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📄 qmdiarea_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QMDIAREA_P_H#define QMDIAREA_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists purely as an// implementation detail.  This header file may change from version to// version without notice, or even be removed.//// We mean it.//#include "qmdiarea.h"#include "qmdisubwindow.h"#ifndef QT_NO_MDIAREA#include <QList>#include <QRect>#include <QPoint>#include <private/qmdisubwindow_p.h>#include <private/qabstractscrollarea_p.h>class Rearranger{public:    enum Type {        RegularTiler,        SimpleCascader,        IconTiler    };    // Rearranges widgets relative to domain.    virtual void rearrange(QList<QWidget *> &widgets, const QRect &domain) const = 0;    virtual Type type() const = 0;    virtual ~Rearranger() {}};class RegularTiler : public Rearranger{    // Rearranges widgets according to a regular tiling pattern    // covering the entire domain.    // Both positions and sizes may change.    void rearrange(QList<QWidget *> &widgets, const QRect &domain) const;    inline Type type() const { return Rearranger::RegularTiler; }};class SimpleCascader : public Rearranger{    // Rearranges widgets according to a simple, regular cascading pattern.    // Widgets are resized to minimumSize.    // Both positions and sizes may change.    void rearrange(QList<QWidget *> &widgets, const QRect &domain) const;    inline Type type() const { return Rearranger::SimpleCascader; }};class IconTiler : public Rearranger{    // Rearranges icons (assumed to be the same size) according to a regular    // tiling pattern filling up the domain from the bottom.    // Only positions may change.    void rearrange(QList<QWidget *> &widgets, const QRect &domain) const;    inline Type type() const { return Rearranger::IconTiler; }};class Placer{public:    // Places the rectangle defined by 'size' relative to 'rects' and 'domain'.    // Returns the position of the resulting rectangle.    virtual QPoint place(        const QSize &size, const QList<QRect> &rects, const QRect &domain) const = 0;    virtual ~Placer() {}};class MinOverlapPlacer : public Placer{    QPoint place(const QSize &size, const QList<QRect> &rects, const QRect &domain) const;    static int accumulatedOverlap(const QRect &source, const QList<QRect> &rects);    static QRect findMinOverlapRect(const QList<QRect> &source, const QList<QRect> &rects);    static void getCandidatePlacements(        const QSize &size, const QList<QRect> &rects, const QRect &domain,        QList<QRect> &candidates);    static QPoint findBestPlacement(        const QRect &domain, const QList<QRect> &rects, QList<QRect> &source);    static void findNonInsiders(        const QRect &domain, QList<QRect> &source, QList<QRect> &result);    static void findMaxOverlappers(        const QRect &domain, const QList<QRect> &source, QList<QRect> &result);};class QMdiAreaPrivate : public QAbstractScrollAreaPrivate{    Q_DECLARE_PUBLIC(QMdiArea)public:    QMdiAreaPrivate();    // Variables.    Rearranger *cascader;    Rearranger *regularTiler;    Rearranger *iconTiler;    Placer *placer;    QList<Rearranger *> pendingRearrangements;    QList< QPointer<QMdiSubWindow> > pendingPlacements;    QList< QPointer<QMdiSubWindow> > childWindows;    QList<int> indicesToStackedChildren;    QPointer<QMdiSubWindow> active;    QPointer<QMdiSubWindow> aboutToBecomeActive;    QBrush background;    QMdiArea::AreaOptions options;    bool ignoreGeometryChange;    bool ignoreWindowStateChange;    bool isActivated;    bool isSubWindowsTiled;    bool showActiveWindowMaximized;    bool tileCalledFromResizeEvent;    bool updatesDisabledByUs;    int indexToNextWindow;    int indexToPreviousWindow;    int resizeTimerId;    // Slots.    void _q_deactivateAllWindows(QMdiSubWindow *aboutToActivate = 0);    void _q_processWindowStateChanged(Qt::WindowStates oldState, Qt::WindowStates newState);    // Functions.    void appendChild(QMdiSubWindow *child);    void place(Placer *placer, QMdiSubWindow *child);    void rearrange(Rearranger *rearranger);    void arrangeMinimizedSubWindows();    void activateWindow(QMdiSubWindow *child);    void activateCurrentWindow();    void emitWindowActivated(QMdiSubWindow *child);    void resetActiveWindow(QMdiSubWindow *child = 0);    void updateActiveWindow(int removedIndex);    void updateScrollBars();    void internalRaise(QMdiSubWindow *child) const;    bool scrollBarsEnabled() const;    bool lastWindowAboutToBeDestroyed() const;    void setChildActivationEnabled(bool enable = true, bool onlyNextActivationEvent = false) const;    // Reimp    void scrollBarPolicyChanged(Qt::Orientation, Qt::ScrollBarPolicy);    QList<QMdiSubWindow *> subWindowList(QMdiArea::WindowOrder, bool reversed = false) const;    inline void startResizeTimer()    {        Q_Q(QMdiArea);        if (resizeTimerId > 0)            q->killTimer(resizeTimerId);        resizeTimerId = q->startTimer(200);    }    inline bool windowStaysOnTop(QMdiSubWindow *subWindow) const    {        if (!subWindow)            return false;        return subWindow->windowFlags() & Qt::WindowStaysOnTopHint;    }    inline bool isExplicitlyDeactivated(QMdiSubWindow *subWindow) const    {        if (!subWindow)            return true;        return subWindow->d_func()->isExplicitlyDeactivated;    }    inline void setActive(QMdiSubWindow *subWindow, bool active = true) const    {        if (subWindow)            subWindow->d_func()->setActive(active);    }};#endif // QT_NO_MDIAREA#endif // QMDIAREA_P_H

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