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📄 qmenu_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QMENU_P_H#define QMENU_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists purely as an// implementation detail.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "QtGui/qmenubar.h"#include "QtGui/qstyleoption.h"#include "QtCore/qdatetime.h"#include "QtCore/qmap.h"#include "QtCore/qhash.h"#include "QtCore/qbasictimer.h"#include "private/qwidget_p.h"#ifndef QT_NO_MENUclass QTornOffMenu;class QEventLoop;#ifdef Q_WS_MACstruct QMacMenuAction {    uint command;    uchar ignore_accel : 1;    uchar merged : 1;    QPointer<QAction> action;    MenuRef menu;};#endifclass QMenuPrivate : public QWidgetPrivate{    Q_DECLARE_PUBLIC(QMenu)public:    QMenuPrivate() : itemsDirty(0), maxIconWidth(0), tabWidth(0), ncols(0), collapsibleSeparators(true), hasHadMouse(0), motions(0),                      currentAction(0), scroll(0), eventLoop(0), tearoff(0), tornoff(0), tearoffHighlighted(0),                      hasCheckableItems(0), sloppyAction(0)#ifdef Q_WS_MAC                      ,mac_menu(0)#endif    { }    ~QMenuPrivate()    {        delete scroll;#ifdef Q_WS_MAC        delete mac_menu;#endif    }    void init();    //item calculations    mutable uint itemsDirty : 1;    mutable uint maxIconWidth, tabWidth;    QRect actionRect(QAction *) const;    mutable QMap<QAction*, QRect> actionRects;    mutable QList<QAction*> actionList;    mutable QHash<QAction *, QWidget *> widgetItems;    void calcActionRects(QMap<QAction*, QRect> &actionRects, QList<QAction*> &actionList) const;    void updateActions();    QRect popupGeometry(int screen=-1) const;    QList<QAction *> filterActions(const QList<QAction *> &actions) const;    uint ncols : 4; //4 bits is probably plenty    uint collapsibleSeparators : 1;    //selection    static QPointer<QMenu> mouseDown;    QPoint mousePopupPos;    uint hasHadMouse : 1;    int motions;    QAction *currentAction;    static QBasicTimer menuDelayTimer;    enum SelectionReason {        SelectedFromKeyboard,        SelectedFromElsewhere    };    QAction *actionAt(QPoint p) const;    void setFirstActionActive();    void setCurrentAction(QAction *, int popup = -1, SelectionReason reason = SelectedFromElsewhere, bool activateFirst = false);    void popupAction(QAction *, int, bool);    void setSyncAction();    //scrolling support    struct QMenuScroller {        enum ScrollLocation { ScrollStay, ScrollBottom, ScrollTop, ScrollCenter };        enum ScrollDirection { ScrollNone=0, ScrollUp=0x01, ScrollDown=0x02 };        uint scrollFlags : 2, scrollDirection : 2;        int scrollOffset;        QBasicTimer *scrollTimer;        QMenuScroller() : scrollFlags(ScrollNone), scrollDirection(ScrollNone), scrollOffset(0), scrollTimer(0) { }        ~QMenuScroller() { delete scrollTimer; }    } *scroll;    void scrollMenu(QMenuScroller::ScrollLocation location, bool active=false);    void scrollMenu(QMenuScroller::ScrollDirection direction, bool page=false, bool active=false);    void scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active=false);    //synchronous operation (ie exec())    QEventLoop *eventLoop;    QPointer<QAction> syncAction;    //search buffer    QString searchBuffer;    QBasicTimer searchBufferTimer;    //passing of mouse events up the parent heirarchy    QPointer<QMenu> activeMenu;    bool mouseEventTaken(QMouseEvent *);    //used to walk up the popup list    struct QMenuCaused {        QPointer<QWidget> widget;        QPointer<QAction> action;    };    virtual QList<QPointer<QWidget> > calcCausedStack() const;    QMenuCaused causedPopup;    void hideUpToMenuBar();    //index mappings    inline QAction *actionAt(int i) const { return q_func()->actions().at(i); }    inline int indexOf(QAction *act) const { return q_func()->actions().indexOf(act); }    //tear off support    uint tearoff : 1, tornoff : 1, tearoffHighlighted : 1;    QPointer<QTornOffMenu> tornPopup;    mutable bool hasCheckableItems;    //sloppy selection    static QBasicTimer sloppyDelayTimer;    QAction *sloppyAction;    QRegion sloppyRegion;    //default action    QPointer<QAction> defaultAction;    QAction *menuAction;    QAction *defaultMenuAction;    void setOverrideMenuAction(QAction *);    void _q_overrideMenuActionDestroyed();    //firing of events    void activateAction(QAction *, QAction::ActionEvent, bool self=true);    void _q_actionTriggered();    void _q_actionHovered();    bool hasMouseMoved(const QPoint &globalPos);    //menu fading/scrolling effects    bool doChildEffects;#ifdef Q_WS_MAC    //mac menu binding    struct QMacMenuPrivate {        QList<QMacMenuAction*> actionItems;        MenuRef menu;        QMacMenuPrivate();        ~QMacMenuPrivate();        bool merged(const QAction *action) const;        void addAction(QAction *, QMacMenuAction* =0, QMenuPrivate *qmenu = 0);        void addAction(QMacMenuAction *, QMacMenuAction* =0, QMenuPrivate *qmenu = 0);        void syncAction(QMacMenuAction *);        inline void syncAction(QAction *a) { syncAction(findAction(a)); }        void removeAction(QMacMenuAction *);        inline void removeAction(QAction *a) { removeAction(findAction(a)); }        inline QMacMenuAction *findAction(QAction *a) {            for(int i = 0; i < actionItems.size(); i++) {                QMacMenuAction *act = actionItems[i];                if(a == act->action)                    return act;            }            return 0;        }    } *mac_menu;    MenuRef macMenu(MenuRef merge);    void setMacMenuEnabled(bool enable = true);#endif    QPointer<QWidget> noReplayFor;};#endif // QT_NO_MENU#endif // QMENU_P_H

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