📄 qglpixelbuffer.h
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtOpenGL module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QGLPIXELBUFFER_H#define QGLPIXELBUFFER_H#include <QtOpenGL/qgl.h>#include <QtGui/qpaintdevice.h>QT_BEGIN_HEADERQT_MODULE(OpenGL)class QGLPixelBufferPrivate;class Q_OPENGL_EXPORT QGLPixelBuffer : public QPaintDevice{ Q_DECLARE_PRIVATE(QGLPixelBuffer)public: QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0); QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0); virtual ~QGLPixelBuffer(); bool isValid() const; bool makeCurrent(); bool doneCurrent(); GLuint generateDynamicTexture() const; bool bindToDynamicTexture(GLuint texture); void releaseFromDynamicTexture(); void updateDynamicTexture(GLuint texture_id) const; GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D); GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D); GLuint bindTexture(const QString &fileName); void deleteTexture(GLuint texture_id); QSize size() const; Qt::HANDLE handle() const; QImage toImage() const; QPaintEngine *paintEngine() const; QGLFormat format() const; static bool hasOpenGLPbuffers();protected: int metric(PaintDeviceMetric metric) const; int devType() const { return QInternal::Pbuffer; }private: Q_DISABLE_COPY(QGLPixelBuffer) QGLPixelBufferPrivate *d_ptr; friend class QGLDrawable;};QT_END_HEADER#endif // QGLPIXELBUFFER_H
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