📄 qegl_qws.cpp
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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the QtOpenGL module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************//*Example QEGL interface layer for the "vanilla" EGL implementation fromHybrid Graphics, Ltd.*/#include "qegl_qws_p.h"#ifndef Q_USE_EGLWINDOWSURFACE#include <qimage.h>#include <qrect.h>#include <vanilla/eglVanilla.h>#include <qdebug.h>static void imgToVanilla(QImage &img, VanillaPixmap *pix){ pix->width = img.width(); pix->height = img.height(); pix->stride = img.bytesPerLine(); if (img.format() == QImage::Format_RGB32 || img.format() == QImage::Format_ARGB32) { pix->rSize = pix->gSize = pix->bSize = pix->aSize = 8; pix->lSize = 0; pix->rOffset = 16; pix->gOffset = 8; pix->bOffset = 0; pix->aOffset = 24; } else if (img.format() == QImage::Format_RGB16) { pix->rSize = 5; pix->gSize = 6; pix->bSize = 5; pix->aSize = 0; pix->lSize = 0; pix->rOffset = 11; pix->gOffset = 5; pix->bOffset = 0; pix->aOffset = 0; } pix->padding = pix->padding2 = 0; pix->pixels = img.bits();}//NativeWindowType QEGL::createNativeWindow(const QRect&);//NativeWindowType QEGL::toNativeWindow(QWidget *);NativePixmapType QEGL::createNativePixmap(QImage * img){ VanillaPixmap *pix = new VanillaPixmap; imgToVanilla(*img, pix); return pix;}void QEGL::destroyNativePixmap(NativePixmapType pix){ delete (VanillaPixmap *)pix;}#endif
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