⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 qglpixelbuffer.h

📁 奇趣公司比较新的qt/emd版本
💻 H
字号:
/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtOpenGL module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QGLPIXELBUFFER_H#define QGLPIXELBUFFER_H#include <QtOpenGL/qgl.h>#include <QtGui/qpaintdevice.h>QT_BEGIN_HEADERQT_MODULE(OpenGL)class QGLPixelBufferPrivate;class Q_OPENGL_EXPORT QGLPixelBuffer : public QPaintDevice{    Q_DECLARE_PRIVATE(QGLPixelBuffer)public:    QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(),                   QGLWidget *shareWidget = 0);    QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(),                   QGLWidget *shareWidget = 0);    virtual ~QGLPixelBuffer();    bool isValid() const;    bool makeCurrent();    bool doneCurrent();    GLuint generateDynamicTexture() const;    bool bindToDynamicTexture(GLuint texture);    void releaseFromDynamicTexture();    void updateDynamicTexture(GLuint texture_id) const;    GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D);    GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D);    GLuint bindTexture(const QString &fileName);    void deleteTexture(GLuint texture_id);    QSize size() const;    Qt::HANDLE handle() const;    QImage toImage() const;    QPaintEngine *paintEngine() const;    QGLFormat format() const;    static bool hasOpenGLPbuffers();protected:    int metric(PaintDeviceMetric metric) const;    int devType() const { return QInternal::Pbuffer; }private:    Q_DISABLE_COPY(QGLPixelBuffer)    QGLPixelBufferPrivate *d_ptr;    friend class QGLDrawable;};QT_END_HEADER#endif // QGLPIXELBUFFER_H

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -