signalsloteditor_tool.cpp

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the Qt Designer of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************//*TRANSLATOR qdesigner_internal::SignalSlotEditorTool*/#include "signalsloteditor_tool.h"#include "signalsloteditor.h"#include "ui4_p.h"#include <QtDesigner/QDesignerFormWindowInterface>#include <QtGui/QAction>#include <QtCore/qdebug.h>using namespace qdesigner_internal;SignalSlotEditorTool::SignalSlotEditorTool(QDesignerFormWindowInterface *formWindow, QObject *parent)    : QDesignerFormWindowToolInterface(parent),      m_formWindow(formWindow),      m_action(new QAction(tr("Edit Signals/Slots"), this)){}SignalSlotEditorTool::~SignalSlotEditorTool(){}QDesignerFormEditorInterface *SignalSlotEditorTool::core() const{    return m_formWindow->core();}QDesignerFormWindowInterface *SignalSlotEditorTool::formWindow() const{    return m_formWindow;}bool SignalSlotEditorTool::handleEvent(QWidget *widget, QWidget *managedWidget, QEvent *event){    Q_UNUSED(widget);    Q_UNUSED(managedWidget);    Q_UNUSED(event);    return false;}QWidget *SignalSlotEditorTool::editor() const{    if (!m_editor) {        Q_ASSERT(formWindow() != 0);        m_editor = new qdesigner_internal::SignalSlotEditor(formWindow(), 0);        connect(formWindow(), SIGNAL(mainContainerChanged(QWidget*)), m_editor, SLOT(setBackground(QWidget*)));        connect(formWindow(), SIGNAL(changed()),                m_editor, SLOT(updateBackground()));    }    return m_editor;}QAction *SignalSlotEditorTool::action() const{    return m_action;}void SignalSlotEditorTool::activated(){    m_editor->enableUpdateBackground(true);}void SignalSlotEditorTool::deactivated(){    m_editor->enableUpdateBackground(false);}void SignalSlotEditorTool::saveToDom(DomUI *ui, QWidget*){    ui->setElementConnections(m_editor->toUi());}void SignalSlotEditorTool::loadFromDom(DomUI *ui, QWidget *mainContainer){    m_editor->fromUi(ui->elementConnections(), mainContainer);}

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