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📄 qpaintengine_opengl_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtOpenGL module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QPAINTENGINE_OPENGL_P_H#define QPAINTENGINE_OPENGL_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists for the convenience// of the QLibrary class.  This header file may change from// version to version without notice, or even be removed.//// We mean it.//#include "QtGui/qpaintengine.h"class QOpenGLPaintEnginePrivate;class QOpenGLPaintEngine : public QPaintEngine{    Q_DECLARE_PRIVATE(QOpenGLPaintEngine)public:    QOpenGLPaintEngine();    ~QOpenGLPaintEngine();    bool begin(QPaintDevice *pdev);    bool end();    void updateState(const QPaintEngineState &state);    void updatePen(const QPen &pen);    void updateBrush(const QBrush &brush, const QPointF &pt);    void updateFont(const QFont &font);    void updateMatrix(const QTransform &matrix);    void updateClipRegion(const QRegion &region, Qt::ClipOperation op);    void updateRenderHints(QPainter::RenderHints hints);    void updateCompositionMode(QPainter::CompositionMode composition_mode);    void drawRects(const QRectF *r, int rectCount);    void drawLines(const QLineF *lines, int lineCount);    void drawPoints(const QPointF *p, int pointCount);#ifdef Q_NO_USING_KEYWORD    inline void drawPoints(const QPoint *points, int pointCount) { QPaintEngine::drawPoints(points, pointCount); }    inline void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)        { QPaintEngine::drawPolygon(points, pointCount, mode); }    inline void drawLines(const QLine *lines, int lineCount) { QPaintEngine::drawLines(lines, lineCount); }    inline void drawRects(const QRect *r, int rectCount) { QPaintEngine::drawRects(r, rectCount); }#else    using QPaintEngine::drawRects;    using QPaintEngine::drawPolygon;    using QPaintEngine::drawPoints;    using QPaintEngine::drawLines;#endif    void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);    void drawPath(const QPainterPath &path);    void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);    void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s);    void drawImage(const QRectF &r, const QImage &image, const QRectF &sr,                   Qt::ImageConversionFlags conversionFlags);    void drawTextItem(const QPointF &p, const QTextItem &ti);    void drawEllipse(const QRectF &rect);#ifdef Q_WS_WIN    HDC handle() const;#else    Qt::HANDLE handle() const;#endif    inline Type type() const { return QPaintEngine::OpenGL; }private:    void drawPolyInternal(const QPolygonF &pa, bool close = true);    void drawTextureRect(int tx_width, int tx_height, const QRectF &r, const QRectF &sr, GLenum target);    Q_DISABLE_COPY(QOpenGLPaintEngine)};#endif // QPAINTENGINE_OPENGL_P_H

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