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📄 qrubberband.cpp

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qbitmap.h"#include "qevent.h"#include "qstylepainter.h"#include "qrubberband.h"#include "qtimer.h"#ifndef QT_NO_RUBBERBAND#include "qstyle.h"#include "qstyleoption.h"#ifdef Q_WS_MAC#  include <private/qt_mac_p.h>#endif#include <qdebug.h>#include <private/qwidget_p.h>//### a rubberband window type would be a more elegant solution#define RUBBERBAND_WINDOW_TYPE Qt::ToolTipclass QRubberBandPrivate : public QWidgetPrivate{    Q_DECLARE_PUBLIC(QRubberBand)public:    QRect rect;    QRubberBand::Shape shape;    QRegion clipping;    void updateMask();};/*!    Initialize \a option with the values from this QRubberBand. This method    is useful for subclasses when they need a QStyleOptionRubberBand, but don't want    to fill in all the information themselves.    \sa QStyleOption::initFrom()*/void QRubberBand::initStyleOption(QStyleOptionRubberBand *option) const{    if (!option)        return;    option->initFrom(this);    option->shape = d_func()->shape;#ifndef Q_WS_MAC    option->opaque = true;#else    option->opaque = windowFlags() & RUBBERBAND_WINDOW_TYPE;#endif}/*!    \class QRubberBand    \brief The QRubberBand class provides a rectangle or line that can    indicate a selection or a boundary.    \ingroup misc    \mainclass    A rubber band is often used to show a new bounding area (as in a    QSplitter or a QDockWidget that is undocking). Historically this has    been implemented using a QPainter and XOR, but this approach    doesn't always work properly since rendering can happen in the    window below the rubber band, but before the rubber band has been    "erased".    You can create a QRubberBand whenever you need to render a rubber band    around a given area (or to represent a single line), then call    setGeometry(), move() or resize() to position and size it. A common    pattern is to do this in conjunction with mouse events. For example:    \code        void Widget::mousePressEvent(QMouseEvent *event)        {            origin = event->pos();            if (!rubberBand)                rubberBand = new QRubberBand(QRubberBand::Rectangle, this);            rubberBand->setGeometry(QRect(origin, QSize()));            rubberBand->show();        }        void Widget::mouseMoveEvent(QMouseEvent *event)        {            rubberBand->setGeometry(QRect(origin, event->pos()).normalized());        }        void Widget::mouseReleaseEvent(QMouseEvent *event)        {            rubberBand->hide();            // determine selection, for example using QRect::intersects()            // and QRect::contains().        }    \endcode    If you pass a parent to QRubberBand's constructor, the rubber band will    display only inside its parent, but stays on top of other child widgets.    If no parent is passed, QRubberBand will act as a top-level widget.    Call show() to make the rubber band visible; also when the    rubber band is not a top-level. Hiding or destroying    the widget will make the rubber band disappear. The rubber band    can be a \l Rectangle or a \l Line (vertical or horizontal),    depending on the shape() it was given when constructed.*/// ### DOC: How about some nice convenience constructors?//QRubberBand::QRubberBand(QRubberBand::Type t, const QRect &rect, QWidget *p)//QRubberBand::QRubberBand(QRubberBand::Type t, int x, int y, int w, int h, QWidget *p)/*!    Constructs a rubber band of shape \a s, with parent \a p.    By default a rectangular rubber band (\a s is \c Rectangle) will    use a mask, so that a small border of the rectangle is all    that is visible. Some styles (e.g., native Mac OS X) will    change this and call QWidget::setWindowOpacity() to make a    semi-transparent filled selection rectangle.*/QRubberBand::QRubberBand(Shape s, QWidget *p)    : QWidget(*new QRubberBandPrivate, p, (p && p->windowType() != Qt::Desktop) ? Qt::Widget : RUBBERBAND_WINDOW_TYPE){    Q_D(QRubberBand);    d->shape = s;    setAttribute(Qt::WA_TransparentForMouseEvents);#ifndef Q_WS_WIN    setAttribute(Qt::WA_NoSystemBackground);#endif //Q_WS_WIN    setAttribute(Qt::WA_WState_ExplicitShowHide);    setVisible(false);#ifdef Q_WS_MAC    if(isWindow()) {        winId();        extern WindowPtr qt_mac_window_for(const QWidget *); //qwidget_mac.cpp        ChangeWindowAttributes(qt_mac_window_for(this), kWindowNoShadowAttribute, 0);    }#endif}/*!    Destructor.*/QRubberBand::~QRubberBand(){}/*!    \enum QRubberBand::Shape    This enum specifies what shape a QRubberBand should have. This is    a drawing hint that is passed down to the style system, and can be    interpreted by each QStyle.    \value Line A QRubberBand can represent a vertical or horizontal                line. Geometry is still given in rect() and the line                will fill the given geometry on most styles.    \value Rectangle A QRubberBand can represent a rectangle. Some                     styles will interpret this as a filled (often                     semi-transparent) rectangle, or a rectangular                     outline.*//*!  Returns the shape of this rubber band. The shape can only be set  upon construction.*/QRubberBand::Shape QRubberBand::shape() const{    Q_D(const QRubberBand);    return d->shape;}/*!    \internal*/void QRubberBandPrivate::updateMask(){    Q_Q(QRubberBand);    QStyleHintReturnMask mask;    QStyleOptionRubberBand opt;    q->initStyleOption(&opt);    if (q->style()->styleHint(QStyle::SH_RubberBand_Mask, &opt, q, &mask)) {        q->setMask(mask.region);    } else {        q->clearMask();    }}/*!    \reimp*/void QRubberBand::paintEvent(QPaintEvent *){    QStylePainter painter(this);    QStyleOptionRubberBand option;    initStyleOption(&option);    painter.drawControl(QStyle::CE_RubberBand, option);}/*!    \reimp*/void QRubberBand::changeEvent(QEvent *e){    QWidget::changeEvent(e);    switch (e->type()) {    case QEvent::ParentChange:        if (parent()) {            setWindowFlags(windowFlags() & ~RUBBERBAND_WINDOW_TYPE);        } else {            setWindowFlags(windowFlags() | RUBBERBAND_WINDOW_TYPE);        }        break;    default:        break;    }    if (e->type() == QEvent::ZOrderChange)        raise();}/*!    \reimp*/void QRubberBand::showEvent(QShowEvent *e){    raise();    e->ignore();}/*!    \reimp*/void QRubberBand::resizeEvent(QResizeEvent *){    Q_D(QRubberBand);    d->updateMask();}/*!    \reimp*/void QRubberBand::moveEvent(QMoveEvent *){    Q_D(QRubberBand);    d->updateMask();}/*!    \fn void QRubberBand::move(const QPoint &p);    \overload    Moves the rubberband to point \a p.    \sa resize()*//*!    \fn void QRubberBand::move(int x, int y);    Moves the rubberband to point (\a x, \a y).    \sa resize()*//*!    \fn void QRubberBand::resize(const QSize &size);    \overload    Resizes the rubberband so that its new size is \a size.    \sa move()*//*!    \fn void QRubberBand::resize(int width, int height);    Resizes the rubberband so that its width is \a width, and its    height is \a height.    \sa move()*//*!    \fn void QRubberBand::setGeometry(const QRect &rect)    Sets the geometry of the rubber band to \a rect, specified in the coordinate system    of its parent widget.    \sa QWidget::geometry*/void QRubberBand::setGeometry(const QRect &geom){    QWidget::setGeometry(geom);}/*!    \fn void QRubberBand::setGeometry(int x, int y, int width, int height)    \overload    Sets the geometry of the rubberband to the rectangle whose top-left corner lies at    the point (\a x, \a y), and with dimensions specified by \a width and \a height.    The geometry is specified in the parent widget's coordinate system.*//*! \reimp */bool QRubberBand::event(QEvent *e){    return QWidget::event(e);}#endif // QT_NO_RUBBERBAND

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