe_bus();QT_END_HEADER#endif // QSCREEN_QWS_H

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