paletteeditoradvanced.cpp

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/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the tools applications of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "paletteeditoradvanced.h"#include "colorbutton.h"#include <QCheckBox>#include <QComboBox>#include <QApplication>#include <QPushButton>#include <QPainter>#include <QGroupBox>PaletteEditorAdvanced::PaletteEditorAdvanced( QWidget * parent,                                              const char * name, bool modal, Qt::WindowFlags f )    : PaletteEditorAdvancedBase( parent, name, modal, f ), selectedPalette(0){    // work around buggy ui file    comboEffect->setEnabled(false);    buttonEffect->setEnabled(false);    onToggleBuildEffects(true);    editPalette = QApplication::palette();    setPreviewPalette( editPalette );}PaletteEditorAdvanced::~PaletteEditorAdvanced(){}void PaletteEditorAdvanced::onToggleBuildInactive( bool v ){    if (selectedPalette == 1) {        groupCentral->setDisabled(v);        groupEffect->setDisabled(v);    }    if (v) {        buildInactive();        updateColorButtons();    }}void PaletteEditorAdvanced::onToggleBuildDisabled( bool v ){    if (selectedPalette == 2) {        groupCentral->setDisabled(v);        groupEffect->setDisabled(v);    }    if (v) {        buildDisabled();        updateColorButtons();    }}void PaletteEditorAdvanced::paletteSelected(int p){    selectedPalette = p;    if(p == 1) { // inactive        groupCentral->setDisabled(checkBuildInactive->isChecked());        groupEffect->setDisabled(checkBuildInactive->isChecked());    }    else if (p == 2) { // disabled        groupCentral->setDisabled(checkBuildDisabled->isChecked());        groupEffect->setDisabled(checkBuildDisabled->isChecked());    }    else {        groupCentral->setEnabled(true);        groupEffect->setEnabled(true);    }    updateColorButtons();}void PaletteEditorAdvanced::onChooseCentralColor(){    switch(selectedPalette) {    case 0:    default:        mapToActiveCentralRole( buttonCentral->color() );        break;    case 1:        mapToInactiveCentralRole( buttonCentral->color() );        break;    case 2:        mapToDisabledCentralRole( buttonCentral->color() );        break;    }    updateColorButtons();}void PaletteEditorAdvanced::onChooseEffectColor(){    switch(selectedPalette) {    case 0:    default:        mapToActiveEffectRole( buttonEffect->color() );        break;    case 1:        mapToInactiveEffectRole( buttonEffect->color() );        break;    case 2:        mapToDisabledEffectRole( buttonEffect->color() );        break;    }    updateColorButtons();}void PaletteEditorAdvanced::onToggleBuildEffects( bool on ){    if (!on) return;    buildActiveEffect();    buildInactiveEffect();    buildDisabledEffect();}QColorGroup::ColorRole PaletteEditorAdvanced::centralFromItem( int item ){    switch( item ) {        case 0:            return QColorGroup::Window;        case 1:            return QColorGroup::WindowText;        case 2:            return QColorGroup::Button;        case 3:            return QColorGroup::Base;        case 4:            return QColorGroup::Text;        case 5:            return QColorGroup::BrightText;        case 6:            return QColorGroup::ButtonText;        case 7:            return QColorGroup::Highlight;        case 8:            return QColorGroup::HighlightedText;        default:            return QColorGroup::NColorRoles;    }}QColorGroup::ColorRole PaletteEditorAdvanced::effectFromItem( int item ){    switch( item ) {    case 0:        return QColorGroup::Light;    case 1:        return QColorGroup::Midlight;    case 2:        return QColorGroup::Mid;    case 3:        return QColorGroup::Dark;    case 4:        return QColorGroup::Shadow;    default:        return QColorGroup::NColorRoles;    }}void PaletteEditorAdvanced::onCentral( int item ){    QColor c;    switch(selectedPalette) {    case 0:    default:        c = editPalette.active().color( centralFromItem(item) );        break;    case 1:        c = editPalette.inactive().color( centralFromItem(item) );        break;    case 2:        c =  editPalette.disabled().color( centralFromItem(item) );        break;    }    buttonCentral->setColor(c);}void PaletteEditorAdvanced::onEffect( int item ){    QColor c;    switch(selectedPalette) {    case 0:    default:        c = editPalette.active().color( effectFromItem(item) );        break;    case 1:        editPalette.inactive().color( effectFromItem(item) );        break;    case 2:        editPalette.disabled().color( effectFromItem(item) );        break;    }    buttonEffect->setColor(c);}void PaletteEditorAdvanced::mapToActiveCentralRole( const QColor& c ){    QColorGroup cg = editPalette.active();    cg.setColor( centralFromItem(comboCentral->currentItem()), c );    editPalette.setActive( cg );    buildActiveEffect();    if(checkBuildInactive->isChecked())        buildInactive();    if(checkBuildDisabled->isChecked())        buildDisabled();    setPreviewPalette( editPalette );}void PaletteEditorAdvanced::mapToActiveEffectRole( const QColor& c ){    QColorGroup cg = editPalette.active();    cg.setColor( effectFromItem(comboEffect->currentItem()), c );    editPalette.setActive( cg );    if(checkBuildInactive->isChecked())        buildInactive();    if(checkBuildDisabled->isChecked())        buildDisabled();    setPreviewPalette( editPalette );}void PaletteEditorAdvanced::mapToActivePixmapRole( const QPixmap& pm ){    QColorGroup::ColorRole role = centralFromItem(comboCentral->currentItem());    QColorGroup cg = editPalette.active();    if (  !pm.isNull()  )        cg.setBrush( role, QBrush( cg.color( role ), pm ) );    else        cg.setBrush( role, QBrush( cg.color( role ) ) );    editPalette.setActive( cg );    buildActiveEffect();    if(checkBuildInactive->isChecked())        buildInactive();    if(checkBuildDisabled->isChecked())        buildDisabled();    setPreviewPalette( editPalette );}void PaletteEditorAdvanced::mapToInactiveCentralRole( const QColor& c ){    QColorGroup cg = editPalette.inactive();    cg.setColor( centralFromItem(comboCentral->currentItem()), c );    editPalette.setInactive( cg );    buildInactiveEffect();    setPreviewPalette( editPalette );}

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