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📄 qglpixelbuffer_p.h

📁 奇趣公司比较新的qt/emd版本
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtOpenGL module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef QGLPIXELBUFFER_P_H#define QGLPIXELBUFFER_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists for the convenience// of the QLibrary class.  This header file may change from// version to version without notice, or even be removed.//// We mean it.//// The below is a hack to make this compile with the// broken HPUX GL headers. They define GLX_VERSION_1_3// without defining the GLXFBConfig structure, which// is wrong. #if defined (Q_OS_HPUX) && !defined(GLX_SGIX_pbuffer)typedef unsigned long GLXPbuffer;struct GLXFBConfig {    int visualType;    int transparentType;                                /*    colors are floats scaled to ints */    int transparentRed, transparentGreen, transparentBlue, transparentAlpha;    int transparentIndex;    int visualCaveat;    int associatedVisualId;    int screen;    int drawableType;    int renderType;    int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;    int optimalPbufferWidth, optimalPbufferHeight;  /* for SGIX_pbuffer */    int visualSelectGroup;	/* visuals grouped by select priority */    unsigned int id;    GLboolean rgbMode;    GLboolean colorIndexMode;    GLboolean doubleBufferMode;    GLboolean stereoMode;    GLboolean haveAccumBuffer;    GLboolean haveDepthBuffer;    GLboolean haveStencilBuffer;    /* The number of bits present in various buffers */    GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;    GLint depthBits;    GLint stencilBits;    GLint indexBits;    GLint redBits, greenBits, blueBits, alphaBits;    GLuint redMask, greenMask, blueMask, alphaMask;    GLuint multiSampleSize;     /* Number of samples per pixel (0 if no ms) */    GLuint nMultiSampleBuffers; /* Number of available ms buffers */    GLint maxAuxBuffers;    /* frame buffer level */    GLint level;    /* color ranges (for SGI_color_range) */    GLboolean extendedRange;    GLdouble minRed, maxRed;    GLdouble minGreen, maxGreen;    GLdouble minBlue, maxBlue;    GLdouble minAlpha, maxAlpha;};#endif#include "QtOpenGL/qglpixelbuffer.h"#include <private/qgl_p.h>#ifdef Q_WS_X11#include <GL/glx.h>#elif defined(Q_WS_WIN)DECLARE_HANDLE(HPBUFFERARB);#elif defined(Q_WS_MACX)#include <AGL/agl.h>#elif defined(Q_WS_QWS)#include <GLES/egl.h>#endifclass QGLPixelBufferPrivate {    Q_DECLARE_PUBLIC(QGLPixelBuffer)public:    QGLPixelBufferPrivate(QGLPixelBuffer *q) : q_ptr(q), invalid(true), qctx(0), pbuf(0), ctx(0)    {        QGLExtensions::init();#ifdef Q_WS_WIN        dc = 0;#elif defined(Q_WS_MACX)        share_ctx = 0;#endif    }    bool init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget);    void common_init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget);    bool cleanup();    QGLPixelBuffer *q_ptr;    bool invalid;    QGLContext *qctx;    QGLFormat format;    QGLFormat req_format;    QPointer<QGLWidget> req_shareWidget;    QSize req_size;#ifdef Q_WS_X11    GLXPbuffer pbuf;    GLXContext ctx;#elif defined(Q_WS_WIN)    HDC dc;    HPBUFFERARB pbuf;    HGLRC ctx;    bool has_render_texture :1;#elif defined(Q_WS_MACX)#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3)    AGLPbuffer pbuf;#else    void *pbuf;#endif    AGLContext ctx;    AGLContext share_ctx;#elif defined(Q_WS_QWS)    void *pbuf;    EGLContext ctx;#endif};#endif // QGLPIXELBUFFER_P_H

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