translationunit.cpp
来自「奇趣公司比较新的qt/emd版本」· C++ 代码 · 共 94 行
CPP
94 行
/******************************************************************************** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.**** This file is part of the qt3to4 porting application of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://trolltech.com/products/qt/licenses/licensing/opensource/**** If you are unsure which license is appropriate for your use, please** review the following information:** http://trolltech.com/products/qt/licenses/licensing/licensingoverview** or contact the sales department at sales@trolltech.com.**** In addition, as a special exception, Trolltech gives you certain** additional rights. These rights are described in the Trolltech GPL** Exception version 1.0, which can be found at** http://www.trolltech.com/products/qt/gplexception/ and in the file** GPL_EXCEPTION.txt in this package.**** In addition, as a special exception, Trolltech, as the sole copyright** holder for Qt Designer, grants users of the Qt/Eclipse Integration** plug-in the right for the Qt/Eclipse Integration to link to** functionality provided by Qt Designer and its related libraries.**** Trolltech reserves all rights not expressly granted herein.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "translationunit.h"using namespace TokenEngine;using namespace CodeModel;using namespace TokenStreamAdapter;TranslationUnit::TranslationUnit(){ TokenSectionSequence empty; d = new TranslationUnitData(empty);}TranslationUnit::TranslationUnit(const TokenEngine::TokenSectionSequence &tokens){ d = new TranslationUnitData(tokens); }TokenSectionSequence TranslationUnit::tokens() const{ return d->tokens; }void TranslationUnit::setCodeModel(NamespaceScope *globalScope){ d->globalScope = globalScope; }NamespaceScope *TranslationUnit::codeModel(){ return d->globalScope; }TypedPool<CodeModel::Item> *TranslationUnit::codeModelMemoryPool(){ return &d->codeModelMemoryPool; }/* Performs C++ parsing and semantic analysis on a translation unit. Returns a TranslationUnit, which contains all the data.*/TranslationUnit TranslationUnitAnalyzer::analyze (const TokenSectionSequence &translationUnitTokens, int targetMaxASTNodes){ TranslationUnit translationUnit(translationUnitTokens); CodeModel::NamespaceScope *codeModel = CodeModel::Create<CodeModel::NamespaceScope>(translationUnit.codeModelMemoryPool()); translationUnit.setCodeModel(codeModel); // run lexical analysis QVector< ::Type> typeList = lexer.lex(translationUnitTokens); TokenStreamAdapter::TokenStream tokenStream(translationUnitTokens, typeList); Semantic semantic(codeModel, &tokenStream, translationUnit.codeModelMemoryPool()); // parse and run semantic on the translation unit bool done = false; while(!done) { pool p; TranslationUnitAST *node = parser.parse(&tokenStream, &p, targetMaxASTNodes, done); semantic.parseTranslationUnit(node); } return translationUnit;}
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