fov.cpp

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/******************************************************************************** Copyright (C) 2005-2007 Trolltech ASA. All rights reserved.** Copyright (C) 2002-2007 Bjoern Bergstroem**** This file is part of the Qt Designer of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************//* * * implementation of recursive shadowcasting * * 020125: Bjoern Bergstroem - changed from float to double to remove compiler *         warnings * 020125: Bjoern Bergstroem - included a check to avoid orthogonal edges to be *         scanned more than once * 020125: Greg McIntyre - declared the nwL, neL etc in FOV::start outside the *         for loops * */#include "fov.h"#include "oublietteplan.h"#include <stdlib.h>double FOV::slope(double x1, double y1, double x2, double y2){	double xDiff=x1-x2;	double yDiff=y1-y2;	if(yDiff != 0)	{		return xDiff/yDiff;	}	else	{		return 0;	}}double FOV::invSlope(double x1, double y1, double x2, double y2){	double slope=this->slope(x1,y1,x2,y2);	if(slope != 0)	{		return 1/slope;	}	else	{		return 0;	}}/* scanNW2N	scans the octant covering the area from north west to north from left to 	right	the method ignores the octants starting and ending cells since they have	been applied in FOV::start*/void FOV::scanNW2N(OublietteLevel *map, int xCenter, int yCenter, int distance, int maxRadius, double startSlope, double endSlope){	if(distance > maxRadius)	{		return;	}	// calculate start and end cell of the scan	int xStart=(int)((double)xCenter + 0.5 - (startSlope * distance));	int xEnd=(int)((double)xCenter + 0.5 - (endSlope * distance));	int yCheck=yCenter - distance;	// is the starting cell the leftmost cell in the octant?	// NO: call applyCell() to starting cell 	// YES: it has already been applied in FOV::start()	if(xStart != xCenter-(1*distance))	{		this->applyCell(map,xStart,yCheck);	}	// find out if starting cell blocks LOS	bool prevBlocked=this->scanCell(map,xStart,yCheck);	// scan from the cell after the starting cell (xStart+1) to end cell of	// scan (xCheck<=xEnd)	for(int xCheck=xStart+1; xCheck<=xEnd; xCheck++)	{		// is the current cell the rightmost cell in the octant?		// NO: call applyCell() to current cell 		// YES: it has already been applied in FOV::start()		if(xCheck != xCenter)		{			// apply cell			this->applyCell(map,xCheck,yCheck);		}				// cell blocks LOS		// if previous cell didn't block LOS (prevBlocked==false) we have		// hit a 'new' section of walls. a new scan will be started with an		// endSlope that 'brushes' by to the left of the blocking cell		//		// +---+a####+---+  @ = [xCenter+0.5,yCenter+0.5]		// |   |#####|   |  a = old [xCheck,yCheck]		// |   |#####|   |  b = new [xCheck-0.00001,yCheck+0.99999]		// |   |#####|   |		// +---b#####+---+		// +---++---++---+		// |   ||   ||   |		// |   ||   || @ |		// |   ||   ||   |		// +---++---++---+		//		if(this->scanCell(map,xCheck,yCheck))		{			if(!prevBlocked)			{				this->scanNW2N(map,xCenter,yCenter,distance+1,maxRadius,startSlope,this->slope((double)xCenter+0.5,(double)yCenter+0.5,(double)xCheck-0.000001,(double)yCheck+0.999999));			}			prevBlocked=true;		}		// cell doesn't block LOS		// if the cell is the first non-blocking cell after a section of walls		// we need to calculate a new startSlope that 'brushes' by to the right		// of the blocking cells		//		// #####a---++---+  @ = [xCenter+0.5,yCenter+0.5]		// #####|   ||   |  a = new and old [xCheck,yCheck]		// #####|   ||   |		// #####|   ||   |		// #####+---++---+		// +---++---++---+		// |   ||   ||   |		// |   ||   || @ |		// |   ||   ||   |		// +---++---++---+		//		else		{			if(prevBlocked)			{				startSlope=this->slope((double)xCenter+0.5,(double)yCenter+0.5,(double)xCheck,(double)yCheck);			}			prevBlocked=false;		}	}	// if the last cell of the scan didn't block LOS a new scan should be	// started	if(!prevBlocked)	{		this->scanNW2N(map,xCenter,yCenter,distance+1,maxRadius,startSlope,endSlope);	}}/* scanNE2N	scans the octant covering the area from north east to north from right to 	left	the method ignores the octants starting and ending cells since they have	been applied in FOV::start*/void FOV::scanNE2N(OublietteLevel *map, int xCenter, int yCenter, int distance, int maxRadius, double startSlope, double endSlope){	if(distance > maxRadius)	{		return;	}	// calculate start and end cell of the scan	int xStart=(int)((double)xCenter + 0.5 - (startSlope * distance));	int xEnd=(int)((double)xCenter + 0.5 - (endSlope * distance));	int yCheck=yCenter - distance;	// is starting cell the rightmost cell in the octant?	// NO: call applyCell() to starting cell 	// YES: it has already been applied in FOV::start()	if(xStart != xCenter-(-1*distance))	{		this->applyCell(map,xStart,yCheck);	}	// find out if starting cell blocks LOS	bool prevBlocked=this->scanCell(map,xStart,yCheck);	// scan from the cell after the starting cell (xStart-1) to end cell of	// scan (xCheck>=xEnd)	for(int xCheck=xStart-1; xCheck>=xEnd; xCheck--)	{		// is the current cell the leftmost cell in the octant?		// NO: call applyCell() to current cell 		// YES: it has already been applied in FOV::start()		if(xCheck != xCenter)		{			// apply cell			this->applyCell(map,xCheck,yCheck);		}				// cell blocks LOS		// if previous cell didn't block LOS (prevBlocked==false) we have		// hit a 'new' section of walls. a new scan will be started with an		// endSlope that 'brushes' by to the right of the blocking cell		//		// +---+a####+---+  @ = [xCenter+0.5,yCenter+0.5]		// |   |#####|   |  a = old [xCheck,yCheck]		// |   |#####|   |  b = new [xCheck+0.9999,yCheck-0.00001]		// |   |#####|   |		// +---+#####b---+		// +---++---++---+		// |   ||   ||   |		// | @ ||   ||   |		// |   ||   ||   |		// +---++---++---+		//		if(this->scanCell(map,xCheck,yCheck))		{			if(!prevBlocked)			{				this->scanNE2N(map,xCenter,yCenter,distance+1,maxRadius,startSlope,this->slope((double)xCenter+0.5,(double)yCenter+0.5,(double)xCheck+1,(double)yCheck+0.99999));			}			prevBlocked=true;		}		// cell doesn't block LOS		// if the cell is the first non-blocking cell after a section of walls		// we need to calculate a new startSlope that 'brushes' by to the left		// of the blocking cells		//		// +---+a---b#####  @ = [xCenter+0.5,yCenter+0.5]		// |   ||   |#####  a = old [xCheck,yCheck]		// |   ||   |#####  b = new [xCheck+0.99999,yCheck]		// |   ||   |#####		// +---++---+#####		// +---++---++---+		// |   ||   ||   |		// | @ ||   ||   |		// |   ||   ||   |		// +---++---++---+		//		else		{			if(prevBlocked)			{				startSlope=this->slope((double)xCenter+0.5,(double)yCenter+0.5,(double)xCheck+0.9999999,(double)yCheck);			}			prevBlocked=false;		}	}	// if the last cell of the scan didn't block LOS a new scan should be	// started	if(!prevBlocked)	{		this->scanNE2N(map,xCenter,yCenter,distance+1,maxRadius,startSlope,endSlope);	}}/* scanNW2W	scans the octant covering the area from north west to west from top to 	bottom	the method ignores the octants starting and ending cells since they have	been applied in FOV::start*/void FOV::scanNW2W(OublietteLevel *map, int xCenter, int yCenter, int distance, int maxRadius, double startSlope, double endSlope){	if(distance > maxRadius)	{		return;	}	// calculate start and end cell of the scan	int yStart=(int)((double)yCenter + 0.5 - (startSlope * distance));	int yEnd=(int)((double)yCenter + 0.5 - (endSlope * distance));	int xCheck=xCenter - distance;	// is starting cell the topmost cell in the octant?	// NO: call applyCell() to starting cell 	// YES: it has already been applied in FOV::start()	if(yStart != yCenter-(1*distance))	{		this->applyCell(map,xCheck,yStart);	}	// find out if starting cell blocks LOS	bool prevBlocked=this->scanCell(map,xCheck,yStart);	// scan from the cell after the starting cell (yStart+1) to end cell of	// scan (yCheck<=yEnd)	for(int yCheck=yStart+1; yCheck<=yEnd; yCheck++)	{		// is the current cell the bottommost cell in the octant?		// NO: call applyCell() to current cell 		// YES: it has already been applied in FOV::start()		if(yCheck != yCenter)		{			// apply cell			this->applyCell(map,xCheck,yCheck);		}				// cell blocks LOS		// if previous cell didn't block LOS (prevBlocked==false) we have		// hit a 'new' section of walls. a new scan will be started with an		// endSlope that 'brushes' by the top of the blocking cell (see fig.)		//		// +---++---++---+  @ = [xCenter+0.5,yCenter+0.5]		// |   ||   ||   |  a = old [xCheck,yCheck]		// |   ||   ||   |  b = new [xCheck+0.99999,yCheck-0.00001]		// |   ||   ||   |		// +---b+---++---+		// a####+---++---+		// #####|   ||   |		// #####|   ||   |		// #####|   ||   |		// #####+---++---+		// +---++---++---+		// |   ||   ||   |		// |   ||   || @ |		// |   ||   ||   |		// +---++---++---+		//		if(this->scanCell(map,xCheck,yCheck))		{			if(!prevBlocked)			{				this->scanNW2W(map,xCenter,yCenter,distance+1,maxRadius,startSlope,this->invSlope((double)xCenter+0.5,(double)yCenter+0.5,(double)xCheck+0.99999,(double)yCheck-0.00001));			}			prevBlocked=true;		}		// cell doesn't block LOS		// if the cell is the first non-blocking cell after a section of walls		// we need to calculate a new startSlope that 'brushes' by the bottom		// of the blocking cells		//		// #####+---++---+  @ = [xCenter+0.5,yCenter+0.5]		// #####|   ||   |  a = old and new [xCheck,yCheck]		// #####|   ||   |		// #####|   ||   |		// #####+---++---+		// a---++---++---+		// |   ||   ||   |		// |   ||   ||   |		// |   ||   ||   |		// +---++---++---+

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