view3d_plugin.cpp

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the Qt Designer of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include <QtCore/qdebug.h>#include <QtCore/qplugin.h>#include <QtGui/QAction>#include "view3d_plugin.h"#include "view3d_tool.h"QView3DPlugin::QView3DPlugin(){    m_core = 0;    m_action = 0;}bool QView3DPlugin::isInitialized() const{    return m_core != 0;}void QView3DPlugin::initialize(QDesignerFormEditorInterface *core){    Q_ASSERT(!isInitialized());    m_action = new QAction(tr("3D View"), this);    m_core = core;    setParent(core);    connect(core->formWindowManager(), SIGNAL(formWindowAdded(QDesignerFormWindowInterface*)),            this, SLOT(addFormWindow(QDesignerFormWindowInterface*)));    connect(core->formWindowManager(), SIGNAL(formWindowRemoved(QDesignerFormWindowInterface*)),            this, SLOT(removeFormWindow(QDesignerFormWindowInterface*)));    connect(core->formWindowManager(), SIGNAL(activeFormWindowChanged(QDesignerFormWindowInterface*)),                this, SLOT(activeFormWindowChanged(QDesignerFormWindowInterface*)));}QAction *QView3DPlugin::action() const{    return m_action;}QDesignerFormEditorInterface *QView3DPlugin::core() const{    return m_core;}void QView3DPlugin::activeFormWindowChanged(QDesignerFormWindowInterface *formWindow){    m_action->setEnabled(formWindow != 0);}void QView3DPlugin::addFormWindow(QDesignerFormWindowInterface *formWindow){    Q_ASSERT(formWindow != 0);    Q_ASSERT(m_tool_list.contains(formWindow) == false);    QView3DTool *tool = new QView3DTool(formWindow, this);    m_tool_list[formWindow] = tool;    connect(m_action, SIGNAL(triggered()), tool->action(), SLOT(trigger()));    formWindow->registerTool(tool);}void QView3DPlugin::removeFormWindow(QDesignerFormWindowInterface *formWindow){    Q_ASSERT(formWindow != 0);    Q_ASSERT(m_tool_list.contains(formWindow));    QView3DTool *tool = m_tool_list.value(formWindow);    m_tool_list.remove(formWindow);    disconnect(m_action, SIGNAL(triggered()), tool->action(), SLOT(trigger()));    delete tool;}Q_EXPORT_PLUGIN2(view3d, QView3DPlugin)

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