📄 qpaintengine_opengl_p.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtOpenGL module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QPAINTENGINE_OPENGL_P_H#define QPAINTENGINE_OPENGL_P_H//// W A R N I N G// -------------//// This file is not part of the Qt API. It exists for the convenience// of the QLibrary class. This header file may change from// version to version without notice, or even be removed.//// We mean it.//#include "QtGui/qpaintengine.h"class QOpenGLPaintEnginePrivate;class QOpenGLPaintEngine : public QPaintEngine{ Q_DECLARE_PRIVATE(QOpenGLPaintEngine)public: QOpenGLPaintEngine(); ~QOpenGLPaintEngine(); bool begin(QPaintDevice *pdev); bool end(); void updateState(const QPaintEngineState &state); void updatePen(const QPen &pen); void updateBrush(const QBrush &brush, const QPointF &pt); void updateFont(const QFont &font); void updateMatrix(const QTransform &matrix); void updateClipRegion(const QRegion ®ion, Qt::ClipOperation op); void updateRenderHints(QPainter::RenderHints hints); void updateCompositionMode(QPainter::CompositionMode composition_mode); void drawRects(const QRectF *r, int rectCount); void drawLines(const QLineF *lines, int lineCount); void drawPoints(const QPointF *p, int pointCount);#ifdef Q_NO_USING_KEYWORD inline void drawPoints(const QPoint *points, int pointCount) { QPaintEngine::drawPoints(points, pointCount); } inline void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) { QPaintEngine::drawPolygon(points, pointCount, mode); } inline void drawLines(const QLine *lines, int lineCount) { QPaintEngine::drawLines(lines, lineCount); } inline void drawRects(const QRect *r, int rectCount) { QPaintEngine::drawRects(r, rectCount); }#else using QPaintEngine::drawRects; using QPaintEngine::drawPolygon; using QPaintEngine::drawPoints; using QPaintEngine::drawLines;#endif void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr); void drawPath(const QPainterPath &path); void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode); void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s); void drawImage(const QRectF &r, const QImage &image, const QRectF &sr, Qt::ImageConversionFlags conversionFlags); void drawTextItem(const QPointF &p, const QTextItem &ti); void drawEllipse(const QRectF &rect);#ifdef Q_WS_WIN HDC handle() const;#else Qt::HANDLE handle() const;#endif inline Type type() const { return QPaintEngine::OpenGL; }private: void drawPolyInternal(const QPolygonF &pa, bool close = true); void drawTextureRect(int tx_width, int tx_height, const QRectF &r, const QRectF &sr, GLenum target); Q_DISABLE_COPY(QOpenGLPaintEngine)};#endif // QPAINTENGINE_OPENGL_P_H
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