oubliette.h

来自「奇趣公司比较新的qt/emd版本」· C头文件 代码 · 共 92 行

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/******************************************************************************** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.**** This file is part of the Qt Designer of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#ifndef OUBLIETTE_H#define OUBLIETTE_H#include <QtGui/QWidget>#include <oublietteplan.h>#include "cursor.h"class QPaintEvent;class QKeyEvent;class QListWidgetItem;struct ItemEffect;class Oubliette : public QWidget{    Q_OBJECTpublic:    Oubliette();    ~Oubliette();    const Cursor &character() const { return m_character; }    QPoint visualCursorPos() const;protected:    void paintEvent(QPaintEvent *);    void keyPressEvent(QKeyEvent *);    void timerEvent(QTimerEvent *);    void showEvent(QShowEvent *);private slots:    void showInventoryItem(QListWidgetItem *lwi);    void showInstructions();    void showVictory();private:    void showInventory();    void animateItem(const Item *item, const QPoint &pos);    bool tryMove(const QPoint &newPos);    void updateExplored();    void paintOubliette(QPainter *p, const QRect &rect);    void fillTile(QPainter *p, int x, int y, Tile tile);    inline void fillTile(QPainter *p, const QPoint &point, Tile tile)    { fillTile(p, point.x(), point.y(), tile); }signals:    void characterMoved(const QPoint &pt);private:    OubliettePlan m_oubliettePlan;    Cursor m_character;    QPoint m_oldCursorPosition;    int m_currentLevel;    QList<ItemEffect *> m_effects;    int m_timerID;};#endif

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